Player Matchup

Aphrodite
Aphrodite
Acetomorphine
Aphrodite
Level 48
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 6L
1,294 Elo+
Solo
Mulan
Mulan
Lethal Advent
Mulan
Level 142
God Stats
9W - 12L
1,548 SR
Queue Stats
372W - 397L
1,470 Elo+
Solo
Hel
Hel
StormedTrooper
Hel
Level 111
God Stats
71W - 58L
1,544 SR
Queue Stats
888W - 985L
1,445 Elo+
Solo
Mercury
Mercury
crackraider420
Mercury
Level 119
God Stats
17W - 11L
1,635 SR
Queue Stats
75W - 70L
1,522 Elo+
Solo
Izanami
Izanami
jbeaver2014
Izanami
Level 114
God Stats
3W - 8L
1,433 SR
Queue Stats
323W - 331L
1,553 Elo+
Solo
Team Averages
Level 107
1,528 SR
1,457 Elo+

VS

Team Averages
Level 117
1,630 SR
1,498 Elo+
Charybdis
Charybdis
GAM3NRAY512
Charybdis
Level 185
God Stats
8W - 4L
1,507 SR
Queue Stats
343W - 399L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Suhk Suhm
Sylvanus
Level 88
God Stats
7W - 2L
1,876 SR
Queue Stats
156W - 156L
1,488 Elo+
Party 1
Chaac
Chaac
ThePhantomFlash
Chaac
Level 87
God Stats
14W - 6L
1,619 SR
Queue Stats
380W - 381L
1,489 Elo+
Solo
Serqet
Serqet
TwilightSpunkle
Serqet
Level 158
God Stats
55W - 38L
1,640 SR
Queue Stats
609W - 571L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
skumguzzler
Nu Wa
Level 67
God Stats
40W - 39L
1,509 SR
Queue Stats
68W - 77L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acetomorphine
Aphrodite
13
0 / 4 / 2
7,529
1,076
2,444
8,878
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 0
6,970
996
1,322
4,097
2,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 6 / 1
7,704
1,101
6,260
9,645
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 2
7,493
1,070
4,571
12,226
3,110
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
jbeaver2014
Izanami
13
2 / 1 / 0
8,753
1,250
7,240
8,768
2,404
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

225

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GAM3NRAY512
Charybdis
14
3 / 0 / 15
8,979
1,283
8,677
3,511
1,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Suhk Suhm
Sylvanus
14
4 / 1 / 13
9,218
1,317
5,381
9,545
11,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 7
8,227
1,175
2,607
2,868
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 1 / 9
10,169
1,453
10,220
7,188
4,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 16
8,667
1,238
12,572
3,149
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
80
2
Kills
20
20
Deaths
2
5
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Acetomorphine
Aphrodite
0
4
2
0.25
W
Charybdis
GAM3NRAY512
Charybdis
3
0
15
10.5
L
0
2
0
0
L
0
6
1
0.08
W
Sylvanus
Suhk Suhm
Sylvanus
4
1
13
10.5
W
3
0
7
6.5
W
9
1
9
13.5
L
0
7
2
0.14
L
Izanami
jbeaver2014
Izanami
2
1
0
2
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,837
Damage
39,457
43,614
Taken
26,261
13,914
Mitigated
20,340
13,010
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Acetomorphine
Aphrodite
2,444
526
3,714
2,850
8,878
3,114
0
5,232
3,612
12,489
0
W
Charybdis
GAM3NRAY512
Charybdis
8,677
2,652
0
958
3,511
1,431
0
508
3,003
0
32,871
L
1,322
74
0
597
4,097
2,543
0
1,325
2,641
0
5,627
L
6,260
654
2,823
2,368
9,645
2,743
0
3,298
6,160
29,048
0
W
Sylvanus
Suhk Suhm
Sylvanus
5,381
30
4,212
3,754
9,545
11,192
0
3,575
5,970
11,606
0
W
2,607
59
0
863
2,868
2,367
0
555
2,313
0
7,158
W
10,220
1,718
0
830
7,188
4,345
0
3,562
3,626
0
13,930
L
4,571
438
0
142
12,226
3,110
0
4,634
7,181
0
13,371
L
Izanami
jbeaver2014
Izanami
7,240
4,844
0
516
8,768
2,404
0
3,005
5,439
0
47,451
W
12,572
4,168
0
0
3,149
1,005
0
504
2,645
32,776
1,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,449
Gold Earned
45,260
190
Minions Killed
151
7
Camps Cleared
5
618,361
Distance Traveled
767,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,529
1,076
28
4
0
137,507
0
W
Charybdis
8,979
1,283
58
8
1
131,821
0
L
Mulan
6,970
996
6
1
1
59,746
0
L
Hel
7,704
1,101
65
9
1
131,588
0
W
Sylvanus
9,218
1,317
12
2
1
156,372
0
W
Chaac
8,227
1,175
13
2
1
140,011
0
W
Serqet
10,169
1,453
20
3
2
176,169
0
L
Mercury
7,493
1,070
13
2
5
159,278
0
L
Izanami
8,753
1,250
78
11
0
130,242
0
W
Nu Wa
8,667
1,238
48
7
0
163,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role