Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
KaputConstant9
Zhong Kui
Level 164
God Stats
13W - 15L
1,469 SR
Queue Stats
672W - 688L
1,465 Elo+
Solo
Anhur
Anhur
dankfatboi8760
Anhur
Level 109
God Stats
12W - 8L
1,567 SR
Queue Stats
103W - 96L
1,533 Elo+
Party 3
Chiron
Chiron
iGhouleater
Chiron
Level 135
God Stats
1W - 3L
1,504 SR
Queue Stats
108W - 121L
1,485 Elo+
Party 3
Amaterasu
Amaterasu
willy2004_-_
Amaterasu
Level 129
God Stats
7W - 10L
1,221 SR
Queue Stats
161W - 154L
1,525 Elo+
Solo
Team Averages
Level 129
1,452 SR
1,502 Elo+

VS

Team Averages
Level 97
1,465 SR
1,474 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Begingame
Kali
Level 14
God Stats
3W - 0L
1,773 SR
Queue Stats
24W - 25L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
annewu
Xbalanque
Level 111
God Stats
5W - 8L
1,419 SR
Queue Stats
382W - 338L
1,444 Elo+
Solo
Persephone
Persephone
corruptsolee
Persephone
Level 156
God Stats
3W - 6L
1,170 SR
Queue Stats
79W - 77L
1,503 Elo+
Party 2
Chronos
Chronos
fwutt
Chronos
Level 87
God Stats
2W - 4L
1,464 SR
Queue Stats
152W - 148L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 5 / 0
4,750
475
1,648
5,501
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
KaputConstant9
Zhong Kui
9
2 / 1 / 0
5,508
551
2,244
3,562
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 1 / 0
3,521
352
131
605
118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
8
0 / 3 / 0
4,718
472
2,105
5,910
2,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
willy2004_-_
Amaterasu
9
1 / 4 / 0
5,585
559
5,761
9,759
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
4 / 1 / 4
5,933
593
4,313
6,850
4,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kali
11
2 / 1 / 1
5,979
598
5,331
8,271
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
annewu
Xbalanque
12
3 / 1 / 3
7,035
704
3,173
6,063
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
corruptsolee
Persephone
11
3 / 0 / 2
6,546
655
3,056
1,619
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
fwutt
Chronos
10
2 / 0 / 1
5,344
534
1,240
7,071
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
14
14
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
W
Zhong Kui
 
Zhong Kui
4
1
4
6
W
Kali
2
1
1
2.5
L
Zhong Kui
KaputConstant9
Zhong Kui
2
1
0
2
W
Xbalanque
annewu
Xbalanque
3
1
3
4.5
W
Persephone
corruptsolee
Persephone
3
0
2
4
L
0
1
0
0
W
Chronos
fwutt
Chronos
2
0
1
2.5
L
Chiron
0
3
0
0
L
Amaterasu
willy2004_-_
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
17,113
25,337
Taken
29,874
11,059
Mitigated
12,251
5,840
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,648
223
0
378
5,501
1,510
0
3,555
1,946
22,395
180
W
Zhong Kui
 
Zhong Kui
4,313
1,338
0
1,960
6,850
4,461
168
1,558
5,017
20,866
1,903
W
Kali
5,331
2,431
0
5,261
8,271
2,973
0
600
7,313
0
34,130
L
Zhong Kui
KaputConstant9
Zhong Kui
2,244
59
0
1,413
3,562
2,124
0
997
2,565
24,784
0
W
Xbalanque
annewu
Xbalanque
3,173
1,912
0
2,203
6,063
1,987
1,338
896
5,167
0
47,986
W
Persephone
corruptsolee
Persephone
3,056
45
0
665
1,619
362
147
278
1,341
31,359
0
L
131
53
0
0
605
118
0
198
407
0
419
W
Chronos
fwutt
Chronos
1,240
618
0
1,456
7,071
2,468
310
294
6,773
36,431
1,071
L
Chiron
2,105
887
0
1,292
5,910
2,548
0
2,328
3,581
0
17,800
L
Amaterasu
willy2004_-_
Amaterasu
5,761
3,304
0
2,757
9,759
4,759
0
1,383
8,376
0
32,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
30,837
207
Minions Killed
296
0
Camps Cleared
0
751,842
Distance Traveled
968,669
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,750
475
52
5
0
160,732
0
W
Zhong Kui
5,933
593
30
3
0
195,751
2
W
Kali
5,979
598
54
5
0
195,979
0
L
Zhong Kui
5,508
551
60
6
0
200,956
0
W
Xbalanque
7,035
704
86
9
0
175,036
1
W
Persephone
6,546
655
68
7
0
176,605
0
L
Anhur
3,521
352
0
0
0
15,916
0
W
Chronos
5,344
534
58
6
0
225,298
2
L
Chiron
4,718
472
33
3
0
184,883
0
L
Amaterasu
5,585
559
62
6
0
189,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role