Player Matchup

Zeus
Zeus
BlackXRaikage
Zeus
Level 69
God Stats
16W - 7L
1,585 SR
Queue Stats
89W - 77L
1,464 Elo+
Party 1
Chaac
Chaac
Gatsugats
Chaac
Level 82
God Stats
32W - 12L
1,779 SR
Queue Stats
39W - 25L
1,534 Elo+
Party 1
Odin
Odin
XErbtheGodX
Odin
Level 141
God Stats
12W - 3L
1,593 SR
Queue Stats
126W - 116L
1,481 Elo+
Party 1
Team Averages
Level 97
1,652 SR
1,493 Elo+

VS

Team Averages
Level 76
1,549 SR
1,500 Elo+
Ah Puch
Ah Puch
SaMaelo543
Ah Puch
Level 81
God Stats
43W - 38L
1,564 SR
Queue Stats
397W - 426L
1,477 Elo+
Party 2
Ares
Ares
Tanjiro_cp3
Ares
Level 106
God Stats
20W - 16L
1,594 SR
Queue Stats
281W - 190L
1,564 Elo+
Solo
Heimdallr
Heimdallr
VattyCz
Heimdallr
Level 42
God Stats
3W - 4L
1,489 SR
Queue Stats
149W - 177L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,020
835
9,802
6,553
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Gatsugats
Chaac
15
3 / 4 / 5
9,343
779
8,172
11,727
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 7
9,442
787
8,584
11,273
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SaMaelo543
Ah Puch
16
1 / 1 / 4
9,402
784
12,738
7,306
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 3
8,709
726
5,347
10,627
12,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
VattyCz
Heimdallr
13
3 / 7 / 2
9,225
769
5,190
12,001
4,660
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
6
6
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Chaac
Gatsugats
Chaac
3
4
5
1.38
L
Ah Puch
SaMaelo543
Ah Puch
1
1
4
3
L
2
3
3
1.17
L
Heimdallr
VattyCz
Heimdallr
3
7
2
0.57
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,558
Damage
23,275
29,553
Taken
29,934
16,717
Mitigated
20,717
4,176
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,802
1,244
0
372
6,553
2,108
1,127
4,548
1,818
32,206
652
W
Chaac
Gatsugats
Chaac
8,172
484
0
2,792
11,727
8,702
888
7,081
4,338
0
24,314
L
Ah Puch
SaMaelo543
Ah Puch
12,738
129
0
2,717
7,306
3,443
60
1,908
5,215
49,513
0
L
5,347
928
0
2,165
10,627
12,614
0
3,987
6,414
13,352
0
L
Heimdallr
VattyCz
Heimdallr
5,190
1,632
0
1,577
12,001
4,660
289
3,710
7,987
0
14,106
W
8,584
1,475
0
1,012
11,273
5,907
817
5,784
5,288
0
30,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
27,336
128
Minions Killed
127
0
Camps Cleared
0
669,488
Distance Traveled
612,641
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,020
835
61
5
0
198,234
0
W
Chaac
9,343
779
31
3
0
225,003
0
L
Ah Puch
9,402
784
81
7
0
219,778
5
L
Ares
8,709
726
19
2
0
188,443
0
L
Heimdallr
9,225
769
27
2
0
204,420
4
W
Odin
9,442
787
36
3
0
246,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role