Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Giblish
Horus
Level 127
God Stats
6W - 8L
1,659 SR
Queue Stats
132W - 142L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
JanaJe
Hun Batz
Level 129
God Stats
5W - 7L
1,472 SR
Queue Stats
374W - 357L
1,452 Elo+
Solo
Apollo
Apollo
RonaldReagan0
Apollo
Level 43
God Stats
2W - 2L
1,442 SR
Queue Stats
24W - 23L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sn0wy2001
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 73L
1,530 Elo+
Party 2
Team Averages
Level 109
1,515 SR
1,498 Elo+

VS

Team Averages
Level 126
1,444 SR
1,446 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AmIDepressed
Tiamat
Level 153
God Stats
3W - 4L
1,710 SR
Queue Stats
119W - 130L
1,448 Elo+
Party 1
Shiva
Shiva
DlUgIxTHC
Shiva
Level 81
God Stats
1W - 1L
1,249 SR
Queue Stats
70W - 72L
1,467 Elo+
Party 1
Ganesha
Ganesha
Papa_Baer_98
Ganesha
Level 214
God Stats
1W - 2L
1,201 SR
Queue Stats
74W - 73L
1,338 Elo+
Solo
Cernunnos
Cernunnos
piotrt2000
Cernunnos
Level 53
God Stats
3W - 1L
1,560 SR
Queue Stats
52W - 47L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 4 / 1
5,121
466
4,476
8,478
4,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Giblish
Horus
9
2 / 3 / 3
5,857
532
4,008
10,848
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hun Batz
JanaJe
Hun Batz
8
1 / 2 / 2
5,081
462
1,265
4,633
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 1
5,400
491
3,793
7,026
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Sn0wy2001
Morgan Le Fay
12
1 / 1 / 1
6,074
552
5,831
6,656
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 3 / 2
6,693
608
6,447
8,972
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
11
1 / 1 / 0
6,139
558
3,857
6,258
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
DlUgIxTHC
Shiva
11
1 / 0 / 5
6,408
583
6,697
7,563
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
Papa_Baer_98
Ganesha
10
1 / 0 / 4
6,597
600
1,733
7,447
4,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
piotrt2000
Cernunnos
11
4 / 3 / 1
6,903
628
7,755
6,751
2,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
13
13
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
1
0.13
W
He Bo
 
He Bo
6
3
2
2.33
W
Tiamat
1
1
0
1
W
Shiva
DlUgIxTHC
Shiva
1
0
5
3.5
L
Horus
Giblish
Horus
2
3
3
1.17
L
Hun Batz
JanaJe
Hun Batz
1
2
2
1
W
Ganesha
Papa_Baer_98
Ganesha
1
0
4
3
L
2
3
1
0.83
L
Morgan Le Fay
Sn0wy2001
Morgan Le Fay
1
1
1
1.5
W
Cernunnos
piotrt2000
Cernunnos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,373
Damage
26,489
37,641
Taken
36,991
15,896
Mitigated
16,634
10,663
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,476
1,350
0
2,261
8,478
4,181
0
2,189
5,918
24,994
685
W
He Bo
 
He Bo
6,447
264
0
2,790
8,972
2,207
0
848
8,068
43,056
372
W
Tiamat
3,857
140
0
2,044
6,258
3,274
0
3,829
2,033
39,507
0
W
Shiva
DlUgIxTHC
Shiva
6,697
1,100
170
2,039
7,563
4,478
0
3,655
3,908
0
37,556
L
Horus
Giblish
Horus
4,008
1,955
1,340
3,263
10,848
6,539
0
2,690
7,828
1,276
12,342
L
Hun Batz
JanaJe
Hun Batz
1,265
503
0
439
4,633
1,444
0
473
4,160
0
20,355
W
Ganesha
Papa_Baer_98
Ganesha
1,733
141
0
2,603
7,447
4,579
0
1,126
6,229
15,288
1,738
L
3,793
2,780
0
1,080
7,026
1,862
0
1,191
5,835
0
29,909
L
Morgan Le Fay
Sn0wy2001
Morgan Le Fay
5,831
417
0
2,280
6,656
1,870
0
4,858
1,410
39,013
388
W
Cernunnos
piotrt2000
Cernunnos
7,755
4,010
0
2,973
6,751
2,096
800
96
6,655
0
54,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
32,740
218
Minions Killed
336
0
Camps Cleared
0
969,737
Distance Traveled
1,111,048
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,121
466
32
3
0
196,122
0
W
He Bo
6,693
608
74
7
0
220,260
1
W
Tiamat
6,139
558
89
8
0
242,274
0
W
Shiva
6,408
583
63
6
0
232,319
0
L
Horus
5,857
532
20
2
0
233,812
0
L
Hun Batz
5,081
462
40
4
0
120,000
0
W
Ganesha
6,597
600
5
0
0
227,836
1
L
Apollo
5,400
491
42
4
0
210,010
0
L
Morgan Le Fay
6,074
552
84
8
0
209,793
4
W
Cernunnos
6,903
628
105
10
0
188,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role