Player Matchup

Bacchus
Bacchus
Legend1JTD
Bacchus
Level 188
God Stats
6W - 6L
1,548 SR
Queue Stats
161W - 177L
1,469 Elo+
Party 1
Hera
Hera
Myst1cAurora
Hera
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 40L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
jlac7
Amaterasu
Level 56
God Stats
11W - 8L
1,577 SR
Queue Stats
84W - 96L
1,388 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,429 Elo+

VS

Team Averages
Level 84
1,554 SR
1,475 Elo+
Cthulhu
Cthulhu
Favian1011756
Cthulhu
Level 107
God Stats
6W - 1L
1,596 SR
Queue Stats
245W - 236L
1,432 Elo+
Solo
Agni
Agni
MoriTD
Agni
Level 100
God Stats
7W - 7L
1,448 SR
Queue Stats
262W - 248L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
dandanwu123
Erlang Shen
Level 45
God Stats
25W - 13L
1,619 SR
Queue Stats
119W - 109L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Legend1JTD
Bacchus
14
4 / 5 / 2
9,156
916
5,029
11,771
12,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 4 / 4
9,496
950
7,821
6,792
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
jlac7
Amaterasu
13
2 / 7 / 6
8,931
893
7,212
14,128
8,270
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 3 / 8
9,448
945
6,644
11,536
8,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
MoriTD
Agni
15
4 / 4 / 10
9,157
916
12,958
7,347
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
dandanwu123
Erlang Shen
15
6 / 5 / 10
9,843
984
10,211
14,386
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
16
16
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
3
8
3.33
L
Bacchus
Legend1JTD
Bacchus
4
5
2
1
W
Agni
MoriTD
Agni
4
4
10
2.25
L
4
4
4
1.5
W
Erlang Shen
dandanwu123
Erlang Shen
6
5
10
2.2
L
Amaterasu
jlac7
Amaterasu
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
29,813
32,691
Taken
33,269
22,671
Mitigated
21,765
3,020
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,644
652
151
3,314
11,536
8,819
836
3,011
8,002
21,975
0
L
Bacchus
Legend1JTD
Bacchus
5,029
462
0
605
11,771
12,215
0
5,916
5,320
15,518
1,709
W
Agni
MoriTD
Agni
12,958
398
0
258
7,347
2,226
1,116
3,438
3,551
31,792
0
L
7,821
1,641
95
894
6,792
2,186
295
4,047
2,505
25,074
0
W
Erlang Shen
dandanwu123
Erlang Shen
10,211
5,251
0
4,263
14,386
10,720
743
4,568
9,100
0
20,913
L
Amaterasu
jlac7
Amaterasu
7,212
3,152
0
1,426
14,128
8,270
85
8,687
4,615
0
16,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
28,448
101
Minions Killed
107
0
Camps Cleared
0
529,858
Distance Traveled
579,017
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,448
945
27
3
0
190,338
0
L
Bacchus
9,156
916
36
4
0
168,318
2
W
Agni
9,157
916
50
5
0
187,151
1
L
Hera
9,496
950
46
5
0
188,594
3
W
Erlang Shen
9,843
984
30
3
0
201,528
1
L
Amaterasu
8,931
893
19
2
0
172,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role