Player Matchup

Surtr
Surtr
Avoten
Surtr
Level 145
God Stats
28W - 29L
1,631 SR
Queue Stats
151W - 154L
1,532 Elo+
Party 1
Thanatos
Thanatos
MostVedic
Thanatos
Level 175
God Stats
1W - 1L
1,137 SR
Queue Stats
200W - 232L
1,548 Elo+
Party 1
Chiron
Chiron
Nordapokalypse
Chiron
Level 142
God Stats
26W - 27L
1,556 SR
Queue Stats
97W - 90L
1,566 Elo+
Party 1
Scylla
Scylla
anánas
Scylla
Level 155
God Stats
37W - 12L
1,831 SR
Queue Stats
155W - 135L
1,597 Elo+
Party 1
Geb
Geb
dechovkar
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 149
1,531 SR
1,549 Elo+

VS

Team Averages
Level 135
1,613 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EvanSmite22
Loki
Level 104
God Stats
11W - 3L
1,766 SR
Queue Stats
161W - 143L
1,496 Elo+
Solo
King Arthur
King Arthur
HomeReKter
King Arthur
Level 162
God Stats
19W - 20L
1,531 SR
Queue Stats
976W - 938L
1,584 Elo+
Solo
Nut
Nut
IcedLapis
Nut
Level 173
God Stats
2W - 1L
1,605 SR
Queue Stats
110W - 64L
1,593 Elo+
Solo
Sobek
Sobek
ImperatorWaffle
Sobek
Level 155
God Stats
15W - 9L
1,662 SR
Queue Stats
668W - 621L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Avoten
Surtr
8
3 / 0 / 1
4,843
807
2,582
3,209
1,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
MostVedic
Thanatos
7
1 / 0 / 1
3,684
614
1,886
4,320
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
2 / 3 / 1
3,828
638
4,434
5,315
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
anánas
Scylla
8
4 / 0 / 2
4,617
770
3,632
1,568
394
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 1 / 3
3,903
651
1,866
5,461
1,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 0
3,736
623
721
4,024
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 4 / 0
3,311
552
1,915
5,146
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
HomeReKter
King Arthur
3
0 / 2 / 0
2,999
500
925
2,821
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
3 / 1 / 1
4,081
680
4,721
4,781
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 3
4,290
715
2,983
5,574
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Surtr
Avoten
Surtr
3
0
1
3.5
L
0
4
0
0
L
King Arthur
HomeReKter
King Arthur
0
2
0
0
L
3
1
1
3.5
L
1
0
3
2.5
W
Thanatos
MostVedic
Thanatos
1
0
1
1.5
W
2
3
1
0.83
W
Scylla
anánas
Scylla
4
0
2
5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,400
Damage
11,265
19,873
Taken
22,346
6,198
Mitigated
7,915
8,515
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
721
144
123
1,237
4,024
1,128
0
2,584
1,166
18,606
0
W
Surtr
Avoten
Surtr
2,582
938
0
1,816
3,209
1,440
0
0
3,209
728
24,987
L
1,915
405
0
1,156
5,146
1,248
0
571
4,458
0
15,125
L
King Arthur
HomeReKter
King Arthur
925
96
0
710
2,821
1,020
0
223
2,418
0
7,146
L
4,721
2,969
0
2,465
4,781
1,568
0
833
3,948
0
23,795
L
2,983
415
0
2,928
5,574
2,951
0
569
5,005
11,652
0
W
Thanatos
MostVedic
Thanatos
1,886
379
0
2,735
4,320
1,405
0
1,080
3,240
0
17,206
W
4,434
1,913
286
1,416
5,315
1,230
0
1,172
4,143
0
21,227
W
Scylla
anánas
Scylla
3,632
501
0
370
1,568
394
0
313
1,255
22,224
0
W
1,866
149
794
1,098
5,461
1,729
0
1,139
4,322
5,803
2,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,875
Gold Earned
18,417
173
Minions Killed
155
0
Camps Cleared
0
645,324
Distance Traveled
516,513
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,736
623
47
8
0
112,207
0
W
Surtr
4,843
807
49
8
0
133,414
0
L
Loki
3,311
552
28
5
0
134,093
0
L
King Arthur
2,999
500
13
2
0
36,993
0
L
Nut
4,081
680
48
8
0
102,730
0
L
Sobek
4,290
715
19
3
0
130,490
0
W
Thanatos
3,684
614
27
5
0
150,973
0
W
Chiron
3,828
638
31
5
0
109,926
0
W
Scylla
4,617
770
47
8
0
127,416
1
W
Geb
3,903
651
19
3
0
123,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role