Player Matchup

Nu Wa
Nu Wa
Platinum IV
Brockasaurus38
Nu Wa
Platinum IV
Level 149
God Stats
311W - 281L
1,604 SR
Queue Stats
425W - 431L
1,781 MMR
Party 1
Mulan
Mulan
Gold III
NATEdaGREAT9439
Mulan
Gold III
Level 129
God Stats
41W - 27L
1,630 SR
Queue Stats
249W - 230L
1,546 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Rab Kuhl
Sun Wukong
Bronze III
Level 97
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,571 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,464 SR
1,564 MMR
Odin
Odin
Platinum III
LongLiveYmir
Odin
Platinum III
Level 126
God Stats
1W - 4L
1,451 SR
Queue Stats
274W - 304L
1,729 MMR
Solo
Scylla
Scylla
Bronze IV
Lulufarci
Scylla
Bronze IV
Level 67
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 4L
1,281 MMR
Solo
Anhur
Anhur
Platinum IV
Tonirnonemal
Anhur
Platinum IV
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,194
819
11,560
2,724
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 1
7,926
793
3,613
6,521
5,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Rab Kuhl
Sun Wukong
13
0 / 0 / 2
7,415
742
2,686
6,930
4,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesCerberusCthulhuSerqetKumbhakarna

VS

Bans
FafnirHeraBacchusVulcanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,031
703
1,500
9,610
6,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Lulufarci
Scylla
14
0 / 1 / 0
7,695
770
6,284
4,282
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 0
7,274
727
4,679
7,382
2,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
0
0
0
L
Scylla
Lulufarci
Scylla
0
1
0
0
W
1
0
1
1.5
W
Sun Wukong
Rab Kuhl
Sun Wukong
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,859
Damage
12,463
16,175
Taken
21,274
11,477
Mitigated
9,550
1,334
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,560
5,146
0
0
2,724
923
160
1,018
1,706
35,449
0
L
1,500
143
0
3,024
9,610
6,091
0
5,410
3,765
0
18,467
L
Scylla
Lulufarci
Scylla
6,284
272
0
484
4,282
1,308
0
1,912
2,203
44,077
0
W
3,613
268
0
1,153
6,521
5,681
0
1,890
4,631
0
22,452
W
Sun Wukong
Rab Kuhl
Sun Wukong
2,686
64
0
181
6,930
4,873
0
3,429
3,501
0
12,410
L
4,679
3,011
0
2,794
7,382
2,151
0
3,557
3,584
0
32,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
22,000
122
Minions Killed
175
0
Camps Cleared
0
581,127
Distance Traveled
529,034
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,194
819
60
6
0
197,629
0
L
Odin
7,031
703
28
3
0
183,607
1
L
Scylla
7,695
770
85
9
0
168,245
0
W
Mulan
7,926
793
46
5
0
175,582
0
W
Sun Wukong
7,415
742
16
2
0
207,916
0
L
Anhur
7,274
727
62
6
0
177,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role