Player Matchup

Tsukuyomi
Tsukuyomi
CALI1697
Tsukuyomi
Level 77
God Stats
7W - 6L
1,484 SR
Queue Stats
377W - 447L
1,472 Elo+
Party 2
Tyr
Tyr
ERROR-luisprota
Tyr
Level 89
God Stats
1W - 3L
1,326 SR
Queue Stats
402W - 465L
1,428 Elo+
Party 2
Zeus
Zeus
RYXZ_Roman
Zeus
Level 62
God Stats
1W - 1L
1,202 SR
Queue Stats
15W - 27L
1,347 Elo+
Party 2
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 171
God Stats
312W - 219L
1,601 SR
Queue Stats
400W - 366L
1,500 Elo+
Solo
Martichoras
Martichoras
lucalicante
Martichoras
Level 63
God Stats
1W - 3L
1,511 SR
Queue Stats
148W - 199L
1,411 Elo+
Party 2
Team Averages
Level 92
1,425 SR
1,432 Elo+

VS

Team Averages
Level 46
1,480 SR
1,422 Elo+
Tyr
Tyr
Bukkin_21
Tyr
Level 51
God Stats
0W - 3L
1,266 SR
Queue Stats
96W - 105L
1,379 Elo+
Party 1
Bacchus
Bacchus
CONC_123
Bacchus
Level 58
God Stats
12W - 11L
1,537 SR
Queue Stats
69W - 69L
1,402 Elo+
Party 1
King Arthur
King Arthur
Romololollo
King Arthur
Level 51
God Stats
5W - 6L
1,528 SR
Queue Stats
90W - 101L
1,408 Elo+
Party 1
Ra
Ra
nixo371
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
silvipaese
Medusa
Level 68
God Stats
58W - 37L
1,569 SR
Queue Stats
115W - 113L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CALI1697
Tsukuyomi
15
7 / 2 / 1
9,088
535
6,375
8,759
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
2 / 1 / 6
9,746
573
8,631
18,527
14,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

16
7 / 4 / 4
9,925
584
9,189
9,389
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 4 / 4
9,694
570
17,014
9,608
2,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
lucalicante
Martichoras
14
0 / 4 / 1
7,543
444
3,250
11,325
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 1
9,594
564
10,016
16,171
5,699
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
CONC_123
Bacchus
13
4 / 1 / 3
8,821
519
5,458
11,458
10,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Romololollo
King Arthur
14
1 / 5 / 4
9,033
531
11,228
16,400
15,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 9 / 1
6,705
394
2,250
9,922
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
silvipaese
Medusa
15
5 / 2 / 1
9,108
536
6,760
10,545
2,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
20
Kills
15
15
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Tsukuyomi
CALI1697
Tsukuyomi
7
2
1
3.75
L
Bacchus
CONC_123
Bacchus
4
1
3
5.5
W
2
1
6
5
W
7
4
4
2.25
L
King Arthur
Romololollo
King Arthur
1
5
4
0.6
W
4
4
4
1.5
W
Martichoras
lucalicante
Martichoras
0
4
1
0.13
L
0
9
1
0.06
L
Medusa
silvipaese
Medusa
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,459
Damage
35,712
57,608
Taken
64,496
28,206
Mitigated
36,414
19,079
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,016
624
0
2,391
16,171
5,699
0
6,568
9,603
0
89,870
W
Tsukuyomi
CALI1697
Tsukuyomi
6,375
1,255
0
4,861
8,759
3,200
0
417
8,342
0
61,945
L
Bacchus
CONC_123
Bacchus
5,458
512
0
3,677
11,458
10,209
0
6,321
5,137
31,000
2,563
W
8,631
591
0
8,348
18,527
14,714
184
0
18,527
484
74,456
W
9,189
1,432
0
238
9,389
2,886
0
2,420
6,925
68,405
526
L
King Arthur
Romololollo
King Arthur
11,228
941
0
670
16,400
15,182
0
3,392
13,008
0
59,648
W
17,014
6,701
235
3,643
9,608
2,991
1,260
3,218
6,390
68,243
1,294
W
Martichoras
lucalicante
Martichoras
3,250
879
0
1,754
11,325
4,415
406
1,563
9,762
0
53,869
L
2,250
88
67
503
9,922
2,346
0
5,549
4,373
22,880
0
L
Medusa
silvipaese
Medusa
6,760
3,030
0
3,636
10,545
2,978
0
4,665
5,880
0
63,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
43,261
519
Minions Killed
426
0
Camps Cleared
0
1,715,919
Distance Traveled
1,705,704
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,594
564
130
8
0
378,064
0
W
Tsukuyomi
9,088
535
97
6
0
427,787
1
L
Bacchus
8,821
519
39
2
0
367,084
0
W
Tyr
9,746
573
123
7
0
382,843
4
W
Zeus
9,925
584
120
7
0
303,940
0
L
King Arthur
9,033
531
100
6
0
342,885
0
W
Nu Wa
9,694
570
101
6
0
285,291
0
W
Martichoras
7,543
444
78
5
0
316,058
10
L
Ra
6,705
394
48
3
0
273,055
0
L
Medusa
9,108
536
109
6
0
344,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role