Player Matchup

Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Crimson_Jager_
Thor
Level 128
God Stats
2W - 2L
1,178 SR
Queue Stats
55W - 57L
1,480 Elo+
Party 1
Horus
Horus
HammeredOrc5361
Horus
Level 83
God Stats
52W - 46L
1,471 SR
Queue Stats
442W - 420L
1,471 Elo+
Solo
Mercury
Mercury
Quarter-tonMango
Mercury
Level 141
God Stats
1W - 1L
1,306 SR
Queue Stats
57W - 58L
1,479 Elo+
Party 1
Persephone
Persephone
SecretSeraph
Persephone
Level 109
God Stats
4W - 2L
1,369 SR
Queue Stats
41W - 42L
1,471 Elo+
Solo
Team Averages
Level 109
1,365 SR
1,480 Elo+

VS

Team Averages
Level 98
1,603 SR
1,540 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Zorphio
Rama
Level 130
God Stats
3W - 2L
1,680 SR
Queue Stats
183W - 155L
1,517 Elo+
Party 2
King Arthur
King Arthur
godkiller327
King Arthur
Level 69
God Stats
3W - 12L
1,500 SR
Queue Stats
57W - 106L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
zombieprok1731
Nu Wa
Level 49
God Stats
1W - 1L
1,834 SR
Queue Stats
20W - 38L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 1 / 3
6,957
696
6,990
2,980
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

10
1 / 0 / 0
5,738
574
2,580
5,379
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
7 / 0 / 6
6,670
667
6,849
5,085
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 2
6,301
630
2,836
5,958
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
SecretSeraph
Persephone
10
1 / 2 / 5
6,418
642
3,715
4,417
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 0
5,972
597
1,411
6,474
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
 
Cerberus
7
0 / 5 / 2
4,569
457
1,103
9,172
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Rama
Zorphio
Rama
10
0 / 5 / 0
5,791
579
993
7,763
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
godkiller327
King Arthur
9
0 / 1 / 0
5,299
530
2,392
6,431
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 5 / 1
4,690
469
2,466
5,834
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
2
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
3
6.5
L
Mercury
 
Mercury
2
1
0
2
L
Cerberus
 
Cerberus
0
5
2
0.2
W
1
0
0
1
W
7
0
6
10
W
3
0
2
4
W
Persephone
SecretSeraph
Persephone
1
2
5
1.75
L
Rama
Zorphio
Rama
0
5
0
0
L
King Arthur
godkiller327
King Arthur
0
1
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,970
Damage
8,365
23,819
Taken
35,674
9,171
Mitigated
12,465
7,653
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,990
5,266
0
674
2,980
998
1,887
23
2,957
0
50,862
L
Mercury
 
Mercury
1,411
618
0
2,194
6,474
2,055
0
343
6,092
0
43,905
L
Cerberus
 
Cerberus
1,103
120
158
1,264
9,172
3,747
0
1,182
7,858
7,073
0
W
2,580
257
0
2,308
5,379
2,348
0
0
5,379
0
26,470
W
6,849
2,931
405
1,665
5,085
2,484
281
1,065
4,020
0
19,900
W
2,836
1,273
0
1,785
5,958
2,117
820
658
5,300
0
47,012
W
Persephone
SecretSeraph
Persephone
3,715
260
0
816
4,417
1,224
283
1,799
2,589
36,032
658
L
Rama
Zorphio
Rama
993
749
0
1,933
7,763
2,081
0
0
7,701
0
46,665
L
King Arthur
godkiller327
King Arthur
2,392
441
0
1,352
6,431
3,286
0
0
6,037
0
22,510
L
2,466
609
0
686
5,834
1,296
0
2,093
3,629
18,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
26,321
306
Minions Killed
282
0
Camps Cleared
0
963,617
Distance Traveled
894,023
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,957
696
88
9
0
176,669
0
L
Mercury
5,972
597
83
8
0
206,230
0
L
Cerberus
4,569
457
19
2
0
179,952
1
W
Thor
5,738
574
41
4
0
193,700
0
W
Horus
6,670
667
28
3
0
176,325
2
W
Mercury
6,301
630
80
8
0
239,931
0
W
Persephone
6,418
642
69
7
0
176,992
1
L
Rama
5,791
579
105
11
0
177,284
0
L
King Arthur
5,299
530
45
5
0
170,985
0
L
Nu Wa
4,690
469
30
3
0
159,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role