Player Matchup

Achilles
Achilles
K3NKAN3K1
Achilles
Level 139
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo
Kukulkan
Kukulkan
ThisMyGame_MF
Kukulkan
Level 213
God Stats
2W - 3L
1,654 SR
Queue Stats
394W - 388L
1,635 Elo+
Solo
Neith
Neith
Toof48
Neith
Level 57
God Stats
5W - 1L
1,609 SR
Queue Stats
15W - 4L
1,783 Elo+
Solo
Team Averages
Level 136
1,654 SR
1,559 Elo+

VS

Team Averages
Level 78
1,558 SR
1,593 Elo+
Aphrodite
Aphrodite
ASKDONTTELL
Aphrodite
Level 87
God Stats
461W - 361L
1,587 SR
Queue Stats
765W - 724L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
MAMAJOUNS
Guan Yu
Level 127
God Stats
4W - 4L
1,456 SR
Queue Stats
200W - 120L
1,640 Elo+
Solo
Bastet
Bastet
omgthisgamesucks
Bastet
Level 21
God Stats
15W - 11L
1,630 SR
Queue Stats
68W - 60L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
K3NKAN3K1
Achilles
15
1 / 4 / 1
9,131
702
8,824
15,643
19,799
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
ThisMyGame_MF
Kukulkan
16
1 / 3 / 0
9,995
769
8,827
8,897
4,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Toof48
Neith
14
1 / 7 / 1
9,087
699
7,412
11,814
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ASKDONTTELL
Aphrodite
17
4 / 1 / 10
11,096
854
9,887
11,326
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
MAMAJOUNS
Guan Yu
18
5 / 0 / 8
11,266
867
9,188
19,610
19,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
5 / 2 / 8
11,433
879
13,871
15,150
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
14
14
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ASKDONTTELL
Aphrodite
4
1
10
9
L
Achilles
K3NKAN3K1
Achilles
1
4
1
0.38
W
Guan Yu
MAMAJOUNS
Guan Yu
5
0
8
9
L
Kukulkan
ThisMyGame_MF
Kukulkan
1
3
0
0.33
L
Neith
Toof48
Neith
1
7
1
0.21
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
32,946
36,354
Taken
46,086
27,605
Mitigated
30,512
7,860
Healing
32,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ASKDONTTELL
Aphrodite
9,887
887
9,210
7,730
11,326
4,833
1,196
3,223
8,092
30,110
0
L
Achilles
K3NKAN3K1
Achilles
8,824
733
171
3,533
15,643
19,799
0
6,068
9,160
378
21,030
W
Guan Yu
MAMAJOUNS
Guan Yu
9,188
1,280
3,086
8,328
19,610
19,890
821
2,900
16,706
0
41,759
L
Kukulkan
ThisMyGame_MF
Kukulkan
8,827
549
0
1,745
8,897
4,790
0
1,753
6,808
45,987
1,264
L
Neith
Toof48
Neith
7,412
1,138
0
2,411
11,814
3,016
132
2,077
9,402
0
32,862
W
13,871
3,078
0
4,425
15,150
5,789
2,229
3,167
11,928
0
55,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,213
Gold Earned
33,795
168
Minions Killed
176
0
Camps Cleared
0
670,632
Distance Traveled
833,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,096
854
57
4
0
246,817
0
L
Achilles
9,131
702
32
2
0
239,530
0
W
Guan Yu
11,266
867
57
4
0
303,748
0
L
Kukulkan
9,995
769
89
7
0
218,840
2
L
Neith
9,087
699
47
4
0
212,262
0
W
Bastet
11,433
879
62
5
0
283,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role