Player Matchup

Geb
Geb
Chompyz
Geb
Level 142
God Stats
4W - 2L
1,351 SR
Queue Stats
167W - 164L
1,548 Elo+
Solo
Arachne
Arachne
Greshbolt
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 95L
1,575 Elo+
Party 1
Medusa
Medusa
Ironmonkey135
Medusa
Level 95
God Stats
5W - 0L
1,693 SR
Queue Stats
122W - 97L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
Matterva
Erlang Shen
Level 146
God Stats
3W - 2L
1,493 SR
Queue Stats
178W - 191L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gkuhn04
Morgan Le Fay
Level 127
God Stats
13W - 3L
1,857 SR
Queue Stats
305W - 301L
1,496 Elo+
Solo
Team Averages
Level 118
1,579 SR
1,537 Elo+

VS

Team Averages
Level 126
1,463 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ER0TICD0WNS
Anubis
Level 42
God Stats
4W - 1L
1,859 SR
Queue Stats
98W - 89L
1,560 Elo+
Solo
Da Ji
Da Ji
VDM348
Da Ji
Level 128
God Stats
0W - 1L
1,325 SR
Queue Stats
148W - 142L
1,491 Elo+
Solo
Neith
Neith
devonabarrs
Neith
Level 158
God Stats
0W - 4L
1,174 SR
Queue Stats
244W - 239L
1,477 Elo+
Solo
Janus
Janus
kevqb1
Janus
Level 153
God Stats
8W - 11L
1,460 SR
Queue Stats
318W - 323L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
0 / 3 / 15
8,212
1,027
2,897
10,513
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Greshbolt
Arachne
15
6 / 2 / 10
9,083
1,135
5,486
7,383
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 1 / 8
8,872
1,109
7,157
5,393
2,024
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Matterva
Erlang Shen
13
3 / 3 / 13
8,240
1,030
4,534
9,455
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
gkuhn04
Morgan Le Fay
16
7 / 1 / 12
9,472
1,184
14,214
7,576
3,073
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 2 / 4
6,854
857
7,111
5,610
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
11
3 / 4 / 3
7,100
888
2,179
5,182
1,977
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Da Ji
VDM348
Da Ji
12
2 / 4 / 6
6,938
867
3,533
9,193
8,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 6
7,080
885
10,407
6,718
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
kevqb1
Janus
13
1 / 7 / 6
7,386
923
7,494
8,812
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
20
Kills
10
10
Deaths
20
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
4
2
W
Geb
0
3
15
2.5
L
Anubis
3
4
3
1.13
W
Arachne
Greshbolt
Arachne
6
2
10
5.5
W
4
1
8
8
W
Erlang Shen
Matterva
Erlang Shen
3
3
13
3.17
L
Da Ji
VDM348
Da Ji
2
4
6
1.25
L
2
3
6
1.67
W
Morgan Le Fay
gkuhn04
Morgan Le Fay
7
1
12
13
L
Janus
kevqb1
Janus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,288
Damage
30,724
40,320
Taken
35,515
28,145
Mitigated
16,470
15,879
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,111
191
22
2,666
5,610
1,437
0
3,223
2,000
14,017
0
W
Geb
2,897
87
0
2,490
10,513
8,526
540
4,159
6,042
9,619
0
L
Anubis
2,179
236
0
889
5,182
1,977
0
1,833
3,051
13,652
0
W
Arachne
Greshbolt
Arachne
5,486
3,850
500
1,065
7,383
6,208
254
3,414
3,807
0
8,811
W
7,157
3,409
344
1,425
5,393
2,024
3,215
1,702
3,613
0
22,197
W
Erlang Shen
Matterva
Erlang Shen
4,534
1,621
3,363
3,761
9,455
8,314
933
3,551
5,694
0
8,800
L
Da Ji
VDM348
Da Ji
3,533
591
11
1,145
9,193
8,901
0
3,765
4,887
0
7,443
L
10,407
599
0
1,750
6,718
1,632
0
3,764
2,586
0
21,516
W
Morgan Le Fay
gkuhn04
Morgan Le Fay
14,214
835
0
2,931
7,576
3,073
2,097
3,114
4,380
28,703
0
L
Janus
kevqb1
Janus
7,494
81
0
1,360
8,812
2,523
0
3,752
4,574
17,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
35,358
115
Minions Killed
104
0
Camps Cleared
0
913,039
Distance Traveled
800,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,854
857
17
2
0
181,288
0
W
Geb
8,212
1,027
3
0
0
172,515
0
L
Anubis
7,100
888
18
2
0
111,330
0
W
Arachne
9,083
1,135
12
2
0
192,602
0
W
Medusa
8,872
1,109
48
6
0
190,687
0
W
Erlang Shen
8,240
1,030
9
1
0
187,281
0
L
Da Ji
6,938
867
14
2
0
163,055
0
L
Neith
7,080
885
27
3
0
169,173
0
W
Morgan Le Fay
9,472
1,184
43
5
0
169,954
0
L
Janus
7,386
923
28
4
0
176,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role