Player Matchup

Chaac
Chaac
 
Chaac
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Knoedelkopf
Rama
Level 159
God Stats
0W - 1L
1,431 SR
Queue Stats
33W - 32L
1,524 Elo+
Solo
Janus
Janus
Matt_2_Ser
Janus
Level 85
God Stats
0W - 1L
1,437 SR
Queue Stats
9W - 10L
1,517 Elo+
Party 1
Nox
Nox
Tuudor_05
Nox
Level 23
God Stats
0W - 2L
1,456 SR
Queue Stats
2W - 5L
1,452 Elo+
Party 1
Sol
Sol
lexe_2000
Sol
Level 17
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 58
1,419 SR
1,499 Elo+

VS

Team Averages
Level 90
1,545 SR
1,506 Elo+
Xbalanque
Xbalanque
Jrrr4Ever
Xbalanque
Level 4
God Stats
11W - 9L
1,500 SR
Queue Stats
38W - 35L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Promo30
Nu Wa
Level 79
God Stats
1W - 0L
1,608 SR
Queue Stats
17W - 12L
1,516 Elo+
Solo
Ra
Ra
TanksAreFun
Ra
Level 125
God Stats
4W - 3L
1,410 SR
Queue Stats
101W - 88L
1,544 Elo+
Solo
Surtr
Surtr
davidoff07
Surtr
Level 107
God Stats
4W - 4L
1,569 SR
Queue Stats
41W - 43L
1,551 Elo+
Party 2
Odin
Odin
kankergeert
Odin
Level 134
God Stats
9W - 13L
1,635 SR
Queue Stats
19W - 27L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 0
4,375
875
263
464
251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
5,811
1,162
1,538
3,680
1,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
8
0 / 8 / 1
4,654
931
1,941
6,544
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,100
1,020
1,627
3,577
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 0
4,714
943
1,240
6,770
1,578
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jrrr4Ever
Xbalanque
12
12 / 1 / 3
6,902
1,380
8,803
3,814
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Promo30
Nu Wa
11
2 / 0 / 11
5,788
1,158
3,653
1,104
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 5
5,855
1,171
1,909
1,627
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
10
3 / 1 / 4
5,840
1,168
2,440
4,282
3,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 0 / 7
5,030
1,006
1,519
3,174
1,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
20
20
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Xbalanque
Jrrr4Ever
Xbalanque
12
1
3
13.5
L
1
2
0
0.5
L
Janus
0
8
1
0.06
W
Nu Wa
Promo30
Nu Wa
2
0
11
7.5
W
3
0
5
5.5
L
1
3
1
0.5
W
Surtr
3
1
4
5
W
0
0
7
3.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,609
Damage
18,324
21,035
Taken
14,001
5,551
Mitigated
6,838
1,888
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
263
23
0
120
464
251
0
153
311
0
263
W
Xbalanque
Jrrr4Ever
Xbalanque
8,803
1,428
0
309
3,814
1,241
484
1,780
1,862
0
16,033
L
1,538
879
0
477
3,680
1,074
0
1,046
2,548
0
15,238
L
Janus
1,941
138
0
212
6,544
1,610
0
1,412
5,054
3,913
54
W
Nu Wa
Promo30
Nu Wa
3,653
1,385
0
0
1,104
283
510
732
288
9,644
0
W
1,909
149
456
601
1,627
474
360
705
786
17,395
0
L
1,627
38
0
532
3,577
1,038
0
942
2,629
8,087
301
W
Surtr
2,440
1,126
0
566
4,282
3,187
239
360
3,826
294
12,742
W
1,519
115
0
87
3,174
1,653
23
587
2,519
0
3,172
L
1,240
485
0
547
6,770
1,578
0
1,847
4,833
8,382
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
29,415
71
Minions Killed
104
0
Camps Cleared
0
366,044
Distance Traveled
549,811
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,375
875
0
0
0
9,402
0
W
Xbalanque
6,902
1,380
22
4
0
117,887
0
L
Rama
5,811
1,162
36
7
0
82,615
0
L
Janus
4,654
931
3
1
0
91,182
0
W
Nu Wa
5,788
1,158
20
4
0
99,214
0
W
Ra
5,855
1,171
40
8
0
112,666
3
L
Nox
5,100
1,020
18
4
0
94,194
0
W
Surtr
5,840
1,168
17
3
0
99,047
0
W
Odin
5,030
1,006
5
1
0
120,997
0
L
Sol
4,714
943
14
3
0
88,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role