Player Matchup

Apollo
Apollo
DaBreznsoiza
Apollo
Level 260
God Stats
3W - 8L
1,246 SR
Queue Stats
281W - 259L
1,536 Elo+
Party 1
Maui
Maui
Detectable
Maui
Level 209
God Stats
64W - 55L
1,627 SR
Queue Stats
254W - 211L
1,575 Elo+
Party 1
Hercules
Hercules
ShiroNiji
Hercules
Level 166
God Stats
6W - 3L
1,639 SR
Queue Stats
146W - 93L
1,663 Elo+
Party 1
Loki
Loki
sithlord245
Loki
Level 158
God Stats
21W - 19L
1,584 SR
Queue Stats
494W - 483L
1,546 Elo+
Solo
Janus
Janus
xLingji
Janus
Level 171
God Stats
5W - 2L
1,726 SR
Queue Stats
105W - 80L
1,617 Elo+
Party 1
Team Averages
Level 193
1,565 SR
1,587 Elo+

VS

Team Averages
Level 169
1,466 SR
1,499 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ebhaistoris
Chernobog
Level 189
God Stats
1W - 2L
1,165 SR
Queue Stats
220W - 225L
1,471 Elo+
Solo
Ra
Ra
eskorpio21
Ra
Level 151
God Stats
1W - 1L
1,672 SR
Queue Stats
72W - 88L
1,513 Elo+
Party 2
Ymir
Ymir
iZaKr0s
Ymir
Level 188
God Stats
0W - 2L
1,495 SR
Queue Stats
58W - 69L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 1 / 6
5,935
594
4,980
5,280
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
3 / 1 / 6
6,071
607
4,929
8,445
5,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
ShiroNiji
Hercules
11
2 / 0 / 0
6,817
682
6,728
8,708
5,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 2 / 5
6,737
674
5,454
8,038
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
xLingji
Janus
12
3 / 0 / 4
7,030
703
5,916
3,272
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 2 / 2
5,801
580
4,319
9,171
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ne Zha
 
Ne Zha
9
1 / 4 / 1
5,159
516
3,570
8,949
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
ebhaistoris
Chernobog
10
1 / 3 / 0
5,308
531
4,366
6,374
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,196
520
2,541
6,919
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
iZaKr0s
Ymir
8
0 / 3 / 3
5,314
531
2,796
10,230
4,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
16
Kills
3
4
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
2
1
L
Ne Zha
 
Ne Zha
1
4
1
0.38
W
Apollo
1
1
6
4
W
3
1
6
6
W
Hercules
ShiroNiji
Hercules
2
0
0
2
L
Chernobog
ebhaistoris
Chernobog
1
3
0
0.33
L
0
4
1
0.13
L
Ymir
iZaKr0s
Ymir
0
3
3
0.5
W
7
2
5
4.75
W
Janus
xLingji
Janus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
17,592
33,743
Taken
41,643
15,803
Mitigated
14,857
13,070
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,319
1,491
0
2,546
9,171
4,480
0
0
9,171
26,879
3,607
L
Ne Zha
 
Ne Zha
3,570
1,659
0
3,946
8,949
2,511
0
2,193
6,606
0
32,437
W
Apollo
4,980
2,625
0
2,751
5,280
1,517
0
574
4,706
0
41,832
W
4,929
2,138
0
1,842
8,445
5,591
0
2,308
6,047
17,148
1,818
W
Hercules
ShiroNiji
Hercules
6,728
4,401
0
5,036
8,708
5,326
0
3,654
5,054
0
48,491
L
Chernobog
ebhaistoris
Chernobog
4,366
2,714
0
2,164
6,374
1,747
0
1,730
4,644
0
42,271
L
2,541
185
300
1,112
6,919
1,888
0
3,317
3,338
33,533
0
L
Ymir
iZaKr0s
Ymir
2,796
811
1,193
2,252
10,230
4,231
0
2,812
7,328
14,550
2,541
W
5,454
1,584
0
2,751
8,038
2,371
0
1,918
6,120
0
41,777
W
Janus
xLingji
Janus
5,916
271
0
690
3,272
998
0
682
2,528
53,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
26,778
392
Minions Killed
309
0
Camps Cleared
0
1,106,202
Distance Traveled
988,875
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,801
580
59
6
0
172,468
0
L
Ne Zha
5,159
516
62
6
0
220,839
0
W
Apollo
5,935
594
82
8
0
216,792
2
W
Maui
6,071
607
29
3
0
213,116
4
W
Hercules
6,817
682
107
11
0
197,085
0
L
Chernobog
5,308
531
86
9
0
203,104
0
L
Ra
5,196
520
82
8
0
187,049
0
L
Ymir
5,314
531
20
2
0
205,415
2
W
Loki
6,737
674
62
6
0
250,037
0
W
Janus
7,030
703
112
11
0
229,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role