Player Matchup

Vulcan
Vulcan
DBG-KageDeSin
Vulcan
Level 27
God Stats
2W - 1L
1,773 SR
Queue Stats
22W - 34L
1,317 Elo+
Party 1
Izanami
Izanami
Dra9onkid419
Izanami
Level 96
God Stats
60W - 64L
1,492 SR
Queue Stats
339W - 290L
1,467 Elo+
Solo
Mercury
Mercury
WilliamRXN
Mercury
Level 157
God Stats
3W - 0L
1,353 SR
Queue Stats
47W - 48L
1,499 Elo+
Solo
Hercules
Hercules
heracless22
Hercules
Level 107
God Stats
71W - 65L
1,526 SR
Queue Stats
143W - 155L
1,426 Elo+
Solo
Bake Kujira
Bake Kujira
nix_ovium
Bake Kujira
Level 45
God Stats
29W - 12L
1,593 SR
Queue Stats
45W - 42L
1,419 Elo+
Party 1
Team Averages
Level 86
1,547 SR
1,426 Elo+

VS

Team Averages
Level 93
1,473 SR
1,434 Elo+
Bellona
Bellona
Diegoalfonso09
Bellona
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,534 Elo+
Solo
Cerberus
Cerberus
Italiantarheel89
Cerberus
Level 109
God Stats
1W - 4L
1,296 SR
Queue Stats
215W - 227L
1,401 Elo+
Solo
Poseidon
Poseidon
KingMfKong504
Poseidon
Level 44
God Stats
6W - 14L
1,460 SR
Queue Stats
61W - 76L
1,387 Elo+
Solo
Charybdis
Charybdis
SVMBiN0
Charybdis
Level 61
God Stats
24W - 28L
1,473 SR
Queue Stats
119W - 126L
1,417 Elo+
Solo
Pele
Pele
lebulon
Pele
Level 159
God Stats
3W - 4L
1,634 SR
Queue Stats
140W - 152L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,749
517
7,350
7,868
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Dra9onkid419
Izanami
12
0 / 2 / 4
7,339
489
6,165
7,191
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
WilliamRXN
Mercury
12
3 / 2 / 1
7,739
516
7,199
10,724
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
heracless22
Hercules
14
7 / 1 / 2
9,160
611
12,931
15,275
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
nix_ovium
Bake Kujira
11
3 / 3 / 2
7,222
481
8,615
9,675
8,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,065
404
5,430
15,402
12,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 2 / 4
8,181
545
6,402
14,750
12,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
KingMfKong504
Poseidon
11
0 / 3 / 2
6,355
424
4,689
4,756
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
SVMBiN0
Charybdis
10
0 / 3 / 5
6,051
403
6,474
11,077
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
lebulon
Pele
12
5 / 4 / 5
7,634
509
10,765
14,673
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
15
Kills
10
11
Deaths
15
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
0
3
0
0
W
Izanami
Dra9onkid419
Izanami
0
2
4
1
L
5
2
4
3.5
L
Poseidon
KingMfKong504
Poseidon
0
3
2
0.33
L
Charybdis
SVMBiN0
Charybdis
0
3
5
0.83
W
Mercury
WilliamRXN
Mercury
3
2
1
1.75
W
Hercules
heracless22
Hercules
7
1
2
8
L
Pele
lebulon
Pele
5
4
5
1.88
W
Bake Kujira
nix_ovium
Bake Kujira
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,260
Damage
33,760
50,733
Taken
60,658
23,882
Mitigated
34,659
14,561
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,350
1,184
0
577
7,868
2,675
0
1,337
6,531
36,578
616
L
5,430
1,930
0
1,670
15,402
12,181
110
2,996
12,220
0
27,800
W
Izanami
Dra9onkid419
Izanami
6,165
4,331
0
2,483
7,191
2,086
230
2,075
5,116
0
51,882
L
6,402
444
0
4,229
14,750
12,976
0
4,397
10,205
24,234
0
L
Poseidon
KingMfKong504
Poseidon
4,689
196
0
0
4,756
1,189
0
597
4,048
38,648
0
L
Charybdis
SVMBiN0
Charybdis
6,474
2,897
0
2,117
11,077
3,302
300
3,017
8,060
0
42,352
W
Mercury
WilliamRXN
Mercury
7,199
2,289
0
1,229
10,724
3,558
362
1,457
9,267
0
62,333
W
Hercules
heracless22
Hercules
12,931
6,173
0
9,635
15,275
6,840
359
4,343
10,932
0
54,003
L
Pele
lebulon
Pele
10,765
3,104
0
3,887
14,673
5,011
0
3,211
11,349
0
50,802
W
Bake Kujira
nix_ovium
Bake Kujira
8,615
3,976
0
637
9,675
8,723
182
2,226
7,449
23,437
3,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
34,286
340
Minions Killed
318
0
Camps Cleared
0
1,456,082
Distance Traveled
1,501,410
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,749
517
70
5
0
260,939
3
L
Bellona
6,065
404
49
3
0
322,270
4
W
Izanami
7,339
489
89
6
0
255,232
4
L
Cerberus
8,181
545
63
4
0
314,222
4
L
Poseidon
6,355
424
70
5
0
254,145
3
L
Charybdis
6,051
403
65
4
0
267,270
1
W
Mercury
7,739
516
79
5
0
332,163
0
W
Hercules
9,160
611
74
5
0
286,154
0
L
Pele
7,634
509
71
5
0
343,503
0
W
Bake Kujira
7,222
481
28
2
0
321,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role