Player Matchup

King Arthur
King Arthur
San_Defen66
King Arthur
Level 156
God Stats
18W - 20L
1,559 SR
Queue Stats
153W - 142L
1,565 Elo+
Party 1
Skadi
Skadi
Segi Adrian
Skadi
Level 137
God Stats
14W - 12L
1,612 SR
Queue Stats
109W - 127L
1,532 Elo+
Solo
Agni
Agni
SendDown
Agni
Level 77
God Stats
8W - 1L
1,869 SR
Queue Stats
88W - 70L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
rozzztg
Baba Yaga
Level 128
God Stats
1W - 1L
1,495 SR
Queue Stats
192W - 215L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yourlocallooter
Tsukuyomi
Level 104
God Stats
24W - 12L
1,573 SR
Queue Stats
38W - 35L
1,518 Elo+
Solo
Team Averages
Level 120
1,621 SR
1,533 Elo+

VS

Team Averages
Level 100
1,663 SR
1,498 Elo+
Persephone
Persephone
 
Persephone
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GracedByLove
Hun Batz
Level 82
God Stats
10W - 2L
1,774 SR
Queue Stats
126W - 113L
1,477 Elo+
Solo
Tyr
Tyr
SonOfLag
Tyr
Level 56
God Stats
0W - 1L
1,956 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
erlocobylol
Geb
Level 153
God Stats
1W - 1L
1,585 SR
Queue Stats
20W - 21L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
San_Defen66
King Arthur
11
0 / 2 / 1
6,543
595
8,654
11,736
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 4
7,076
643
6,055
7,420
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
12
2 / 4 / 1
6,212
565
4,468
6,061
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
rozzztg
Baba Yaga
11
4 / 0 / 6
6,853
623
4,124
6,406
3,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
yourlocallooter
Tsukuyomi
12
5 / 0 / 7
6,702
609
8,391
8,431
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 1 / 1
6,651
605
5,043
6,213
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
 
Danzaburou
11
0 / 4 / 2
5,645
513
4,639
6,371
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
GracedByLove
Hun Batz
10
3 / 5 / 0
5,980
544
3,472
9,500
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 1 / 0
6,449
586
6,103
12,611
8,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 1
4,701
427
2,046
8,758
5,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
8
8
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
1
1
3.5
L
Danzaburou
 
Danzaburou
0
4
2
0.25
L
Hun Batz
GracedByLove
Hun Batz
3
5
0
0.6
W
King Arthur
San_Defen66
King Arthur
0
2
1
0.25
W
4
2
4
3
W
Agni
2
4
1
0.63
L
2
1
0
2
L
0
4
1
0.13
W
Baba Yaga
rozzztg
Baba Yaga
4
0
6
7
W
Tsukuyomi
yourlocallooter
Tsukuyomi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,692
Damage
21,303
40,054
Taken
43,453
17,954
Mitigated
21,031
11,114
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,043
0
0
952
6,213
1,796
0
3,682
2,530
35,339
1,373
L
Danzaburou
 
Danzaburou
4,639
1,853
0
1,822
6,371
2,070
0
487
5,884
0
41,034
L
Hun Batz
GracedByLove
Hun Batz
3,472
825
0
910
9,500
3,494
0
1,986
7,514
0
38,844
W
King Arthur
San_Defen66
King Arthur
8,654
1,338
0
4,343
11,736
7,047
0
0
11,736
0
55,427
W
6,055
2,323
0
1,279
7,420
2,218
798
673
6,747
0
52,229
W
Agni
4,468
358
0
1,350
6,061
1,761
27
2,946
2,753
37,874
0
L
6,103
663
0
7,569
12,611
8,166
0
177
12,434
0
47,871
L
2,046
206
0
811
8,758
5,505
0
2,232
6,526
10,621
0
W
Baba Yaga
rozzztg
Baba Yaga
4,124
878
0
2,110
6,406
3,992
38
1,146
5,112
23,529
955
W
Tsukuyomi
yourlocallooter
Tsukuyomi
8,391
2,698
0
2,032
8,431
2,936
75
1,449
6,900
0
41,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
29,426
347
Minions Killed
313
0
Camps Cleared
0
1,205,987
Distance Traveled
1,148,001
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,651
605
71
6
0
217,630
4
L
Danzaburou
5,645
513
73
7
0
206,432
0
L
Hun Batz
5,980
544
62
6
0
241,026
0
W
King Arthur
6,543
595
97
9
0
234,579
0
W
Skadi
7,076
643
89
8
0
214,358
0
W
Agni
6,212
565
67
6
0
236,744
2
L
Tyr
6,449
586
87
8
0
254,655
2
L
Geb
4,701
427
20
2
0
228,258
1
W
Baba Yaga
6,853
623
34
3
0
245,075
0
W
Tsukuyomi
6,702
609
60
5
0
275,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role