Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ChaserXX
Erlang Shen
Level 129
God Stats
1W - 1L
1,705 SR
Queue Stats
20W - 33L
1,363 Elo+
Solo
Cupid
Cupid
Iliasier
Cupid
Level 179
God Stats
8W - 8L
1,561 SR
Queue Stats
482W - 472L
1,507 Elo+
Party 1
Thanatos
Thanatos
ItkuLitku
Thanatos
Level 126
God Stats
3W - 2L
1,663 SR
Queue Stats
96W - 112L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MansGotMusic
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 75L
1,467 Elo+
Solo
Team Averages
Level 134
1,586 SR
1,468 Elo+

VS

Team Averages
Level 78
1,522 SR
1,483 Elo+
Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jannes058
Poseidon
Level 88
God Stats
1W - 0L
1,626 SR
Queue Stats
115W - 95L
1,499 Elo+
Solo
Bacchus
Bacchus
LadyFreyaa
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 70L
1,420 Elo+
Solo
Thoth
Thoth
OllieGodber
Thoth
Level 92
God Stats
4W - 3L
1,484 SR
Queue Stats
126W - 100L
1,491 Elo+
Party 2
Olorun
Olorun
TWXXD05
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 2 / 12
8,891
684
9,217
11,317
13,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
ChaserXX
Erlang Shen
5
0 / 0 / 0
6,256
481
0
0
0
Cupid
Iliasier
Cupid
17
5 / 3 / 8
9,844
757
10,942
9,926
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
ItkuLitku
Thanatos
16
6 / 5 / 6
9,645
742
9,450
14,508
5,740
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Muzen Cab
MansGotMusic
Ah Muzen Cab
19
4 / 1 / 8
10,015
770
13,971
10,164
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 2 / 2
10,290
792
8,345
10,416
12,769
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Jannes058
Poseidon
17
3 / 4 / 7
10,215
786
12,559
8,862
2,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LadyFreyaa
Bacchus
16
1 / 3 / 7
9,569
736
6,560
11,469
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 3 / 5
9,064
697
8,680
9,377
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Olorun
TWXXD05
Olorun
13
0 / 4 / 6
8,080
622
4,455
10,288
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
16
Kills
11
11
Deaths
16
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
12
3.5
W
Achilles
 
Achilles
6
2
2
3.5
L
Erlang Shen
ChaserXX
Erlang Shen
0
0
0
0
L
Cupid
Iliasier
Cupid
5
3
8
3
L
Thanatos
ItkuLitku
Thanatos
6
5
6
1.8
W
Poseidon
Jannes058
Poseidon
3
4
7
1.63
W
Bacchus
LadyFreyaa
Bacchus
1
3
7
1.5
L
Ah Muzen Cab
MansGotMusic
Ah Muzen Cab
4
1
8
8
W
1
3
5
1.17
W
Olorun
TWXXD05
Olorun
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,580
Damage
40,599
45,915
Taken
50,412
27,432
Mitigated
37,991
23,157
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,217
1,158
417
4,446
11,317
13,476
0
6,546
4,513
0
17,782
W
Achilles
 
Achilles
8,345
1,289
639
1,150
10,416
12,769
82
0
10,334
244
11,716
L
Erlang Shen
ChaserXX
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
Iliasier
Cupid
10,942
5,658
3,694
3,784
9,926
3,585
0
7,451
2,394
0
24,746
L
Thanatos
ItkuLitku
Thanatos
9,450
1,582
573
7,721
14,508
5,740
0
9,328
4,957
0
19,097
W
Poseidon
Jannes058
Poseidon
12,559
1,986
542
1,912
8,862
2,698
0
0
8,829
35,389
0
W
Bacchus
LadyFreyaa
Bacchus
6,560
1,096
898
1,679
11,469
15,316
0
0
11,133
11,970
1,716
L
Ah Muzen Cab
MansGotMusic
Ah Muzen Cab
13,971
1,752
583
1,939
10,164
4,631
0
7,707
2,332
0
40,504
W
8,680
365
1,978
3,841
9,377
3,425
291
0
9,172
27,947
271
W
Olorun
TWXXD05
Olorun
4,455
2,102
1,342
3,318
10,288
3,783
142
0
10,117
12,695
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
47,218
130
Minions Killed
177
0
Camps Cleared
0
1,002,305
Distance Traveled
1,087,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,891
684
20
2
0
266,497
0
W
Achilles
10,290
792
19
1
0
232,392
0
L
Erlang Shen
6,256
481
0
0
0
3,595
0
L
Cupid
9,844
757
31
2
0
242,105
0
L
Thanatos
9,645
742
22
2
0
226,243
0
W
Poseidon
10,215
786
57
4
0
216,465
0
W
Bacchus
9,569
736
23
2
0
217,289
0
L
Ah Muzen Cab
10,015
770
57
4
0
263,865
0
W
Thoth
9,064
697
41
3
0
238,176
0
W
Olorun
8,080
622
37
3
0
182,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role