Player Matchup

Izanami
Izanami
 
Izanami
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FummyFrai
Cthulhu
Level 105
God Stats
7W - 2L
1,693 SR
Queue Stats
424W - 438L
1,467 Elo+
Solo
Hou Yi
Hou Yi
I Shoot Golds
Hou Yi
Level 230
God Stats
4W - 11L
1,435 SR
Queue Stats
199W - 177L
1,633 Elo+
Party 1
Discordia
Discordia
NmbuhZero
Discordia
Level 141
God Stats
15W - 10L
1,636 SR
Queue Stats
298W - 312L
1,479 Elo+
Solo
Eset
Eset
frostbound77
Eset
Level 49
God Stats
3W - 0L
1,831 SR
Queue Stats
64W - 55L
1,536 Elo+
Party 1
Team Averages
Level 142
1,619 SR
1,523 Elo+

VS

Team Averages
Level 169
1,427 SR
1,530 Elo+
Medusa
Medusa
 
Medusa
Level 325
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LeZoro9609
Sol
Level 163
God Stats
1W - 8L
1,176 SR
Queue Stats
443W - 451L
1,485 Elo+
Solo
Hades
Hades
Terror Eternal
Hades
Level 157
God Stats
2W - 4L
1,458 SR
Queue Stats
141W - 148L
1,511 Elo+
Solo
Artio
Artio
ThatOneRenegade
Artio
Level 60
God Stats
0W - 2L
1,334 SR
Queue Stats
117W - 108L
1,540 Elo+
Solo
Nemesis
Nemesis
showdown128
Nemesis
Level 142
God Stats
1W - 1L
1,669 SR
Queue Stats
116W - 95L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 1 / 11
8,885
1,111
6,851
5,059
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
FummyFrai
Cthulhu
13
1 / 4 / 9
7,486
936
4,498
10,349
8,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
4 / 2 / 8
7,747
968
6,640
5,693
2,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
NmbuhZero
Discordia
14
2 / 2 / 13
8,071
1,009
9,917
5,758
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 8
8,379
1,047
7,850
7,837
3,199
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 5 / 3
8,230
1,029
9,911
9,888
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 2 / 2
6,508
814
4,159
3,857
1,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 1
5,428
679
516
1,882
1,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 4
6,750
844
2,219
12,478
10,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
showdown128
Nemesis
13
2 / 4 / 2
6,946
868
5,827
9,563
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
17
Kills
9
12
Deaths
17
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
11
9.5
L
Medusa
 
Medusa
7
5
3
1.7
W
Cthulhu
FummyFrai
Cthulhu
1
4
9
1.38
W
4
2
8
4
L
0
2
2
0.5
W
Discordia
NmbuhZero
Discordia
2
2
13
4.25
L
0
1
1
0.5
L
0
5
4
0.4
W
6
3
8
3.33
L
Nemesis
showdown128
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
22,632
34,696
Taken
37,668
18,651
Mitigated
25,325
9,514
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,851
3,934
0
1,859
5,059
1,797
3,067
1,857
3,093
0
22,272
L
Medusa
 
Medusa
9,911
2,431
104
2,241
9,888
3,847
0
7,179
2,709
0
19,970
W
Cthulhu
FummyFrai
Cthulhu
4,498
182
413
891
10,349
8,858
218
1,304
8,906
8,950
252
W
6,640
2,215
319
1,313
5,693
2,953
792
1,243
4,330
0
14,698
L
4,159
439
0
1,128
3,857
1,233
0
2,084
1,773
15,613
0
W
Discordia
NmbuhZero
Discordia
9,917
231
416
624
5,758
1,844
640
645
5,003
14,677
292
L
516
38
36
390
1,882
1,458
0
1,070
812
2,587
0
L
2,219
117
1,666
2,614
12,478
10,061
0
6,574
5,904
3,512
0
W
7,850
361
1,601
2,078
7,837
3,199
641
1,845
5,842
15,161
519
L
Nemesis
showdown128
Nemesis
5,827
1,659
217
2,305
9,563
8,726
0
4,747
4,816
0
13,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
33,862
97
Minions Killed
66
0
Camps Cleared
0
677,065
Distance Traveled
561,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,885
1,111
38
5
0
126,218
0
L
Medusa
8,230
1,029
21
3
0
132,914
0
W
Cthulhu
7,486
936
11
1
0
153,026
0
W
Hou Yi
7,747
968
24
3
0
133,134
0
L
Sol
6,508
814
23
3
0
105,291
0
W
Discordia
8,071
1,009
8
1
0
140,475
0
L
Hades
5,428
679
1
0
0
29,315
0
L
Artio
6,750
844
5
1
0
136,080
0
W
Eset
8,379
1,047
16
2
0
124,212
0
L
Nemesis
6,946
868
16
2
0
157,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role