Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
L0rd 2Tap
Surtr
Level 163
God Stats
8W - 9L
1,470 SR
Queue Stats
495W - 503L
1,445 Elo+
Solo
Eset
Eset
dipa0228
Eset
Level 122
God Stats
4W - 0L
1,897 SR
Queue Stats
153W - 129L
1,575 Elo+
Solo
Anubis
Anubis
polygonpainter
Anubis
Level 104
God Stats
3W - 0L
1,700 SR
Queue Stats
110W - 118L
1,441 Elo+
Solo
Team Averages
Level 140
1,613 SR
1,492 Elo+

VS

Team Averages
Level 122
1,466 SR
1,503 Elo+
Poseidon
Poseidon
Crudess
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
DMaKnee
Kukulkan
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 158L
1,534 Elo+
Solo
Olorun
Olorun
Freznas
Olorun
Level 99
God Stats
0W - 3L
1,225 SR
Queue Stats
135W - 126L
1,476 Elo+
Party 1
Shiva
Shiva
Lobotomized3845
Shiva
Level 106
God Stats
17W - 7L
1,792 SR
Queue Stats
771W - 797L
1,483 Elo+
Solo
Cerberus
Cerberus
slayerjesse
Cerberus
Level 126
God Stats
0W - 2L
1,313 SR
Queue Stats
56W - 79L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 9
6,507
1,301
3,081
5,576
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
 
Xbalanque
10
2 / 1 / 5
6,026
1,205
5,365
2,509
797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
L0rd 2Tap
Surtr
12
3 / 1 / 7
6,500
1,300
4,277
5,417
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
11
2 / 0 / 6
6,255
1,251
4,312
1,684
550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
3 / 3 / 6
6,638
1,328
3,824
4,910
2,169
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Crudess
Poseidon
12
1 / 2 / 5
5,535
1,107
4,329
3,932
1,070
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
DMaKnee
Kukulkan
12
1 / 2 / 6
5,895
1,179
3,659
2,843
917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Freznas
Olorun
5
0 / 1 / 1
4,427
885
718
1,006
258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 4 / 4
5,417
1,083
3,455
6,639
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
slayerjesse
Cerberus
10
3 / 3 / 1
5,710
1,142
2,338
7,513
5,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
12
Kills
7
7
Deaths
12
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
9
3.25
W
Xbalanque
 
Xbalanque
2
1
5
4.5
L
Poseidon
Crudess
Poseidon
1
2
5
1.75
L
Kukulkan
DMaKnee
Kukulkan
1
2
6
2
L
Olorun
Freznas
Olorun
0
1
1
0.5
W
Surtr
L0rd 2Tap
Surtr
3
1
7
6.5
L
2
4
4
1
W
Eset
2
0
6
5
W
3
3
6
2
L
Cerberus
slayerjesse
Cerberus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,859
Damage
14,499
20,096
Taken
21,933
12,922
Mitigated
12,673
5,944
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,081
80
623
1,475
5,576
4,911
112
3,270
2,236
7,547
0
W
Xbalanque
 
Xbalanque
5,365
1,677
29
328
2,509
797
0
1,220
1,216
0
12,301
L
Poseidon
Crudess
Poseidon
4,329
904
45
816
3,932
1,070
0
2,284
1,620
8,576
1,554
L
Kukulkan
DMaKnee
Kukulkan
3,659
336
976
317
2,843
917
0
2,006
757
15,237
498
L
Olorun
Freznas
Olorun
718
401
120
106
1,006
258
0
339
621
977
0
W
Surtr
L0rd 2Tap
Surtr
4,277
1,496
174
1,044
5,417
4,495
457
2,189
3,086
575
6,870
L
3,455
377
214
917
6,639
5,231
0
2,964
3,448
0
4,348
W
Eset
4,312
382
466
291
1,684
550
445
468
1,183
8,815
519
W
3,824
106
417
1,097
4,910
2,169
559
3,480
1,430
8,936
0
L
Cerberus
slayerjesse
Cerberus
2,338
142
0
2,133
7,513
5,197
0
3,091
4,277
5,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
26,984
63
Minions Killed
60
0
Camps Cleared
0
551,187
Distance Traveled
479,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,507
1,301
18
4
0
109,111
0
W
Xbalanque
6,026
1,205
11
2
0
120,946
0
L
Poseidon
5,535
1,107
14
3
0
120,620
0
L
Kukulkan
5,895
1,179
30
6
0
100,095
0
L
Olorun
4,427
885
0
0
0
34,620
0
W
Surtr
6,500
1,300
13
3
0
118,109
0
L
Shiva
5,417
1,083
3
1
0
104,070
0
W
Eset
6,255
1,251
8
2
0
105,658
0
W
Anubis
6,638
1,328
13
3
0
97,363
0
L
Cerberus
5,710
1,142
13
3
0
120,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role