Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
ELPeetamx
Cu Chulainn
Gold IV
Level 123
God Stats
1W - 1L
1,547 SR
Queue Stats
31W - 30L
1,398 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,547 SR
1,398 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,641 SR
1,124 MMR
Pele
Pele
Silver V
Stelf
Pele
Silver V
Level 81
God Stats
1W - 1L
1,641 SR
Queue Stats
6W - 21L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELPeetamx
Cu Chulainn
20
4 / 1 / 0
16,395
1,025
19,422
27,994
23,062
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ah Muzen CabIzanamiUllrHadesSkadi

VS

Bans
KaliPoseidonRavanaHe BoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Stelf
Pele
18
0 / 4 / 0
13,707
857
15,440
23,101
16,343
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ELPeetamx
Cu Chulainn
4
1
0
4
L
Pele
Stelf
Pele
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
15,440
27,994
Taken
23,101
23,062
Mitigated
16,343
9,241
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ELPeetamx
Cu Chulainn
19,422
6,373
0
9,241
27,994
23,062
2,069
1,109
26,885
2,336
101,734
L
Pele
Stelf
Pele
15,440
4,393
0
3,739
23,101
16,343
0
2,230
20,871
317
82,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,395
Gold Earned
13,707
183
Minions Killed
151
9
Camps Cleared
5
323,577
Distance Traveled
342,691
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,395
1,025
183
11
9
323,577
0
L
Pele
13,707
857
151
9
5
342,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role