Player Matchup

Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
BoyWitDaBandz_
Neith
Gold V
Level 107
God Stats
7W - 5L
1,532 SR
Queue Stats
166W - 169L
1,356 MMR
Solo
Xing Tian
Xing Tian
Gold V
Morgans23-
Xing Tian
Gold V
Level 102
God Stats
2W - 8L
1,470 SR
Queue Stats
30W - 39L
1,291 MMR
Party 1
Arachne
Arachne
Silver I
teycerg11
Arachne
Silver I
Level 118
God Stats
7W - 4L
1,586 SR
Queue Stats
8W - 7L
1,538 MMR
Party 1
Janus
Janus
Silver III
zRaffaeIIo
Janus
Silver III
Level 99
God Stats
2W - 1L
1,265 SR
Queue Stats
35W - 41L
1,165 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,471 SR
1,370 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,566 SR
1,389 MMR
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Chromashade
Ah Muzen Cab
Silver III
Level 140
God Stats
4W - 1L
1,777 SR
Queue Stats
91W - 101L
1,243 MMR
Solo
Hachiman
Hachiman
Platinum V
IsaacMLX
Hachiman
Platinum V
Level 159
God Stats
7W - 10L
1,549 SR
Queue Stats
321W - 325L
1,364 MMR
Solo
Thanatos
Thanatos
Bronze III
MrPoronga666
Thanatos
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,391 MMR
Solo
Poseidon
Poseidon
Bronze III
btwb2008
Poseidon
Bronze III
Level 156
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 8L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 1 / 2
8,710
670
8,432
10,398
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
1 / 2 / 2
7,092
546
5,300
7,645
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
Morgans23-
Xing Tian
11
2 / 1 / 4
7,146
550
2,776
12,134
9,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
teycerg11
Arachne
13
5 / 0 / 2
7,663
589
6,249
8,055
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
13
1 / 2 / 3
7,471
575
3,689
5,367
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CthulhuTsukuyomiKumbhakarnaHorusMulan

VS

Bans
CabrakanYmirCerberusChang'eNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 5 / 0
5,720
440
3,256
9,823
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Chromashade
Ah Muzen Cab
10
0 / 3 / 3
5,582
429
7,034
10,375
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
IsaacMLX
Hachiman
13
3 / 2 / 0
7,535
580
5,909
7,121
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MrPoronga666
Thanatos
12
2 / 3 / 2
6,803
523
4,834
11,357
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
btwb2008
Poseidon
13
1 / 2 / 0
6,989
538
5,113
6,069
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
2
7
L
Erlang Shen
 
Erlang Shen
0
5
0
0
W
1
2
2
1
L
Ah Muzen Cab
Chromashade
Ah Muzen Cab
0
3
3
0.5
L
Hachiman
IsaacMLX
Hachiman
3
2
0
1.5
W
Xing Tian
Morgans23-
Xing Tian
2
1
4
4
L
Thanatos
MrPoronga666
Thanatos
2
3
2
1
L
Poseidon
btwb2008
Poseidon
1
2
0
0.5
W
Arachne
teycerg11
Arachne
5
0
2
6
W
Janus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
26,146
43,599
Taken
44,745
23,336
Mitigated
18,219
10,340
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,432
3,363
0
2,608
10,398
6,975
68
0
10,323
2,010
59,526
L
Erlang Shen
 
Erlang Shen
3,256
1,703
0
1,693
9,823
3,689
0
326
9,002
0
35,279
W
5,300
1,821
0
3,194
7,645
2,049
622
0
7,330
0
46,719
L
Ah Muzen Cab
Chromashade
Ah Muzen Cab
7,034
2,777
0
1,076
10,375
5,742
0
1,821
8,399
0
33,805
L
Hachiman
IsaacMLX
Hachiman
5,909
3,311
0
1,790
7,121
2,457
99
269
6,807
0
59,970
W
Xing Tian
Morgans23-
Xing Tian
2,776
148
0
1,420
12,134
9,287
54
2,175
9,535
17,012
0
L
Thanatos
MrPoronga666
Thanatos
4,834
727
0
6,364
11,357
4,432
0
1,922
9,127
0
47,402
L
Poseidon
btwb2008
Poseidon
5,113
707
0
249
6,069
1,899
0
2,474
3,479
65,207
871
W
Arachne
teycerg11
Arachne
6,249
4,872
0
2,139
8,055
3,221
870
615
7,289
0
47,621
W
Janus
3,689
0
0
979
5,367
1,804
0
2,282
2,973
54,041
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
32,629
404
Minions Killed
426
0
Camps Cleared
0
1,389,845
Distance Traveled
1,229,154
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,710
670
107
8
0
261,346
4
L
Erlang Shen
5,720
440
58
4
0
194,667
0
W
Neith
7,092
546
100
8
0
235,724
2
L
Ah Muzen Cab
5,582
429
42
3
0
249,384
2
L
Hachiman
7,535
580
110
8
0
236,939
0
W
Xing Tian
7,146
550
16
1
0
286,629
2
L
Thanatos
6,803
523
83
6
0
300,242
0
L
Poseidon
6,989
538
133
10
0
247,922
2
W
Arachne
7,663
589
69
5
0
341,071
0
W
Janus
7,471
575
112
9
0
265,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role