Player Matchup

Anhur
Anhur
Gold IV
ChrisFranj
Anhur
Gold IV
Level 148
God Stats
17W - 15L
1,559 SR
Queue Stats
258W - 265L
1,519 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Spy234Ch29
Gilgamesh
Platinum IV
Level 149
God Stats
3W - 1L
1,689 SR
Queue Stats
60W - 72L
1,506 MMR
Solo
Odin
Odin
Gold IV
Taehyunnng
Odin
Gold IV
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,584 MMR
Party 2
Mulan
Mulan
Gold V
carlos_chelseafc
Mulan
Gold V
Level 122
God Stats
19W - 23L
1,479 SR
Queue Stats
166W - 177L
1,465 MMR
Solo
Hera
Hera
Gold II
xBillie
Hera
Gold II
Level 167
God Stats
11W - 6L
1,641 SR
Queue Stats
217W - 211L
1,471 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,574 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,491 SR
1,502 MMR
Jing Wei
Jing Wei
Gold V
Afrowjack
Jing Wei
Gold V
Level 155
God Stats
1W - 7L
1,619 SR
Queue Stats
13W - 18L
1,452 MMR
Solo
Janus
Janus
Gold IV
MasterSwag123
Janus
Gold IV
Level 111
God Stats
0W - 1L
1,373 SR
Queue Stats
10W - 10L
1,531 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
Mistershadow122
Kumbhakarna
Gold IV
Level 159
God Stats
0W - 5L
1,132 SR
Queue Stats
611W - 630L
1,514 MMR
Solo
Da Ji
Da Ji
Gold V
NarwhalAsalt
Da Ji
Gold V
Level 126
God Stats
2W - 3L
1,687 SR
Queue Stats
10W - 10L
1,485 MMR
Party 1
Tyr
Tyr
Platinum III
maxstaxx
Tyr
Platinum III
Level 149
God Stats
87W - 90L
1,646 SR
Queue Stats
347W - 342L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 1 / 0
3,448
690
1,943
2,797
676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Spy234Ch29
Gilgamesh
8
0 / 0 / 0
4,096
819
339
2,081
771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
3 / 0 / 1
4,034
807
1,258
3,051
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,260
652
1,325
4,280
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
xBillie
Hera
8
0 / 0 / 2
4,168
834
938
1,016
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChronosThanatos

VS

Bans
MedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Afrowjack
Jing Wei
6
0 / 0 / 1
3,253
651
2,940
2,800
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
3,551
710
783
2,662
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Mistershadow122
Kumbhakarna
6
1 / 1 / 1
3,838
768
1,453
3,048
1,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
1 / 1 / 0
3,389
678
830
2,695
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
1,004
201
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Afrowjack
Jing Wei
0
0
1
0.5
W
Anhur
1
1
0
1
L
0
2
0
0
L
Kumbhakarna
Mistershadow122
Kumbhakarna
1
1
1
1.5
L
1
1
0
1
W
Gilgamesh
Spy234Ch29
Gilgamesh
0
0
0
0
W
3
0
1
3.5
W
0
1
1
0.5
L
0
0
0
0
W
Hera
xBillie
Hera
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,803
Damage
6,006
13,225
Taken
11,205
4,566
Mitigated
3,286
6,427
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Afrowjack
Jing Wei
2,940
2,488
0
1,356
2,800
512
0
0
2,643
0
18,691
W
Anhur
1,943
1,012
0
1,251
2,797
676
0
684
2,113
0
16,050
L
783
172
0
955
2,662
606
0
806
1,724
20,154
0
L
Kumbhakarna
Mistershadow122
Kumbhakarna
1,453
94
0
895
3,048
1,558
0
0
3,048
9,104
0
L
830
156
0
1,276
2,695
610
0
0
2,629
0
13,504
W
Gilgamesh
Spy234Ch29
Gilgamesh
339
0
0
616
2,081
771
0
0
2,081
0
21,389
W
1,258
231
0
2,052
3,051
818
0
209
2,802
0
13,084
W
1,325
49
92
1,767
4,280
2,054
0
769
3,511
0
9,400
L
0
0
0
0
0
0
0
0
0
0
0
W
Hera
xBillie
Hera
938
82
0
649
1,016
247
0
444
482
22,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,006
Gold Earned
15,035
186
Minions Killed
112
0
Camps Cleared
0
558,500
Distance Traveled
465,650
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,253
651
35
7
0
111,928
0
W
Anhur
3,448
690
34
7
0
94,201
0
L
Janus
3,551
710
39
8
0
106,737
0
L
Kumbhakarna
3,838
768
11
2
0
117,182
2
L
Da Ji
3,389
678
27
5
0
129,803
1
W
Gilgamesh
4,096
819
45
9
0
107,372
0
W
Odin
4,034
807
33
7
0
140,382
0
W
Mulan
3,260
652
19
4
0
112,443
2
L
Tyr
1,004
201
0
0
0
0
0
W
Hera
4,168
834
55
11
0
104,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role