Player Matchup

Maui
Maui
 
Maui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
THE SMALL SZU
The Morrigan
Level 109
God Stats
4W - 1L
1,330 SR
Queue Stats
58W - 54L
1,378 Elo+
Solo
Anubis
Anubis
TMNT-BbyTurtle
Anubis
Level 127
God Stats
5W - 3L
1,627 SR
Queue Stats
546W - 572L
1,470 Elo+
Solo
Team Averages
Level 119
1,486 SR
1,449 Elo+

VS

Team Averages
Level 62
1,492 SR
1,365 Elo+
Cerberus
Cerberus
Mrhatnklogs266
Cerberus
Level 72
God Stats
10W - 10L
1,630 SR
Queue Stats
188W - 236L
1,380 Elo+
Party 1
Hera
Hera
Tre-AEz
Hera
Level 64
God Stats
34W - 34L
1,416 SR
Queue Stats
163W - 211L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
marioparty67
Ne Zha
Level 49
God Stats
33W - 35L
1,429 SR
Queue Stats
123W - 161L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 2 / 9
7,067
883
3,509
5,218
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
THE SMALL SZU
The Morrigan
12
4 / 2 / 7
7,391
924
4,562
3,076
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 2 / 5
7,646
956
4,847
5,927
1,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 5 / 2
6,893
862
4,160
8,456
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
Tre-AEz
Hera
12
4 / 6 / 1
7,008
876
5,967
6,962
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
5
0 / 1 / 0
4,982
623
333
932
477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
6
6
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
2
9
3.25
L
Cerberus
2
5
2
0.6
W
The Morrigan
THE SMALL SZU
The Morrigan
4
2
7
3.75
W
5
2
5
3.75
L
Hera
Tre-AEz
Hera
4
6
1
0.75
L
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,918
Damage
10,460
14,221
Taken
16,350
5,723
Mitigated
5,603
971
Healing
327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,509
658
0
491
5,218
2,949
166
3,547
1,671
11,982
1,107
L
Cerberus
4,160
94
0
293
8,456
3,690
182
6,661
1,373
10,087
23
W
The Morrigan
THE SMALL SZU
The Morrigan
4,562
1,075
0
0
3,076
895
286
2,169
907
23,566
0
W
4,847
108
0
480
5,927
1,879
541
4,444
1,483
17,407
784
L
Hera
Tre-AEz
Hera
5,967
1,204
0
0
6,962
1,436
151
5,523
1,283
26,337
0
L
Ne Zha
333
154
0
34
932
477
0
478
454
0
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,104
Gold Earned
18,883
88
Minions Killed
67
0
Camps Cleared
0
428,101
Distance Traveled
270,615
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,067
883
22
3
0
158,882
0
L
Cerberus
6,893
862
25
3
0
117,439
0
W
The Morrigan
7,391
924
38
5
0
145,958
3
W
Anubis
7,646
956
28
4
0
123,261
0
L
Hera
7,008
876
40
5
0
135,874
0
L
Ne Zha
4,982
623
2
0
0
17,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role