Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BigManJav
Cernunnos
Level 146
God Stats
4W - 1L
1,675 SR
Queue Stats
132W - 114L
1,529 Elo+
Solo
Kukulkan
Kukulkan
LindaFrmHR
Kukulkan
Level 85
God Stats
26W - 25L
1,537 SR
Queue Stats
132W - 120L
1,436 Elo+
Solo
Hun Batz
Hun Batz
Mistergoose
Hun Batz
Level 155
God Stats
40W - 4L
2,045 SR
Queue Stats
72W - 18L
1,755 Elo+
Solo
Chaac
Chaac
kaylamay314
Chaac
Level 108
God Stats
4W - 13L
1,239 SR
Queue Stats
59W - 59L
1,417 Elo+
Solo
Team Averages
Level 130
1,599 SR
1,527 Elo+

VS

Team Averages
Level 135
1,490 SR
1,475 Elo+
Thanatos
Thanatos
AthenasToez
Thanatos
Level 121
God Stats
5W - 10L
1,433 SR
Queue Stats
135W - 121L
1,501 Elo+
Solo
Charybdis
Charybdis
Despop
Charybdis
Level 125
God Stats
3W - 7L
1,540 SR
Queue Stats
261W - 284L
1,464 Elo+
Solo
Ganesha
Ganesha
EldritchGuardian
Ganesha
Level 149
God Stats
59W - 76L
1,470 SR
Queue Stats
150W - 156L
1,428 Elo+
Solo
Chang'e
Chang'e
Mr_CalviN_25
Chang'e
Level 133
God Stats
42W - 29L
1,567 SR
Queue Stats
90W - 69L
1,520 Elo+
Solo
Izanami
Izanami
NEBugeaters72
Izanami
Level 148
God Stats
4W - 7L
1,439 SR
Queue Stats
1,233W - 1,305L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 1 / 11
8,934
1,117
6,281
3,527
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
BigManJav
Cernunnos
14
2 / 2 / 11
8,885
1,111
14,281
8,402
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
LindaFrmHR
Kukulkan
16
8 / 0 / 9
10,721
1,340
11,331
1,900
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Mistergoose
Hun Batz
15
7 / 1 / 11
10,515
1,314
22,836
9,076
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

15
1 / 1 / 11
8,850
1,106
7,097
9,969
9,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

325

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AthenasToez
Thanatos
13
1 / 5 / 2
8,316
1,040
7,661
10,740
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
Despop
Charybdis
14
3 / 6 / 1
9,209
1,151
8,340
15,073
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 1
8,260
1,033
1,412
6,645
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Mr_CalviN_25
Chang'e
14
1 / 3 / 4
9,134
1,142
5,567
18,595
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
13
0 / 4 / 3
8,048
1,006
5,038
14,509
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
19
Kills
5
5
Deaths
19
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
11
6.5
L
Thanatos
AthenasToez
Thanatos
1
5
2
0.4
W
Cernunnos
BigManJav
Cernunnos
2
2
11
3.75
L
Charybdis
Despop
Charybdis
3
6
1
0.58
L
0
1
1
0.5
W
Kukulkan
LindaFrmHR
Kukulkan
8
0
9
12.5
W
Hun Batz
Mistergoose
Hun Batz
7
1
11
12.5
L
Chang'e
Mr_CalviN_25
Chang'e
1
3
4
1
L
Izanami
0
4
3
0.38
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,826
Damage
28,018
32,874
Taken
65,562
20,493
Mitigated
29,942
5,773
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,281
641
0
573
3,527
1,303
0
734
2,793
17,203
1,753
L
Thanatos
AthenasToez
Thanatos
7,661
1,841
0
2,359
10,740
3,491
0
1,107
9,387
0
15,663
W
Cernunnos
BigManJav
Cernunnos
14,281
3,094
0
28
8,402
2,964
0
529
7,873
0
19,001
L
Charybdis
Despop
Charybdis
8,340
4,040
0
761
15,073
4,548
0
3,676
11,146
0
28,066
L
1,412
118
0
548
6,645
5,102
0
2,171
4,227
7,999
1,248
W
Kukulkan
LindaFrmHR
Kukulkan
11,331
388
0
684
1,900
760
0
143
1,757
35,137
0
W
Hun Batz
Mistergoose
Hun Batz
22,836
4,170
0
1,517
9,076
5,615
0
2,266
6,810
0
35,864
L
Chang'e
Mr_CalviN_25
Chang'e
5,567
688
4,423
5,553
18,595
8,624
0
5,523
12,555
29,213
262
L
Izanami
5,038
2,445
0
452
14,509
8,177
0
4,408
9,824
0
11,011
W
7,097
751
0
2,971
9,969
9,851
0
2,907
7,062
0
17,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
42,967
156
Minions Killed
147
6
Camps Cleared
5
832,454
Distance Traveled
699,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,934
1,117
31
4
1
157,423
0
L
Thanatos
8,316
1,040
22
3
3
146,498
0
W
Cernunnos
8,885
1,111
12
2
0
155,540
0
L
Charybdis
9,209
1,151
40
5
0
140,648
0
L
Ganesha
8,260
1,033
1
0
0
83,798
0
W
Kukulkan
10,721
1,340
61
8
2
161,448
0
W
Hun Batz
10,515
1,314
35
4
2
196,103
0
L
Chang'e
9,134
1,142
66
8
1
173,543
0
L
Izanami
8,048
1,006
18
2
1
155,158
0
W
Chaac
8,850
1,106
17
2
1
161,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role