Player Matchup

Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
Hollow_Dispair
Cthulhu
Platinum II
Level 222
God Stats
4W - 3L
1,774 SR
Queue Stats
53W - 39L
2,058 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
RighteousSaiyan
Cernunnos
Diamond IV
Level 167
God Stats
0W - 1L
1,574 SR
Queue Stats
372W - 253L
2,037 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 201
1,616 SR
1,865 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,615 SR
1,988 MMR
Medusa
Medusa
Diamond IV
Gandalf26
Medusa
Diamond IV
Level 119
God Stats
28W - 17L
1,683 SR
Queue Stats
77W - 65L
2,231 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
StepBae
Amaterasu
Platinum IV
Level 67
God Stats
19W - 11L
1,619 SR
Queue Stats
48W - 34L
1,843 MMR
Party 1
Vulcan
Vulcan
Platinum IV
zMaldade
Vulcan
Platinum IV
Level 153
God Stats
20W - 19L
1,543 SR
Queue Stats
142W - 139L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
0 / 1 / 2
10,514
701
6,027
9,972
9,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 2 / 1
11,509
767
9,038
14,285
13,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
RighteousSaiyan
Cernunnos
18
1 / 2 / 2
11,505
767
6,264
7,150
3,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
KuzenboFafnirNe ZhaXing TianSerqet

VS

Bans
JormungandrBacchusCharybdisCerberusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gandalf26
Medusa
19
0 / 0 / 5
11,720
781
8,556
7,251
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
StepBae
Amaterasu
19
4 / 1 / 1
11,897
793
8,158
14,897
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
zMaldade
Vulcan
15
1 / 2 / 3
10,467
698
8,991
5,023
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
5
5
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
2
1
W
Medusa
Gandalf26
Medusa
0
0
5
2.5
L
2
2
1
1.25
L
Cernunnos
RighteousSaiyan
Cernunnos
1
2
2
1
W
Amaterasu
StepBae
Amaterasu
4
1
1
4.5
W
Vulcan
zMaldade
Vulcan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
25,705
31,407
Taken
27,171
26,225
Mitigated
17,840
6,867
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,027
346
0
2,015
9,972
9,781
161
2,693
6,976
0
37,181
W
Medusa
Gandalf26
Medusa
8,556
2,062
0
1,571
7,251
2,652
2,326
2,583
4,375
0
70,675
L
9,038
182
459
2,664
14,285
13,252
540
4,249
9,626
27,132
205
L
Cernunnos
RighteousSaiyan
Cernunnos
6,264
2,347
0
1,729
7,150
3,192
3,450
2,292
4,799
0
60,774
W
Amaterasu
StepBae
Amaterasu
8,158
1,969
0
5,691
14,897
13,314
456
3,739
10,626
0
25,314
W
Vulcan
zMaldade
Vulcan
8,991
471
0
614
5,023
1,874
745
1,639
3,239
33,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
34,084
208
Minions Killed
219
0
Camps Cleared
0
908,137
Distance Traveled
930,090
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,514
701
46
3
0
321,880
2
W
Medusa
11,720
781
120
8
0
347,838
0
L
Cthulhu
11,509
767
33
2
0
308,601
2
L
Cernunnos
11,505
767
129
9
0
277,656
0
W
Amaterasu
11,897
793
39
3
0
360,655
6
W
Vulcan
10,467
698
60
4
0
221,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role