Player Matchup

Hun Batz
Hun Batz
Diamond IV
CptChaaapo
Hun Batz
Diamond IV
Level 172
God Stats
11W - 3L
1,589 SR
Queue Stats
113W - 112L
1,956 MMR
Party 1
Hercules
Hercules
Platinum I
OmegaXxBoom
Hercules
Platinum I
Level 168
God Stats
2W - 1L
1,711 SR
Queue Stats
74W - 64L
1,777 MMR
Party 1
Poseidon
Poseidon
Platinum III
Pupyter
Poseidon
Platinum III
Level 108
God Stats
26W - 27L
1,524 SR
Queue Stats
149W - 161L
1,746 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,608 SR
1,826 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,600 SR
1,768 MMR
Hera
Hera
Gold II
Dani-extrem55
Hera
Gold II
Level 157
God Stats
15W - 13L
1,635 SR
Queue Stats
119W - 135L
1,662 MMR
Party 2
Artio
Artio
Diamond II
Habasi
Artio
Diamond II
Level 155
God Stats
12W - 7L
1,671 SR
Queue Stats
738W - 563L
1,969 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
by_Nico11
Gilgamesh
Gold I
Level 88
God Stats
12W - 14L
1,495 SR
Queue Stats
419W - 474L
1,674 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CptChaaapo
Hun Batz
20
9 / 3 / 8
18,458
923
27,443
25,083
15,030
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
OmegaXxBoom
Hercules
20
5 / 2 / 13
17,116
856
17,203
29,218
31,643
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Pupyter
Poseidon
20
5 / 5 / 6
16,289
814
28,182
15,826
5,884
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SerqetXing TianKuzenboHou YiFafnir

VS

Bans
CthulhuAnhurAphroditeXbalanqueDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 1
16,935
847
23,009
16,359
8,199
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Habasi
Artio
20
3 / 8 / 7
14,601
730
13,890
35,465
45,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gilgamesh
by_Nico11
Gilgamesh
20
0 / 6 / 7
14,100
705
15,492
28,917
20,748
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
10
10
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CptChaaapo
Hun Batz
9
3
8
4.33
L
7
5
1
1.5
L
Artio
Habasi
Artio
3
8
7
0.81
W
Hercules
OmegaXxBoom
Hercules
5
2
13
5.75
W
Poseidon
Pupyter
Poseidon
5
5
6
1.6
L
Gilgamesh
by_Nico11
Gilgamesh
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,828
Damage
52,391
70,127
Taken
80,741
52,557
Mitigated
73,986
29,156
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CptChaaapo
Hun Batz
27,443
5,074
0
7,516
25,083
15,030
1,447
12,848
11,725
936
101,377
L
23,009
4,743
0
2,313
16,359
8,199
745
3,246
12,228
90,557
0
L
Artio
Habasi
Artio
13,890
1,255
573
12,098
35,465
45,039
150
13,328
20,258
29,925
0
W
Hercules
OmegaXxBoom
Hercules
17,203
4,655
0
15,893
29,218
31,643
1,321
14,816
13,904
3,102
47,976
W
Poseidon
Pupyter
Poseidon
28,182
6,790
0
5,747
15,826
5,884
1,816
9,345
6,219
100,598
783
L
Gilgamesh
by_Nico11
Gilgamesh
15,492
3,421
0
1,090
28,917
20,748
398
12,320
15,951
0
43,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,863
Gold Earned
45,636
296
Minions Killed
227
0
Camps Cleared
0
1,164,792
Distance Traveled
1,132,299
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
18,458
923
113
6
0
396,528
2
L
Hera
16,935
847
120
6
0
362,987
3
L
Artio
14,601
730
35
2
0
386,821
0
W
Hercules
17,116
856
49
2
0
404,868
0
W
Poseidon
16,289
814
134
7
0
363,396
0
L
Gilgamesh
14,100
705
72
4
0
382,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role