Player Matchup

Mercury
Mercury
BloodyAnarky
Mercury
Level 96
God Stats
30W - 17L
1,649 SR
Queue Stats
35W - 30L
1,507 Elo+
Solo
Nike
Nike
Hoku
Nike
Level 174
God Stats
3W - 2L
1,567 SR
Queue Stats
288W - 291L
1,427 Elo+
Solo
Medusa
Medusa
Hotpucket
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,481 Elo+
Solo
Persephone
Persephone
McL I Pino
Persephone
Level 106
God Stats
3W - 1L
1,481 SR
Queue Stats
134W - 122L
1,445 Elo+
Solo
Athena
Athena
beenbamboozled
Athena
Level 72
God Stats
5W - 7L
1,421 SR
Queue Stats
153W - 158L
1,473 Elo+
Solo
Team Averages
Level 115
1,523 SR
1,467 Elo+

VS

Team Averages
Level 114
1,487 SR
1,485 Elo+
Poseidon
Poseidon
FormableZero
Poseidon
Level 138
God Stats
4W - 5L
1,568 SR
Queue Stats
207W - 190L
1,507 Elo+
Solo
Martichoras
Martichoras
FreakinEpic9
Martichoras
Level 146
God Stats
0W - 5L
1,192 SR
Queue Stats
331W - 335L
1,515 Elo+
Solo
Fenrir
Fenrir
YaBoiAutumn64
Fenrir
Level 126
God Stats
13W - 8L
1,865 SR
Queue Stats
98W - 94L
1,550 Elo+
Solo
Terra
Terra
ghetto stomp44
Terra
Level 113
God Stats
25W - 22L
1,506 SR
Queue Stats
230W - 222L
1,430 Elo+
Solo
Maui
Maui
strange-_-wrlds
Maui
Level 45
God Stats
1W - 2L
1,305 SR
Queue Stats
90W - 125L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BloodyAnarky
Mercury
14
2 / 2 / 1
7,811
488
2,646
6,992
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nike
Hoku
Nike
16
8 / 0 / 1
10,415
651
11,425
13,948
10,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Hotpucket
Medusa
14
2 / 2 / 4
8,778
549
10,127
7,970
2,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
McL I Pino
Persephone
16
4 / 1 / 1
10,224
639
5,877
6,797
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 9
8,340
521
5,738
12,060
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FormableZero
Poseidon
17
3 / 1 / 1
10,310
644
7,032
5,116
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
FreakinEpic9
Martichoras
14
1 / 4 / 2
8,180
511
7,501
10,546
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 2
7,184
449
4,786
11,842
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 5 / 1
7,093
443
3,676
13,377
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 4
7,347
459
1,804
12,374
10,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
6
7
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
BloodyAnarky
Mercury
2
2
1
1.25
L
Poseidon
FormableZero
Poseidon
3
1
1
3.5
L
Martichoras
FreakinEpic9
Martichoras
1
4
2
0.5
W
Nike
Hoku
Nike
8
0
1
8.5
W
Medusa
Hotpucket
Medusa
2
2
4
2
W
Persephone
McL I Pino
Persephone
4
1
1
4.5
L
1
4
2
0.5
W
0
2
9
2.25
L
0
5
1
0.1
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
24,799
47,767
Taken
53,255
30,266
Mitigated
26,110
9,207
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BloodyAnarky
Mercury
2,646
991
0
319
6,992
2,496
139
1,504
5,432
0
54,013
L
Poseidon
FormableZero
Poseidon
7,032
793
0
1,482
5,116
1,823
656
1,950
3,166
100,642
508
L
Martichoras
FreakinEpic9
Martichoras
7,501
2,052
0
1,987
10,546
3,355
0
2,898
7,556
0
71,642
W
Nike
Hoku
Nike
11,425
924
0
3,695
13,948
10,046
66
3,269
10,195
0
71,970
W
Medusa
Hotpucket
Medusa
10,127
4,339
0
1,377
7,970
2,867
672
1,660
6,310
0
76,005
W
Persephone
McL I Pino
Persephone
5,877
642
0
1,692
6,797
1,819
284
2,918
3,877
76,252
0
L
4,786
1,529
0
4,842
11,842
4,372
0
2,675
9,045
0
55,599
W
5,738
1,217
0
2,124
12,060
13,038
0
2,773
9,165
17,841
1,337
L
3,676
330
70
3,163
13,377
5,699
0
984
11,719
35,480
0
L
1,804
778
159
2,152
12,374
10,861
230
3,108
9,220
14,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
40,114
503
Minions Killed
505
0
Camps Cleared
0
1,694,330
Distance Traveled
1,498,818
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,811
488
80
5
0
405,894
1
L
Poseidon
10,310
644
187
12
0
349,784
6
L
Martichoras
8,180
511
113
7
0
275,131
0
W
Nike
10,415
651
116
7
0
302,009
0
W
Medusa
8,778
549
135
8
0
334,175
7
W
Persephone
10,224
639
151
9
0
316,587
8
L
Fenrir
7,184
449
103
6
0
322,330
5
W
Athena
8,340
521
21
1
0
335,665
0
L
Terra
7,093
443
71
4
0
275,607
6
L
Maui
7,347
459
31
2
0
275,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role