Player Matchup

Shiva
Shiva
FLAMiNGNiNJA719
Shiva
Level 124
God Stats
1W - 0L
1,699 SR
Queue Stats
62W - 50L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
GentlestEnd469
Baron Samedi
Level 85
God Stats
6W - 8L
1,413 SR
Queue Stats
167W - 155L
1,481 Elo+
Party 1
Cupid
Cupid
Mighty_Ownage
Cupid
Level 62
God Stats
6W - 8L
1,269 SR
Queue Stats
150W - 170L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
NLE ST0PMN
Ratatoskr
Level 63
God Stats
5W - 4L
1,495 SR
Queue Stats
71W - 64L
1,395 Elo+
Party 1
Ymir
Ymir
tenshi_no_sama11
Ymir
Level 61
God Stats
10W - 6L
1,580 SR
Queue Stats
26W - 24L
1,443 Elo+
Solo
Team Averages
Level 79
1,491 SR
1,441 Elo+

VS

Team Averages
Level 96
1,578 SR
1,474 Elo+
Ravana
Ravana
 
Ravana
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Arbolzd
Baron Samedi
Level 140
God Stats
25W - 20L
1,570 SR
Queue Stats
470W - 458L
1,511 Elo+
Solo
Cerberus
Cerberus
Danhasoro
Cerberus
Level 60
God Stats
2W - 2L
1,597 SR
Queue Stats
113W - 136L
1,463 Elo+
Solo
Apollo
Apollo
akiraing
Apollo
Level 156
God Stats
5W - 2L
1,851 SR
Queue Stats
313W - 338L
1,483 Elo+
Solo
Sol
Sol
maritime-living2
Sol
Level 87
God Stats
14W - 20L
1,371 SR
Queue Stats
207W - 239L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,632
617
4,415
8,371
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
GentlestEnd469
Baron Samedi
12
0 / 4 / 5
6,897
493
3,205
7,326
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 2
8,328
595
11,297
10,111
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
NLE ST0PMN
Ratatoskr
13
3 / 4 / 3
7,173
512
6,657
9,349
3,023
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 1 / 3
7,951
568
3,429
11,737
9,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
1
0 / 0 / 0
2,834
202
0
0
0
Baron Samedi
Arbolzd
Baron Samedi
14
8 / 2 / 1
8,302
593
10,956
8,499
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Danhasoro
Cerberus
9
0 / 7 / 3
6,130
438
3,747
17,090
11,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
akiraing
Apollo
13
1 / 2 / 3
6,965
498
4,910
10,379
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 1
6,266
448
4,065
7,775
1,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
9
10
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
L
Baron Samedi
Arbolzd
Baron Samedi
8
2
1
4.25
L
Cerberus
Danhasoro
Cerberus
0
7
3
0.21
W
3
0
2
4
W
Baron Samedi
GentlestEnd469
Baron Samedi
0
4
5
0.63
W
7
1
2
8
W
Ratatoskr
NLE ST0PMN
Ratatoskr
3
4
3
1.13
L
Apollo
akiraing
Apollo
1
2
3
1.25
L
0
4
1
0.13
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
23,678
46,894
Taken
43,743
24,768
Mitigated
20,339
11,641
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Arbolzd
Baron Samedi
10,956
766
571
3,605
8,499
3,439
350
1,595
6,704
47,808
1,158
L
Cerberus
Danhasoro
Cerberus
3,747
449
0
4,842
17,090
11,209
0
3,266
13,772
26,058
297
W
4,415
733
0
1,974
8,371
6,356
292
2,195
6,176
0
57,983
W
Baron Samedi
GentlestEnd469
Baron Samedi
3,205
318
129
188
7,326
2,947
304
4,544
2,782
31,954
0
W
11,297
4,561
1,258
3,856
10,111
3,045
1,085
4,859
5,252
0
49,142
W
Ratatoskr
NLE ST0PMN
Ratatoskr
6,657
1,653
0
1,293
9,349
3,023
1,433
2,993
6,356
0
46,334
L
Apollo
akiraing
Apollo
4,910
1,264
0
1,421
10,379
4,041
499
919
9,320
0
50,400
L
4,065
801
0
1,452
7,775
1,650
307
234
7,170
30,108
3,857
W
3,429
1,473
1,620
1,323
11,737
9,397
638
3,842
7,895
28,375
1,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
30,497
358
Minions Killed
300
0
Camps Cleared
0
1,350,339
Distance Traveled
1,048,825
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
2,834
202
0
0
0
0
0
L
Baron Samedi
8,302
593
80
6
0
262,070
0
L
Cerberus
6,130
438
66
5
0
214,498
0
W
Shiva
8,632
617
88
6
0
264,005
0
W
Baron Samedi
6,897
493
62
4
0
240,649
2
W
Cupid
8,328
595
70
5
0
270,101
0
W
Ratatoskr
7,173
512
81
6
0
304,832
0
L
Apollo
6,965
498
103
7
0
320,992
0
L
Sol
6,266
448
51
4
0
251,265
0
W
Ymir
7,951
568
57
4
0
270,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role