Player Matchup

Cerberus
Cerberus
ETMINIKING
Cerberus
Level 36
God Stats
2W - 3L
1,617 SR
Queue Stats
60W - 69L
1,332 Elo+
Solo
Aphrodite
Aphrodite
GoosyGator
Aphrodite
Level 124
God Stats
3W - 7L
1,152 SR
Queue Stats
566W - 523L
1,561 Elo+
Solo
Nu Wa
Nu Wa
PhilMianuss9643
Nu Wa
Level 158
God Stats
4W - 6L
1,561 SR
Queue Stats
276W - 261L
1,501 Elo+
Solo
Awilix
Awilix
RandreaM9614
Awilix
Level 109
God Stats
27W - 33L
1,517 SR
Queue Stats
589W - 611L
1,418 Elo+
Solo
Jing Wei
Jing Wei
doomdine
Jing Wei
Level 129
God Stats
14W - 22L
1,262 SR
Queue Stats
219W - 206L
1,408 Elo+
Solo
Team Averages
Level 111
1,422 SR
1,444 Elo+

VS

Team Averages
Level 107
1,518 SR
1,476 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chapadoodle
Skadi
Level 135
God Stats
132W - 106L
1,640 SR
Queue Stats
335W - 309L
1,511 Elo+
Solo
Mercury
Mercury
IzzyReturns
Mercury
Level 85
God Stats
5W - 9L
1,410 SR
Queue Stats
418W - 411L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Sloopit
Zhong Kui
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 71L
1,455 Elo+
Solo
Sylvanus
Sylvanus
damn1im1good
Sylvanus
Level 66
God Stats
15W - 14L
1,538 SR
Queue Stats
227W - 235L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ETMINIKING
Cerberus
10
0 / 1 / 3
5,978
460
2,303
10,293
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
GoosyGator
Aphrodite
14
2 / 1 / 0
7,236
557
7,004
8,705
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 0
6,252
481
6,932
5,269
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
11
3 / 7 / 0
6,340
488
3,272
11,590
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
doomdine
Jing Wei
11
2 / 3 / 1
6,388
491
3,141
8,222
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 2 / 1
6,778
521
7,536
7,529
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 0
7,078
544
6,590
5,087
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
IzzyReturns
Mercury
14
5 / 4 / 4
7,693
592
8,521
11,858
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Sloopit
Zhong Kui
14
2 / 0 / 4
8,140
626
6,496
9,328
6,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
damn1im1good
Sylvanus
14
3 / 0 / 3
8,532
656
4,878
8,889
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
15
15
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
2
1
1.25
W
3
1
0
3
L
Cerberus
ETMINIKING
Cerberus
0
1
3
1.5
L
Aphrodite
GoosyGator
Aphrodite
2
1
0
2
W
Mercury
IzzyReturns
Mercury
5
4
4
1.75
L
0
3
0
0
L
Awilix
3
7
0
0.43
W
Zhong Kui
Sloopit
Zhong Kui
2
0
4
4
W
Sylvanus
damn1im1good
Sylvanus
3
0
3
4.5
L
Jing Wei
doomdine
Jing Wei
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,652
Damage
34,021
44,079
Taken
42,691
17,473
Mitigated
19,152
13,083
Healing
16,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,536
3,355
0
722
7,529
2,424
0
1,441
6,078
0
43,286
W
6,590
3,445
0
438
5,087
1,693
1,023
1,614
3,473
0
44,569
L
Cerberus
ETMINIKING
Cerberus
2,303
241
0
2,355
10,293
6,650
0
1,494
8,723
18,800
1,112
L
Aphrodite
GoosyGator
Aphrodite
7,004
501
99
5,784
8,705
3,076
0
3,555
4,696
52,965
0
W
Mercury
IzzyReturns
Mercury
8,521
3,546
0
4,591
11,858
3,907
0
2,999
8,845
0
58,397
L
6,932
2,360
0
595
5,269
1,552
0
2,713
2,556
42,855
1,194
L
Awilix
3,272
979
0
2,696
11,590
3,920
0
1,402
10,102
0
32,642
W
Zhong Kui
Sloopit
Zhong Kui
6,496
419
0
6,113
9,328
6,239
0
5,035
4,243
53,856
1,648
W
Sylvanus
damn1im1good
Sylvanus
4,878
1,313
487
4,557
8,889
4,889
362
4,892
3,928
52,173
16,751
L
Jing Wei
doomdine
Jing Wei
3,141
2,164
0
1,554
8,222
2,275
0
1,236
6,906
0
31,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
38,221
378
Minions Killed
506
0
Camps Cleared
0
1,259,664
Distance Traveled
1,196,320
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,778
521
73
6
0
215,884
2
W
Skadi
7,078
544
70
5
0
241,803
6
L
Cerberus
5,978
460
57
4
0
272,602
0
L
Aphrodite
7,236
557
110
8
0
250,127
3
W
Mercury
7,693
592
103
8
0
282,520
2
L
Nu Wa
6,252
481
89
7
0
221,277
0
L
Awilix
6,340
488
58
4
0
254,183
0
W
Zhong Kui
8,140
626
118
9
0
247,566
4
W
Sylvanus
8,532
656
142
11
0
208,547
0
L
Jing Wei
6,388
491
64
5
0
261,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role