Player Matchup

Cabrakan
Cabrakan
Silver IV
Caphalor_321
Cabrakan
Silver IV
Level 124
God Stats
12W - 25L
1,505 SR
Queue Stats
36W - 103L
1,217 MMR
Party 2
Surtr
Surtr
Silver V
SpiritVisage
Surtr
Silver V
Level 58
God Stats
1W - 1L
1,761 SR
Queue Stats
26W - 44L
1,237 MMR
Solo
Nu Wa
Nu Wa
Silver III
elementari7
Nu Wa
Silver III
Level 177
God Stats
13W - 40L
1,584 SR
Queue Stats
101W - 193L
1,277 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,617 SR
1,244 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,483 SR
1,215 MMR
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Arykushin
Baron Samedi
Silver V
Level 88
God Stats
6W - 12L
1,449 SR
Queue Stats
115W - 242L
1,184 MMR
Party 1
Cthulhu
Cthulhu
Bronze II
Big__Panda_
Cthulhu
Bronze II
Level 93
God Stats
21W - 34L
1,499 SR
Queue Stats
100W - 244L
962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Caphalor_321
Cabrakan
13
0 / 1 / 0
7,733
644
1,846
5,579
5,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 4 / 0
9,089
757
6,154
16,388
11,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
0 / 3 / 1
9,160
763
11,611
6,366
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ZeusPersephoneKuzenboAchillesSerqet

VS

Bans
MauiChaacHou YiKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 0 / 3
10,535
878
9,785
8,522
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Arykushin
Baron Samedi
16
1 / 1 / 6
9,677
806
6,252
6,049
3,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Big__Panda_
Cthulhu
17
2 / 0 / 4
9,889
824
9,021
12,049
6,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
3
6.5
W
Baron Samedi
Arykushin
Baron Samedi
1
1
6
4
W
Cthulhu
Big__Panda_
Cthulhu
2
0
4
4
L
Cabrakan
Caphalor_321
Cabrakan
0
1
0
0
L
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
25,058
28,333
Taken
26,620
19,039
Mitigated
14,154
1,957
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,785
1,113
0
2,098
8,522
3,618
559
4,844
3,670
0
54,433
W
Baron Samedi
Arykushin
Baron Samedi
6,252
275
518
1,342
6,049
3,970
322
1,766
4,263
38,739
0
W
Cthulhu
Big__Panda_
Cthulhu
9,021
758
0
2,926
12,049
6,566
148
6,952
5,078
35,594
6,299
L
Cabrakan
Caphalor_321
Cabrakan
1,846
396
0
760
5,579
5,963
0
1,688
3,601
8,061
0
L
6,154
1,309
0
1,197
16,388
11,250
0
9,610
6,055
504
24,079
L
11,611
5,155
0
0
6,366
1,826
0
2,073
4,106
47,755
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
30,101
124
Minions Killed
238
0
Camps Cleared
0
621,051
Distance Traveled
762,613
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,535
878
89
7
0
282,864
0
W
Baron Samedi
9,677
806
60
5
0
221,590
0
W
Cthulhu
9,889
824
89
7
0
258,159
6
L
Cabrakan
7,733
644
11
1
0
186,074
1
L
Surtr
9,089
757
44
4
0
211,265
1
L
Nu Wa
9,160
763
69
6
0
223,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role