Player Matchup

Xing Tian
Xing Tian
CountEjackula
Xing Tian
Level 143
God Stats
16W - 7L
1,663 SR
Queue Stats
113W - 77L
1,630 Elo+
Solo
Ravana
Ravana
FuzzyHOBOS
Ravana
Level 149
God Stats
12W - 6L
1,667 SR
Queue Stats
651W - 624L
1,550 Elo+
Solo
Set
Set
NagisaNoCampari
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 142L
1,574 Elo+
Solo
Artemis
Artemis
SNZOR
Artemis
Level 83
God Stats
4W - 4L
1,675 SR
Queue Stats
292W - 287L
1,555 Elo+
Solo
Discordia
Discordia
dannyh3x
Discordia
Level 157
God Stats
12W - 10L
1,531 SR
Queue Stats
91W - 83L
1,542 Elo+
Solo
Team Averages
Level 131
1,607 SR
1,570 Elo+

VS

Team Averages
Level 150
1,593 SR
1,555 Elo+
Anhur
Anhur
FrozenMercury
Anhur
Level 148
God Stats
5W - 1L
1,831 SR
Queue Stats
96W - 56L
1,672 Elo+
Party 1
Kumbhakarna
Kumbhakarna
K1ng0fthievz
Kumbhakarna
Level 161
God Stats
10W - 4L
1,658 SR
Queue Stats
163W - 141L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MercWorks60
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,484 Elo+
Party 2
Osiris
Osiris
PoofyBuddydog7
Osiris
Level 112
God Stats
1W - 0L
1,493 SR
Queue Stats
50W - 55L
1,448 Elo+
Party 2
He Bo
He Bo
WinterKnight
He Bo
Level 178
God Stats
3W - 3L
1,484 SR
Queue Stats
152W - 135L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CountEjackula
Xing Tian
11
0 / 4 / 2
5,849
418
3,529
10,292
7,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
FuzzyHOBOS
Ravana
14
2 / 4 / 1
7,810
558
11,768
11,374
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 1 / 3
8,269
591
7,269
13,847
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
SNZOR
Artemis
13
3 / 6 / 2
7,913
565
9,897
13,839
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
dannyh3x
Discordia
12
3 / 3 / 3
7,362
526
10,258
6,575
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 1
9,272
662
11,319
12,624
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
K1ng0fthievz
Kumbhakarna
13
1 / 2 / 7
7,827
559
5,063
13,543
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
MercWorks60
Tsukuyomi
13
4 / 3 / 3
7,781
556
6,582
11,540
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 2
8,034
574
7,651
17,665
19,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 2
8,118
580
7,969
7,250
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
14
Kills
18
18
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CountEjackula
Xing Tian
0
4
2
0.25
W
7
3
1
2.5
L
Ravana
FuzzyHOBOS
Ravana
2
4
1
0.63
W
Kumbhakarna
K1ng0fthievz
Kumbhakarna
1
2
7
2.25
W
Tsukuyomi
MercWorks60
Tsukuyomi
4
3
3
1.83
L
6
1
3
7.5
W
2
4
2
0.75
L
Artemis
SNZOR
Artemis
3
6
2
0.67
W
4
2
2
2.5
L
Discordia
dannyh3x
Discordia
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
38,584
55,927
Taken
62,622
26,345
Mitigated
40,704
12,850
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CountEjackula
Xing Tian
3,529
159
0
843
10,292
7,182
0
4,131
5,943
17,322
0
W
11,319
6,007
0
5,796
12,624
4,268
785
791
11,833
0
73,586
L
Ravana
FuzzyHOBOS
Ravana
11,768
3,526
0
3,760
11,374
8,232
0
0
11,374
0
59,069
W
Kumbhakarna
K1ng0fthievz
Kumbhakarna
5,063
357
0
2,943
13,543
10,409
0
6,304
7,239
32,026
975
W
Tsukuyomi
MercWorks60
Tsukuyomi
6,582
1,363
0
4,901
11,540
4,194
0
2,308
9,232
0
54,673
L
7,269
3,056
0
3,763
13,847
6,369
0
3,039
10,631
0
66,538
W
7,651
2,746
0
6,901
17,665
19,578
0
71
16,399
0
57,217
L
Artemis
SNZOR
Artemis
9,897
4,335
0
4,234
13,839
2,763
32
1,126
12,701
0
61,401
W
7,969
531
0
1,070
7,250
2,255
0
4,181
3,069
58,957
1,216
L
Discordia
dannyh3x
Discordia
10,258
600
0
250
6,575
1,799
0
3,269
3,048
41,840
721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
41,032
410
Minions Killed
479
0
Camps Cleared
0
1,402,610
Distance Traveled
1,413,008
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,849
418
26
2
0
294,364
0
W
Anhur
9,272
662
128
9
0
258,146
0
L
Ravana
7,810
558
94
7
0
263,025
0
W
Kumbhakarna
7,827
559
57
4
0
307,116
0
W
Tsukuyomi
7,781
556
86
6
0
310,682
1
L
Set
8,269
591
105
8
0
323,880
0
W
Osiris
8,034
574
85
6
0
238,711
2
L
Artemis
7,913
565
108
8
0
234,390
3
W
He Bo
8,118
580
123
9
0
298,353
4
L
Discordia
7,362
526
77
6
0
286,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role