Player Matchup

Olorun
Olorun
Baoman
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,800 Elo+
Party 1
Hercules
Hercules
MarqDaSharq
Hercules
Level 159
God Stats
1W - 0L
1,509 SR
Queue Stats
9W - 5L
1,880 Elo+
Party 1
Cthulhu
Cthulhu
paxxy1234
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,800 Elo+
Party 1
Team Averages
Level 56
1,503 SR
1,827 Elo+

VS

Team Averages
Level 23
1,369 SR
1,500 Elo+
Baron Samedi
Baron Samedi
FelixToDrippy
Baron Samedi
Level 18
God Stats
0W - 2L
1,107 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
Pjayyyy
Ullr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Trqgedy
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baoman
Olorun
17
7 / 2 / 15
11,534
961
15,228
10,262
4,375
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
MarqDaSharq
Hercules
18
10 / 2 / 16
12,175
1,015
19,842
17,007
16,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
paxxy1234
Cthulhu
16
11 / 2 / 10
11,833
986
11,208
12,891
12,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FelixToDrippy
Baron Samedi
16
3 / 7 / 2
10,176
848
11,508
16,006
12,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Pjayyyy
Ullr
14
2 / 13 / 2
10,272
856
6,347
16,903
6,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Trqgedy
Gilgamesh
15
1 / 8 / 1
9,698
808
7,980
19,985
15,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
28
Kills
6
6
Deaths
28
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Baoman
Olorun
7
2
15
7.25
L
Baron Samedi
FelixToDrippy
Baron Samedi
3
7
2
0.57
W
Hercules
MarqDaSharq
Hercules
10
2
16
9
L
Ullr
Pjayyyy
Ullr
2
13
2
0.23
L
Gilgamesh
Trqgedy
Gilgamesh
1
8
1
0.19
W
Cthulhu
paxxy1234
Cthulhu
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
25,835
40,160
Taken
52,894
32,975
Mitigated
34,100
10,513
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Baoman
Olorun
15,228
8,239
1,290
3,991
10,262
4,375
3,107
2,808
7,017
42,318
0
L
Baron Samedi
FelixToDrippy
Baron Samedi
11,508
704
899
2,678
16,006
12,170
0
8,911
7,095
23,736
0
W
Hercules
MarqDaSharq
Hercules
19,842
6,049
0
4,784
17,007
16,550
378
4,617
11,827
3,347
42,957
L
Ullr
Pjayyyy
Ullr
6,347
4,884
0
1,241
16,903
6,034
348
8,676
8,227
0
13,768
L
Gilgamesh
Trqgedy
Gilgamesh
7,980
1,088
0
1,183
19,985
15,896
0
9,519
10,466
0
36,961
W
Cthulhu
paxxy1234
Cthulhu
11,208
2,197
0
448
12,891
12,050
235
2,705
9,706
19,397
1,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
30,146
130
Minions Killed
98
0
Camps Cleared
0
639,056
Distance Traveled
529,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,534
961
51
4
0
211,167
0
L
Baron Samedi
10,176
848
29
2
0
172,970
0
W
Hercules
12,175
1,015
60
5
0
229,300
0
L
Ullr
10,272
856
19
2
0
144,556
0
L
Gilgamesh
9,698
808
50
4
0
211,958
0
W
Cthulhu
11,833
986
19
2
0
198,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role