Player Matchup

Jormungandr
Jormungandr
Loskson22
Jormungandr
Level 49
God Stats
5W - 4L
1,696 SR
Queue Stats
107W - 116L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
Norsetreeman
Sylvanus
Level 154
God Stats
132W - 112L
1,581 SR
Queue Stats
152W - 129L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
TRBendyFork
Ne Zha
Level 105
God Stats
5W - 3L
1,581 SR
Queue Stats
45W - 43L
1,461 Elo+
Party 1
Anubis
Anubis
dercrous
Anubis
Level 84
God Stats
29W - 29L
1,492 SR
Queue Stats
159W - 142L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
weemilky04
Sun Wukong
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 17L
1,380 Elo+
Party 1
Team Averages
Level 87
1,570 SR
1,456 Elo+

VS

Team Averages
Level 108
1,513 SR
1,418 Elo+
Tsukuyomi
Tsukuyomi
Sakulm94
Tsukuyomi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,449 Elo+
Solo
Charybdis
Charybdis
XxUndeadShadow
Charybdis
Level 99
God Stats
0W - 6L
1,458 SR
Queue Stats
14W - 18L
1,357 Elo+
Party 3
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 171
God Stats
300W - 202L
1,609 SR
Queue Stats
384W - 345L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
oDaicU_Alin23
Sun Wukong
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 153L
1,434 Elo+
Solo
Poseidon
Poseidon
oxToxicViperZxo
Poseidon
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Loskson22
Jormungandr
14
1 / 2 / 5
8,609
538
5,397
11,306
8,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
Norsetreeman
Sylvanus
14
5 / 0 / 5
8,568
536
6,669
8,145
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
17
7 / 0 / 3
9,438
590
8,096
11,960
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
dercrous
Anubis
15
6 / 3 / 2
9,049
566
10,222
10,278
3,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
weemilky04
Sun Wukong
13
3 / 1 / 3
8,188
512
4,629
12,251
7,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Sakulm94
Tsukuyomi
13
0 / 3 / 1
7,059
441
3,892
10,007
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
XxUndeadShadow
Charybdis
12
2 / 5 / 1
7,221
451
6,462
10,495
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 6 / 1
7,545
472
14,285
11,903
2,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
oDaicU_Alin23
Sun Wukong
11
2 / 3 / 2
7,487
468
5,147
11,157
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
14
1 / 5 / 2
7,910
494
3,145
7,955
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
22
Kills
6
6
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Loskson22
Jormungandr
1
2
5
1.75
W
Sylvanus
Norsetreeman
Sylvanus
5
0
5
7.5
L
Tsukuyomi
Sakulm94
Tsukuyomi
0
3
1
0.17
W
Ne Zha
7
0
3
8.5
L
Charybdis
XxUndeadShadow
Charybdis
2
5
1
0.5
L
1
6
1
0.25
W
Anubis
dercrous
Anubis
6
3
2
2.33
L
Sun Wukong
oDaicU_Alin23
Sun Wukong
2
3
2
1
L
Poseidon
1
5
2
0.4
W
Sun Wukong
weemilky04
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
32,931
53,940
Taken
51,517
28,416
Mitigated
15,672
18,673
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Loskson22
Jormungandr
5,397
1,673
0
1,856
11,306
8,287
122
1,668
9,638
38,262
3,906
W
Sylvanus
Norsetreeman
Sylvanus
6,669
2,127
1,760
4,516
8,145
3,765
270
973
7,172
42,143
12,445
L
Tsukuyomi
Sakulm94
Tsukuyomi
3,892
1,061
0
3,908
10,007
2,606
0
3,382
6,625
0
46,693
W
Ne Zha
8,096
3,997
0
3,519
11,960
5,537
887
1,860
10,100
0
82,949
L
Charybdis
XxUndeadShadow
Charybdis
6,462
3,109
0
2,503
10,495
2,604
0
6,698
3,797
0
38,733
L
14,285
4,771
0
4,751
11,903
2,688
579
1,302
10,601
58,715
0
W
Anubis
dercrous
Anubis
10,222
427
0
3,931
10,278
3,690
225
4,172
6,106
57,299
1,456
L
Sun Wukong
oDaicU_Alin23
Sun Wukong
5,147
941
0
2,115
11,157
6,008
0
6,514
4,643
0
29,494
L
Poseidon
3,145
224
0
885
7,955
1,766
0
3,731
4,224
55,172
0
W
Sun Wukong
weemilky04
Sun Wukong
4,629
27
0
3,091
12,251
7,137
190
8,757
3,494
0
53,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
37,222
456
Minions Killed
406
0
Camps Cleared
0
1,541,688
Distance Traveled
1,369,096
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,609
538
71
4
0
298,828
0
W
Sylvanus
8,568
536
88
6
0
307,966
7
L
Tsukuyomi
7,059
441
87
5
0
319,411
0
W
Ne Zha
9,438
590
119
7
0
379,002
1
L
Charybdis
7,221
451
77
5
0
268,800
0
L
Nu Wa
7,545
472
82
5
0
191,846
0
W
Anubis
9,049
566
101
6
0
258,070
2
L
Sun Wukong
7,487
468
48
3
0
279,303
0
L
Poseidon
7,910
494
112
7
0
309,736
7
W
Sun Wukong
8,188
512
77
5
0
297,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role