Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Madlogger
Horus
Level 101
God Stats
73W - 57L
1,603 SR
Queue Stats
518W - 475L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
MainYasuoJG
Amaterasu
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,595 Elo+
Solo
Hera
Hera
bbb_tnx
Hera
Level 88
God Stats
14W - 18L
1,433 SR
Queue Stats
335W - 323L
1,435 Elo+
Party 1
Janus
Janus
fofildo
Janus
Level 109
God Stats
9W - 10L
1,454 SR
Queue Stats
613W - 568L
1,449 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,496 Elo+

VS

Team Averages
Level 103
1,578 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AbledChart79273
Zhong Kui
Level 88
God Stats
12W - 6L
1,748 SR
Queue Stats
256W - 249L
1,486 Elo+
Solo
Cupid
Cupid
Arauto6953
Cupid
Level 46
God Stats
3W - 10L
1,238 SR
Queue Stats
12W - 15L
1,394 Elo+
Solo
Anubis
Anubis
EliasJp
Anubis
Level 161
God Stats
88W - 89L
1,545 SR
Queue Stats
390W - 401L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
zeebzeeb
Sun Wukong
Level 156
God Stats
4W - 1L
1,862 SR
Queue Stats
256W - 249L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 1 / 1
4,873
487
1,581
5,819
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Madlogger
Horus
8
0 / 1 / 7
5,596
560
5,906
6,116
2,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Amaterasu
MainYasuoJG
Amaterasu
10
1 / 1 / 0
5,298
530
2,288
11,151
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hera
bbb_tnx
Hera
11
0 / 2 / 1
5,263
526
1,444
4,502
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
fofildo
Janus
12
9 / 1 / 0
7,267
727
6,548
4,070
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 0
5,645
565
5,268
7,119
3,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
AbledChart79273
Zhong Kui
9
0 / 5 / 2
4,870
487
782
8,325
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
8
0 / 4 / 1
4,526
453
1,550
6,208
1,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
EliasJp
Anubis
11
2 / 0 / 1
6,122
612
2,777
3,293
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
zeebzeeb
Sun Wukong
9
2 / 1 / 1
5,178
518
6,598
7,548
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
1
1.5
L
Fenrir
 
Fenrir
1
1
0
1
L
Zhong Kui
AbledChart79273
Zhong Kui
0
5
2
0.2
L
Cupid
0
4
1
0.13
L
Anubis
EliasJp
Anubis
2
0
1
2.5
W
Horus
Madlogger
Horus
0
1
7
3.5
W
Amaterasu
MainYasuoJG
Amaterasu
1
1
0
1
W
Hera
bbb_tnx
Hera
0
2
1
0.25
W
Janus
fofildo
Janus
9
1
0
9
L
Sun Wukong
zeebzeeb
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,767
Damage
16,975
31,658
Taken
32,493
14,522
Mitigated
13,366
10,857
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,581
268
0
1,032
5,819
2,139
0
530
5,289
0
27,805
L
Fenrir
 
Fenrir
5,268
1,871
0
3,040
7,119
3,230
0
76
7,043
0
33,843
L
Zhong Kui
AbledChart79273
Zhong Kui
782
33
0
3,439
8,325
4,825
0
1,514
6,618
27,767
0
L
Cupid
1,550
760
87
1,579
6,208
1,477
0
3,396
2,558
0
19,862
L
Anubis
EliasJp
Anubis
2,777
0
0
750
3,293
992
0
719
2,574
41,066
0
W
Horus
Madlogger
Horus
5,906
3,026
472
1,695
6,116
2,822
0
1,179
4,881
459
12,315
W
Amaterasu
MainYasuoJG
Amaterasu
2,288
1,423
0
5,848
11,151
7,259
0
0
11,151
0
26,150
W
Hera
bbb_tnx
Hera
1,444
346
0
500
4,502
1,080
0
1,316
3,186
33,510
0
W
Janus
fofildo
Janus
6,548
870
0
1,310
4,070
1,222
831
386
3,592
41,839
1,285
L
Sun Wukong
zeebzeeb
Sun Wukong
6,598
1,830
0
2,661
7,548
2,842
0
2,084
5,332
0
28,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
26,341
274
Minions Killed
284
0
Camps Cleared
0
948,729
Distance Traveled
994,754
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,873
487
52
5
0
131,530
2
L
Fenrir
5,645
565
54
5
0
173,528
4
L
Zhong Kui
4,870
487
50
5
0
180,661
2
L
Cupid
4,526
453
39
4
0
189,895
0
L
Anubis
6,122
612
84
8
0
212,100
4
W
Horus
5,596
560
14
1
0
208,990
1
W
Amaterasu
5,298
530
49
5
0
207,812
0
W
Hera
5,263
526
71
7
0
194,803
0
W
Janus
7,267
727
88
9
0
205,594
2
L
Sun Wukong
5,178
518
57
6
0
238,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role