Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CaosReptante
Raijin
Level 147
God Stats
7W - 3L
1,752 SR
Queue Stats
462W - 163L
1,628 Elo+
Party 1
Charybdis
Charybdis
SKSDecendent
Charybdis
Level 60
God Stats
3W - 2L
1,558 SR
Queue Stats
162W - 156L
1,468 Elo+
Solo
Persephone
Persephone
Stagbeetlex
Persephone
Level 60
God Stats
12W - 19L
1,553 SR
Queue Stats
15W - 23L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
xxPMCxx
Sun Wukong
Level 95
God Stats
90W - 15L
1,798 SR
Queue Stats
167W - 58L
1,683 Elo+
Party 1
Team Averages
Level 104
1,632 SR
1,544 Elo+

VS

Team Averages
Level 135
1,481 SR
1,434 Elo+
Eset
Eset
 
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Fabio--Rosa
Ao Kuang
Level 99
God Stats
116W - 140L
1,353 SR
Queue Stats
264W - 291L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THIRST_XxSWEATxX
Morgan Le Fay
Level 129
God Stats
26W - 20L
1,558 SR
Queue Stats
51W - 51L
1,453 Elo+
Solo
Nike
Nike
kllr_dth
Nike
Level 157
God Stats
8W - 9L
1,493 SR
Queue Stats
396W - 424L
1,465 Elo+
Solo
Danzaburou
Danzaburou
superSenten
Danzaburou
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 4
7,099
1,183
6,080
6,026
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
12
3 / 0 / 1
7,331
1,222
4,915
3,085
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SKSDecendent
Charybdis
12
2 / 1 / 5
6,785
1,131
5,776
5,368
2,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Persephone
Stagbeetlex
Persephone
12
0 / 0 / 6
6,566
1,094
3,383
990
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xxPMCxx
Sun Wukong
12
1 / 1 / 4
6,953
1,159
3,543
9,042
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

375

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 3 / 1
6,581
1,097
7,394
5,329
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Fabio--Rosa
Ao Kuang
10
0 / 0 / 1
5,979
997
560
1,734
932
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
THIRST_XxSWEATxX
Morgan Le Fay
10
0 / 1 / 0
5,606
934
644
951
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
11
0 / 0 / 2
6,696
1,116
6,541
10,601
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
superSenten
Danzaburou
12
3 / 3 / 1
7,088
1,181
4,753
8,649
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
7
Kills
4
4
Deaths
7
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
4
1.5
L
Eset
 
Eset
1
3
1
0.5
W
Raijin
3
0
1
3.5
L
Ao Kuang
Fabio--Rosa
Ao Kuang
0
0
1
0.5
W
Charybdis
SKSDecendent
Charybdis
2
1
5
4.5
W
Persephone
Stagbeetlex
Persephone
0
0
6
3
L
Morgan Le Fay
THIRST_XxSWEATxX
Morgan Le Fay
0
1
0
0
L
Nike
0
0
2
1
L
Danzaburou
superSenten
Danzaburou
3
3
1
1.17
W
Sun Wukong
xxPMCxx
Sun Wukong
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,697
Damage
19,892
24,511
Taken
27,264
14,696
Mitigated
11,991
9,463
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,080
1,098
5,300
1,392
6,026
3,605
0
2,142
3,884
15,627
358
L
Eset
 
Eset
7,394
337
0
75
5,329
1,801
0
2,044
3,285
24,682
0
W
Raijin
4,915
673
0
0
3,085
1,093
0
953
2,132
17,348
0
L
Ao Kuang
Fabio--Rosa
Ao Kuang
560
189
0
112
1,734
932
0
1,059
675
3,648
250
W
Charybdis
SKSDecendent
Charybdis
5,776
1,951
0
0
5,368
2,088
0
2,825
2,543
0
11,281
W
Persephone
Stagbeetlex
Persephone
3,383
0
0
42
990
327
0
0
990
10,385
634
L
Morgan Le Fay
THIRST_XxSWEATxX
Morgan Le Fay
644
145
0
0
951
296
0
484
467
2,040
0
L
Nike
6,541
510
92
1,099
10,601
5,515
0
5,848
4,753
1,033
13,733
L
Danzaburou
superSenten
Danzaburou
4,753
1,515
0
2,062
8,649
3,447
0
4,783
3,866
0
14,811
W
Sun Wukong
xxPMCxx
Sun Wukong
3,543
468
262
2,467
9,042
7,583
0
2,916
6,126
0
14,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
31,950
118
Minions Killed
101
4
Camps Cleared
3
561,900
Distance Traveled
405,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,099
1,183
21
4
1
88,862
0
L
Eset
6,581
1,097
45
8
1
110,655
0
W
Raijin
7,331
1,222
38
6
2
130,135
0
L
Ao Kuang
5,979
997
8
1
2
59,971
0
W
Charybdis
6,785
1,131
10
2
0
115,650
0
W
Persephone
6,566
1,094
20
3
1
112,528
0
L
Morgan Le Fay
5,606
934
3
1
0
13,339
0
L
Nike
6,696
1,116
20
3
0
117,014
0
L
Danzaburou
7,088
1,181
25
4
0
104,287
0
W
Sun Wukong
6,953
1,159
29
5
0
114,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role