Player Matchup

Hera
Hera
AwakenedAlt727
Hera
Level 155
God Stats
1W - 0L
1,097 SR
Queue Stats
42W - 52L
1,404 Elo+
Party 2
Ne Zha
Ne Zha
Chabunngus
Ne Zha
Level 60
God Stats
44W - 37L
1,472 SR
Queue Stats
105W - 103L
1,435 Elo+
Solo
Ullr
Ullr
acemase123
Ullr
Level 40
God Stats
1W - 3L
1,357 SR
Queue Stats
45W - 59L
1,352 Elo+
Party 2
Team Averages
Level 85
1,308 SR
1,397 Elo+

VS

Team Averages
Level 81
1,524 SR
1,437 Elo+
Cthulhu
Cthulhu
Smn_310
Cthulhu
Level 58
God Stats
2W - 4L
1,241 SR
Queue Stats
80W - 104L
1,350 Elo+
Party 1
Bakasura
Bakasura
The Mystery 651
Bakasura
Level 159
God Stats
10W - 2L
1,888 SR
Queue Stats
726W - 378L
1,613 Elo+
Solo
Medusa
Medusa
dontailor_
Medusa
Level 26
God Stats
22W - 22L
1,443 SR
Queue Stats
65W - 81L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,153
815
2,995
4,838
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Chabunngus
Ne Zha
16
4 / 0 / 4
9,524
952
6,070
5,662
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 5
9,105
911
7,935
7,355
2,887
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Smn_310
Cthulhu
14
0 / 3 / 0
7,344
734
5,515
10,186
7,439
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
8
0 / 0 / 0
6,180
618
1,007
2,104
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
dontailor_
Medusa
12
0 / 5 / 0
7,159
716
1,645
7,424
2,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Ne Zha
Chabunngus
Ne Zha
4
0
4
6
L
Cthulhu
Smn_310
Cthulhu
0
3
0
0
L
Bakasura
0
0
0
0
W
3
0
5
5.5
L
Medusa
dontailor_
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,000
Damage
8,167
17,855
Taken
19,714
6,535
Mitigated
10,517
3,909
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,995
798
0
462
4,838
1,291
238
1,339
3,383
24,037
0
W
Ne Zha
Chabunngus
Ne Zha
6,070
974
0
2,009
5,662
2,357
1,297
1,410
4,252
0
41,808
L
Cthulhu
Smn_310
Cthulhu
5,515
37
64
1,057
10,186
7,439
0
2,310
7,837
23,247
939
L
Bakasura
1,007
676
0
1,481
2,104
696
4
230
1,874
0
3,715
W
7,935
2,498
0
1,438
7,355
2,887
1,746
2,611
4,744
0
25,964
L
Medusa
dontailor_
Medusa
1,645
316
0
580
7,424
2,382
0
483
6,918
0
16,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
20,683
140
Minions Killed
97
0
Camps Cleared
0
573,219
Distance Traveled
384,593
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,153
815
41
4
0
197,574
1
W
Ne Zha
9,524
952
63
6
0
182,673
0
L
Cthulhu
7,344
734
42
4
0
160,404
0
L
Bakasura
6,180
618
19
2
0
65,894
0
W
Ullr
9,105
911
36
4
0
192,972
1
L
Medusa
7,159
716
36
4
0
158,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role