Player Matchup

King Arthur
King Arthur
Albert DK M
King Arthur
Level 36
God Stats
3W - 4L
1,680 SR
Queue Stats
8W - 16L
1,369 Elo+
Solo
Kukulkan
Kukulkan
MyGrayFate
Kukulkan
Level 127
God Stats
0W - 2L
1,565 SR
Queue Stats
22W - 20L
1,458 Elo+
Solo
Ares
Ares
SillyGxrls
Ares
Level 80
God Stats
0W - 1L
1,270 SR
Queue Stats
10W - 8L
1,504 Elo+
Solo
Danzaburou
Danzaburou
graphic_urchin44
Danzaburou
Level 51
God Stats
16W - 16L
1,531 SR
Queue Stats
87W - 86L
1,501 Elo+
Solo
Hun Batz
Hun Batz
juanflex7
Hun Batz
Level 141
God Stats
4W - 9L
1,364 SR
Queue Stats
206W - 199L
1,451 Elo+
Solo
Team Averages
Level 87
1,482 SR
1,456 Elo+

VS

Team Averages
Level 78
1,537 SR
1,444 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
K1ngOfMayhem
Janus
Level 57
God Stats
9W - 7L
1,471 SR
Queue Stats
24W - 28L
1,370 Elo+
Solo
Surtr
Surtr
Raptor Ya
Surtr
Level 68
God Stats
6W - 1L
1,593 SR
Queue Stats
104W - 108L
1,430 Elo+
Solo
Loki
Loki
VerVex10
Loki
Level 66
God Stats
27W - 21L
1,576 SR
Queue Stats
189W - 193L
1,451 Elo+
Solo
Mulan
Mulan
lilbrownbean57
Mulan
Level 142
God Stats
101W - 64L
1,546 SR
Queue Stats
616W - 605L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Albert DK M
King Arthur
10
2 / 5 / 0
6,306
485
5,782
11,063
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
MyGrayFate
Kukulkan
11
1 / 4 / 0
6,278
483
3,139
6,206
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
0 / 6 / 0
5,020
386
1,505
10,164
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
graphic_urchin44
Danzaburou
10
0 / 6 / 0
5,654
435
5,586
9,057
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
juanflex7
Hun Batz
10
2 / 3 / 0
5,944
457
4,775
8,351
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
8 / 1 / 3
8,489
653
9,053
5,596
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 2 / 1
7,811
601
4,398
5,778
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Raptor Ya
Surtr
14
4 / 2 / 1
8,582
660
6,384
9,376
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
15
4 / 0 / 3
8,179
629
5,815
10,153
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
4 / 0 / 11
7,662
589
7,142
11,454
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
5
Kills
24
24
Deaths
5
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
3
9.5
L
King Arthur
Albert DK M
King Arthur
2
5
0
0.4
W
4
2
1
2.25
L
Kukulkan
MyGrayFate
Kukulkan
1
4
0
0.25
W
Surtr
Raptor Ya
Surtr
4
2
1
2.25
L
0
6
0
0
W
Loki
4
0
3
5.5
L
Danzaburou
graphic_urchin44
Danzaburou
0
6
0
0
L
Hun Batz
juanflex7
Hun Batz
2
3
0
0.67
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
32,792
44,841
Taken
42,357
19,527
Mitigated
21,302
7,986
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,053
4,423
0
1,790
5,596
2,207
780
397
5,199
0
63,602
L
King Arthur
Albert DK M
King Arthur
5,782
699
0
1,572
11,063
5,405
0
218
10,805
0
40,206
W
4,398
403
0
2,266
5,778
1,502
851
1,376
4,200
44,472
0
L
Kukulkan
MyGrayFate
Kukulkan
3,139
207
0
362
6,206
1,932
0
2,398
3,588
43,479
0
W
Surtr
Raptor Ya
Surtr
6,384
2,865
0
3,794
9,376
4,325
790
0
9,376
924
52,301
L
1,505
256
0
348
10,164
7,013
0
0
9,920
10,492
0
W
Loki
5,815
964
0
6,154
10,153
3,499
0
1,483
8,592
0
66,420
L
Danzaburou
graphic_urchin44
Danzaburou
5,586
1,942
0
2,444
9,057
2,824
0
87
8,780
0
36,799
L
Hun Batz
juanflex7
Hun Batz
4,775
625
0
3,260
8,351
2,353
0
1,517
6,562
0
32,730
W
7,142
1,539
0
4,854
11,454
9,769
124
1,108
10,346
0
32,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,202
Gold Earned
40,723
296
Minions Killed
472
0
Camps Cleared
0
1,107,189
Distance Traveled
1,260,630
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,489
653
101
8
0
238,751
0
L
King Arthur
6,306
485
71
5
0
237,085
9
W
Janus
7,811
601
93
7
0
261,815
0
L
Kukulkan
6,278
483
88
7
0
235,116
0
W
Surtr
8,582
660
106
8
0
247,722
4
L
Ares
5,020
386
16
1
0
191,473
0
W
Loki
8,179
629
124
10
0
281,462
1
L
Danzaburou
5,654
435
65
5
0
214,274
0
L
Hun Batz
5,944
457
56
4
0
229,241
0
W
Mulan
7,662
589
48
4
0
230,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role