Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CasualBlink
Rama
Level 98
God Stats
4W - 7L
1,465 SR
Queue Stats
365W - 319L
1,540 Elo+
Solo
Cerberus
Cerberus
Improbable97
Cerberus
Level 149
God Stats
17W - 12L
1,673 SR
Queue Stats
558W - 538L
1,541 Elo+
Solo
Poseidon
Poseidon
Legaby7388
Poseidon
Level 65
God Stats
2W - 2L
1,495 SR
Queue Stats
162W - 190L
1,465 Elo+
Solo
Loki
Loki
xXKIRANCIAXx
Loki
Level 86
God Stats
14W - 16L
1,507 SR
Queue Stats
365W - 333L
1,501 Elo+
Solo
Team Averages
Level 93
1,528 SR
1,509 Elo+

VS

Team Averages
Level 125
1,462 SR
1,491 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
CH30x12
Camazotz
Level 147
God Stats
3W - 5L
1,095 SR
Queue Stats
204W - 196L
1,506 Elo+
Solo
Fenrir
Fenrir
KatzeMaster
Fenrir
Level 88
God Stats
11W - 6L
1,573 SR
Queue Stats
84W - 72L
1,510 Elo+
Solo
Aphrodite
Aphrodite
SavieeeGee
Aphrodite
Level 105
God Stats
43W - 37L
1,555 SR
Queue Stats
259W - 245L
1,471 Elo+
Solo
Danzaburou
Danzaburou
sincer789
Danzaburou
Level 126
God Stats
169W - 135L
1,589 SR
Queue Stats
307W - 296L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 4 / 1
7,963
498
11,432
15,519
13,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 2
7,898
494
4,513
9,831
3,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Improbable97
Cerberus
12
2 / 4 / 7
7,660
479
9,180
21,688
16,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Legaby7388
Poseidon
11
1 / 4 / 1
6,388
399
3,689
7,034
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 2
8,653
541
7,067
12,760
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 6 / 5
7,986
499
14,591
12,170
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
CH30x12
Camazotz
16
1 / 0 / 4
9,967
623
8,932
17,694
13,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
15
5 / 4 / 6
8,841
553
7,008
10,549
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
SavieeeGee
Aphrodite
14
6 / 0 / 1
8,939
559
5,807
6,013
2,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
sincer789
Danzaburou
16
4 / 2 / 1
10,251
641
7,712
10,316
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
17
17
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
1
0.13
W
Nu Wa
 
Nu Wa
1
6
5
0.58
W
Camazotz
CH30x12
Camazotz
1
0
4
3
L
3
3
2
1.33
L
Cerberus
Improbable97
Cerberus
2
4
7
1.38
W
Fenrir
5
4
6
2
L
Poseidon
Legaby7388
Poseidon
1
4
1
0.38
W
Aphrodite
SavieeeGee
Aphrodite
6
0
1
6.5
W
Danzaburou
sincer789
Danzaburou
4
2
1
2.25
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,881
Damage
44,050
66,832
Taken
56,742
38,965
Mitigated
27,353
22,935
Healing
22,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,432
1,958
0
3,657
15,519
13,082
0
915
14,604
14,490
54,067
W
Nu Wa
 
Nu Wa
14,591
6,658
0
2,963
12,170
2,939
1,468
6,616
5,554
56,516
1,657
W
Camazotz
CH30x12
Camazotz
8,932
3,862
0
7,562
17,694
13,969
0
2,528
15,166
0
80,754
L
4,513
3,438
0
3,861
9,831
3,324
0
2,007
7,824
0
62,753
L
Cerberus
Improbable97
Cerberus
9,180
909
0
8,516
21,688
16,285
0
10,173
11,515
38,303
1,535
W
Fenrir
7,008
1,703
0
1,529
10,549
4,675
0
1,993
8,556
0
58,460
L
Poseidon
Legaby7388
Poseidon
3,689
563
0
840
7,034
1,819
0
4,484
2,550
37,543
0
W
Aphrodite
SavieeeGee
Aphrodite
5,807
550
1,981
5,106
6,013
2,004
895
2,939
3,074
40,537
0
W
Danzaburou
sincer789
Danzaburou
7,712
1,094
0
3,490
10,316
3,766
5
1,389
8,927
0
70,279
L
7,067
1,079
0
6,061
12,760
4,455
0
2,753
10,007
0
73,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
45,984
499
Minions Killed
504
0
Camps Cleared
0
1,420,575
Distance Traveled
1,520,311
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,963
498
125
8
0
270,813
0
W
Nu Wa
7,986
499
73
5
0
279,621
0
W
Camazotz
9,967
623
147
9
0
303,920
5
L
Rama
7,898
494
127
8
0
274,208
1
L
Cerberus
7,660
479
58
4
0
300,525
8
W
Fenrir
8,841
553
87
5
0
334,109
0
L
Poseidon
6,388
399
66
4
0
221,480
0
W
Aphrodite
8,939
559
72
5
0
285,118
4
W
Danzaburou
10,251
641
125
8
0
317,543
6
L
Loki
8,653
541
123
8
0
353,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role