Player Matchup

Ah Puch
Ah Puch
BurnSetting
Ah Puch
Level 183
God Stats
1W - 3L
1,598 SR
Queue Stats
193W - 177L
1,555 Elo+
Party 2
Ra
Ra
Gwek
Ra
Level 131
God Stats
1W - 1L
1,391 SR
Queue Stats
13W - 11L
1,583 Elo+
Party 2
Ymir
Ymir
LifeAsKirb
Ymir
Level 130
God Stats
1W - 1L
1,444 SR
Queue Stats
306W - 318L
1,512 Elo+
Party 3
Thanatos
Thanatos
Louisthagr8
Thanatos
Level 69
God Stats
5W - 6L
1,432 SR
Queue Stats
184W - 146L
1,515 Elo+
Solo
Cupid
Cupid
heishimmy
Cupid
Level 67
God Stats
4W - 5L
1,529 SR
Queue Stats
196W - 210L
1,498 Elo+
Party 3
Team Averages
Level 116
1,479 SR
1,532 Elo+

VS

Team Averages
Level 104
1,571 SR
1,510 Elo+
Anhur
Anhur
FatCatLord
Anhur
Level 43
God Stats
25W - 27L
1,523 SR
Queue Stats
96W - 96L
1,503 Elo+
Party 1
Ix Chel
Ix Chel
Locomotive23
Ix Chel
Level 85
God Stats
13W - 6L
1,682 SR
Queue Stats
201W - 168L
1,504 Elo+
Party 1
Khepri
Khepri
M3li Time
Khepri
Level 156
God Stats
1W - 2L
1,530 SR
Queue Stats
274W - 259L
1,446 Elo+
Solo
Bastet
Bastet
PsychoPomp41
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
thejuggernauttt
Cu Chulainn
Level 108
God Stats
44W - 33L
1,618 SR
Queue Stats
332W - 306L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BurnSetting
Ah Puch
14
1 / 2 / 0
8,059
504
4,538
8,274
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ra
Gwek
Ra
15
1 / 3 / 0
8,078
505
3,101
7,985
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 2
7,260
454
8,691
15,912
12,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Louisthagr8
Thanatos
12
1 / 5 / 4
7,262
454
5,436
13,450
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
heishimmy
Cupid
13
1 / 2 / 2
7,405
463
4,735
8,498
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 0 / 4
9,020
564
6,851
5,608
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
Locomotive23
Ix Chel
16
7 / 1 / 1
9,893
618
9,537
7,012
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
M3li Time
Khepri
13
0 / 2 / 3
7,733
483
2,979
9,512
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
15
3 / 1 / 5
8,699
544
7,180
11,603
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
thejuggernauttt
Cu Chulainn
16
2 / 2 / 4
10,210
638
10,562
13,116
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BurnSetting
Ah Puch
1
2
0
0.5
W
Anhur
2
0
4
4
L
Ra
Gwek
Ra
1
3
0
0.33
L
2
2
2
1.5
W
Ix Chel
Locomotive23
Ix Chel
7
1
1
7.5
L
Thanatos
Louisthagr8
Thanatos
1
5
4
0.6
W
Khepri
M3li Time
Khepri
0
2
3
0.75
W
Bastet
3
1
5
5.5
L
Cupid
heishimmy
Cupid
1
2
2
1
W
Cu Chulainn
thejuggernauttt
Cu Chulainn
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,501
Damage
37,109
54,119
Taken
46,851
27,226
Mitigated
24,964
19,412
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BurnSetting
Ah Puch
4,538
270
0
2,891
8,274
4,825
0
0
8,274
53,696
96
W
Anhur
6,851
4,408
0
2,350
5,608
2,494
889
1,640
3,762
0
64,552
L
Ra
Gwek
Ra
3,101
145
458
2,079
7,985
2,924
0
2,596
5,210
65,546
0
L
8,691
1,345
0
671
15,912
12,544
224
3,989
11,765
42,873
0
W
Ix Chel
Locomotive23
Ix Chel
9,537
1,413
803
2,007
7,012
2,493
378
2,217
4,554
67,226
891
L
Thanatos
Louisthagr8
Thanatos
5,436
1,300
0
8,129
13,450
4,268
0
4,133
8,969
0
43,203
W
Khepri
M3li Time
Khepri
2,979
123
0
2,580
9,512
6,886
138
2,773
6,357
20,925
1,363
W
Bastet
7,180
2,128
0
3,363
11,603
4,568
508
2,508
8,839
0
62,983
L
Cupid
heishimmy
Cupid
4,735
2,187
1,638
3,546
8,498
2,665
718
1,087
7,381
0
45,198
W
Cu Chulainn
thejuggernauttt
Cu Chulainn
10,562
1,286
0
552
13,116
8,523
592
5,398
6,946
135
88,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,064
Gold Earned
45,555
485
Minions Killed
520
0
Camps Cleared
0
1,655,769
Distance Traveled
1,694,989
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,059
504
95
6
0
316,130
2
W
Anhur
9,020
564
113
7
0
304,941
0
L
Ra
8,078
505
142
9
0
345,818
2
L
Ymir
7,260
454
79
5
0
326,352
0
W
Ix Chel
9,893
618
131
8
0
350,224
3
L
Thanatos
7,262
454
82
5
0
330,038
3
W
Khepri
7,733
483
36
2
0
328,375
8
W
Bastet
8,699
544
87
5
0
402,124
0
L
Cupid
7,405
463
87
5
0
337,431
0
W
Cu Chulainn
10,210
638
153
10
0
309,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role