Player Matchup

Ishtar
Ishtar
Alorik Ok
Ishtar
Level 127
God Stats
0W - 2L
1,236 SR
Queue Stats
326W - 332L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
BooperTruper
Ao Kuang
Level 123
God Stats
3W - 3L
1,595 SR
Queue Stats
231W - 252L
1,447 Elo+
Solo
Ix Chel
Ix Chel
Hellagraphz
Ix Chel
Level 166
God Stats
5W - 6L
1,520 SR
Queue Stats
471W - 466L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Quantum Death
Cu Chulainn
Level 147
God Stats
3W - 2L
1,706 SR
Queue Stats
661W - 657L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
SoHoRojo
Gilgamesh
Level 121
God Stats
2W - 5L
1,423 SR
Queue Stats
362W - 328L
1,562 Elo+
Party 1
Team Averages
Level 137
1,496 SR
1,521 Elo+

VS

Team Averages
Level 159
1,633 SR
1,615 Elo+
Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CREMAYERUS
Hun Batz
Level 123
God Stats
6W - 6L
1,413 SR
Queue Stats
280W - 290L
1,611 Elo+
Solo
Artemis
Artemis
DirtyPervert
Artemis
Level 182
God Stats
7W - 0L
2,048 SR
Queue Stats
321W - 141L
1,706 Elo+
Party 2
Scylla
Scylla
Flawless Conq
Scylla
Level 176
God Stats
5W - 3L
1,516 SR
Queue Stats
294W - 136L
1,707 Elo+
Party 2
Ymir
Ymir
Rum Avenue
Ymir
Level 179
God Stats
5W - 1L
1,689 SR
Queue Stats
218W - 219L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alorik Ok
Ishtar
9
1 / 4 / 2
5,206
1,041
1,949
4,410
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
BooperTruper
Ao Kuang
9
0 / 5 / 2
4,865
973
1,793
6,516
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
Hellagraphz
Ix Chel
11
2 / 2 / 0
5,502
1,100
5,532
3,768
1,299
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Quantum Death
Cu Chulainn
5
0 / 2 / 0
4,283
857
775
2,184
1,244
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
SoHoRojo
Gilgamesh
11
1 / 3 / 1
5,264
1,053
3,159
7,346
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 11
6,610
1,322
2,228
6,503
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
CREMAYERUS
Hun Batz
12
5 / 0 / 8
7,262
1,452
4,367
4,973
2,842
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
DirtyPervert
Artemis
11
2 / 1 / 12
6,439
1,288
6,620
3,693
1,204
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 10
7,010
1,402
6,441
2,623
900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 9
6,468
1,294
2,480
6,212
3,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
4
Kills
16
16
Deaths
4
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
11
3.75
L
Ishtar
Alorik Ok
Ishtar
1
4
2
0.5
L
Ao Kuang
BooperTruper
Ao Kuang
0
5
2
0.2
W
Hun Batz
CREMAYERUS
Hun Batz
5
0
8
9
W
Artemis
DirtyPervert
Artemis
2
1
12
8
W
5
0
10
10
L
Ix Chel
Hellagraphz
Ix Chel
2
2
0
1
L
Cu Chulainn
Quantum Death
Cu Chulainn
0
2
0
0
W
2
1
9
6.5
L
Gilgamesh
SoHoRojo
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,208
Damage
22,136
24,224
Taken
24,004
14,434
Mitigated
12,186
2,025
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,228
903
2,106
2,109
6,503
3,843
143
1,161
5,207
0
2,765
L
Ishtar
Alorik Ok
Ishtar
1,949
981
0
0
4,410
1,251
0
1,693
2,680
0
6,771
L
Ao Kuang
BooperTruper
Ao Kuang
1,793
473
0
576
6,516
4,936
0
2,968
3,448
1,934
0
W
Hun Batz
CREMAYERUS
Hun Batz
4,367
830
358
1,825
4,973
2,842
636
2,238
2,480
0
10,928
W
Artemis
DirtyPervert
Artemis
6,620
3,260
925
955
3,693
1,204
2,033
1,448
2,095
0
16,085
W
6,441
1,231
358
627
2,623
900
1,069
1,075
1,511
10,763
0
L
Ix Chel
Hellagraphz
Ix Chel
5,532
376
310
529
3,768
1,299
0
207
3,485
10,866
0
L
Cu Chulainn
Quantum Death
Cu Chulainn
775
0
0
90
2,184
1,244
0
948
1,169
0
1,622
W
2,480
175
513
2,472
6,212
3,397
0
1,176
4,972
5,855
889
L
Gilgamesh
SoHoRojo
Gilgamesh
3,159
240
73
447
7,346
5,704
0
2,924
4,276
0
6,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
33,789
35
Minions Killed
59
0
Camps Cleared
0
359,507
Distance Traveled
464,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,610
1,322
4
1
0
99,769
0
L
Ishtar
5,206
1,041
9
2
0
65,492
0
L
Ao Kuang
4,865
973
1
0
0
91,912
0
W
Hun Batz
7,262
1,452
22
4
0
104,046
0
W
Artemis
6,439
1,288
21
4
0
82,898
0
W
Scylla
7,010
1,402
4
1
0
93,979
0
L
Ix Chel
5,502
1,100
16
3
0
81,652
0
L
Cu Chulainn
4,283
857
1
0
0
27,934
0
W
Ymir
6,468
1,294
8
2
0
83,852
0
L
Gilgamesh
5,264
1,053
8
2
0
92,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role