Player Matchup

Kali
Kali
Luhda
Kali
Level 148
God Stats
4W - 2L
1,540 SR
Queue Stats
322W - 336L
1,443 Elo+
Party 2
Janus
Janus
Mathias2690
Janus
Level 126
God Stats
15W - 13L
1,549 SR
Queue Stats
286W - 252L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Mrs_Luhda
Cthulhu
Level 84
God Stats
67W - 57L
1,559 SR
Queue Stats
470W - 497L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
Tonne95
Cernunnos
Level 155
God Stats
5W - 4L
1,744 SR
Queue Stats
360W - 330L
1,530 Elo+
Party 1
King Arthur
King Arthur
eblanиум
King Arthur
Level 88
God Stats
33W - 23L
1,594 SR
Queue Stats
103W - 82L
1,607 Elo+
Solo
Team Averages
Level 120
1,597 SR
1,515 Elo+

VS

Team Averages
Level 126
1,494 SR
1,471 Elo+
Neith
Neith
GFofDet
Neith
Level 122
God Stats
18W - 26L
1,496 SR
Queue Stats
20W - 26L
1,353 Elo+
Party 3
Jormungandr
Jormungandr
TheOwlController
Jormungandr
Level 108
God Stats
62W - 59L
1,571 SR
Queue Stats
195W - 197L
1,508 Elo+
Solo
Nu Wa
Nu Wa
TsukiNoNaka
Nu Wa
Level 156
God Stats
14W - 12L
1,610 SR
Queue Stats
153W - 160L
1,575 Elo+
Solo
Anubis
Anubis
det11212
Anubis
Level 142
God Stats
1W - 3L
1,294 SR
Queue Stats
22W - 26L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
sztanganabanie
Gilgamesh
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
481W - 440L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Luhda
Kali
15
6 / 2 / 5
8,271
591
6,771
12,308
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 5 / 5
8,237
588
7,614
7,398
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Mrs_Luhda
Cthulhu
13
1 / 0 / 1
6,740
481
3,184
8,562
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Tonne95
Cernunnos
14
10 / 3 / 4
9,052
647
12,378
10,189
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
eblanиум
King Arthur
13
5 / 0 / 12
8,653
618
7,136
9,897
7,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GFofDet
Neith
11
1 / 9 / 2
6,709
479
4,208
9,803
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
TheOwlController
Jormungandr
13
5 / 3 / 1
7,867
562
6,367
12,813
6,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 7 / 1
6,953
497
7,298
9,354
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
det11212
Anubis
9
2 / 5 / 0
6,273
448
3,569
6,769
2,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
sztanganabanie
Gilgamesh
13
0 / 3 / 1
7,828
559
7,595
12,754
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
27
Kills
10
10
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
GFofDet
Neith
1
9
2
0.22
W
Kali
Luhda
Kali
6
2
5
4.25
W
5
5
5
1.5
W
Cthulhu
Mrs_Luhda
Cthulhu
1
0
1
1.5
L
Jormungandr
TheOwlController
Jormungandr
5
3
1
1.83
W
Cernunnos
Tonne95
Cernunnos
10
3
4
4
L
2
7
1
0.36
L
Anubis
det11212
Anubis
2
5
0
0.4
W
King Arthur
eblanиум
King Arthur
5
0
12
11
L
Gilgamesh
sztanganabanie
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,083
Damage
29,037
48,354
Taken
51,493
24,651
Mitigated
18,874
17,571
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GFofDet
Neith
4,208
1,148
0
1,217
9,803
2,203
170
548
9,255
0
30,731
W
Kali
Luhda
Kali
6,771
3,107
0
5,591
12,308
5,030
0
2,179
10,129
0
60,096
W
7,614
965
0
490
7,398
2,447
0
4,613
2,785
57,202
289
W
Cthulhu
Mrs_Luhda
Cthulhu
3,184
0
0
3,039
8,562
6,998
0
573
7,989
33,500
0
L
Jormungandr
TheOwlController
Jormungandr
6,367
1,337
0
2,147
12,813
6,569
0
1,679
11,036
54,789
1,626
W
Cernunnos
Tonne95
Cernunnos
12,378
6,306
0
4,417
10,189
3,148
1,488
5,187
5,002
0
76,378
L
7,298
1,187
0
980
9,354
1,926
376
4,529
4,477
42,714
1,193
L
Anubis
det11212
Anubis
3,569
133
0
1,793
6,769
2,072
0
961
5,768
29,488
0
W
King Arthur
eblanиум
King Arthur
7,136
546
0
4,034
9,897
7,028
183
4,487
5,410
668
20,670
L
Gilgamesh
sztanganabanie
Gilgamesh
7,595
2,435
0
3,205
12,754
6,104
0
3,184
9,570
0
57,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
35,630
405
Minions Killed
355
0
Camps Cleared
0
1,434,647
Distance Traveled
1,205,579
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,709
479
60
4
0
259,211
4
W
Kali
8,271
591
89
6
0
321,327
1
W
Janus
8,237
588
120
9
0
285,983
0
W
Cthulhu
6,740
481
57
4
0
250,335
3
L
Jormungandr
7,867
562
92
7
0
272,993
0
W
Cernunnos
9,052
647
122
9
0
259,351
2
L
Nu Wa
6,953
497
64
5
0
230,564
2
L
Anubis
6,273
448
55
4
0
187,778
0
W
King Arthur
8,653
618
17
1
0
317,651
0
L
Gilgamesh
7,828
559
84
6
0
255,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role