Player Matchup

Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Godless Sun
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,701 Elo+
Solo
Izanami
Izanami
HairLineBender
Izanami
Level 42
God Stats
8W - 7L
1,567 SR
Queue Stats
78W - 93L
1,402 Elo+
Solo
Discordia
Discordia
M3li Time
Discordia
Level 156
God Stats
4W - 3L
1,565 SR
Queue Stats
274W - 259L
1,467 Elo+
Solo
Hun Batz
Hun Batz
seejoshrun
Hun Batz
Level 143
God Stats
0W - 1L
1,602 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,514 Elo+

VS

Team Averages
Level 137
1,423 SR
1,497 Elo+
Janus
Janus
ANASUXKS
Janus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,452 Elo+
Solo
Medusa
Medusa
AlleyGator10
Medusa
Level 148
God Stats
15W - 7L
1,635 SR
Queue Stats
591W - 576L
1,500 Elo+
Solo
Fenrir
Fenrir
EMRAN_N_70
Fenrir
Level 107
God Stats
2W - 1L
1,184 SR
Queue Stats
155W - 134L
1,473 Elo+
Solo
Guan Yu
Guan Yu
MAMAJOUNS
Guan Yu
Level 127
God Stats
3W - 3L
1,413 SR
Queue Stats
174W - 152L
1,575 Elo+
Solo
King Arthur
King Arthur
pinqs peon
King Arthur
Level 147
God Stats
2W - 2L
1,383 SR
Queue Stats
48W - 42L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 3 / 0
6,288
524
10,097
12,460
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Godless Sun
Cthulhu
10
0 / 2 / 0
5,273
439
3,859
7,370
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,094
425
2,462
6,785
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
M3li Time
Discordia
11
0 / 2 / 1
5,846
487
5,484
3,529
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
seejoshrun
Hun Batz
10
1 / 1 / 0
5,688
474
3,745
8,232
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ANASUXKS
Janus
11
2 / 1 / 1
6,183
515
2,009
5,257
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
2 / 0 / 4
6,406
534
7,594
6,256
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
EMRAN_N_70
Fenrir
11
1 / 0 / 3
5,744
479
2,299
8,764
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Guan Yu
MAMAJOUNS
Guan Yu
11
4 / 0 / 0
7,077
590
3,491
9,580
7,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
pinqs peon
King Arthur
11
3 / 1 / 2
6,374
531
8,865
11,402
9,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
W
Janus
ANASUXKS
Janus
2
1
1
2.5
W
Medusa
2
0
4
4
W
Fenrir
EMRAN_N_70
Fenrir
1
0
3
2.5
L
Cthulhu
Godless Sun
Cthulhu
0
2
0
0
L
0
4
0
0
L
Discordia
M3li Time
Discordia
0
2
1
0.25
W
Guan Yu
MAMAJOUNS
Guan Yu
4
0
0
4
W
King Arthur
pinqs peon
King Arthur
3
1
2
4
L
Hun Batz
seejoshrun
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
24,258
38,376
Taken
41,259
20,459
Mitigated
23,082
13,828
Healing
19,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,097
4,188
0
5,009
12,460
11,407
0
0
12,460
1,780
38,875
W
Janus
ANASUXKS
Janus
2,009
93
0
2,291
5,257
1,825
102
2,403
2,820
34,461
115
W
Medusa
7,594
3,283
0
1,881
6,256
1,903
244
1,918
4,099
0
46,405
W
Fenrir
EMRAN_N_70
Fenrir
2,299
200
0
6,488
8,764
2,859
0
1,816
6,841
0
38,717
L
Cthulhu
Godless Sun
Cthulhu
3,859
369
0
2,100
7,370
3,813
0
0
7,370
27,720
827
L
2,462
1,248
0
1,255
6,785
1,975
0
0
6,785
0
32,523
L
Discordia
M3li Time
Discordia
5,484
126
0
725
3,529
904
0
909
2,524
42,957
1,174
W
Guan Yu
MAMAJOUNS
Guan Yu
3,491
641
1,229
5,139
9,580
7,216
0
1,758
7,567
0
35,268
W
King Arthur
pinqs peon
King Arthur
8,865
995
0
2,801
11,402
9,279
0
1,354
9,286
0
46,437
L
Hun Batz
seejoshrun
Hun Batz
3,745
1,304
0
4,739
8,232
2,360
0
852
7,228
0
40,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
31,784
313
Minions Killed
362
0
Camps Cleared
0
1,155,251
Distance Traveled
1,279,265
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,288
524
68
6
0
218,132
1
W
Janus
6,183
515
74
6
0
273,227
0
W
Medusa
6,406
534
64
5
0
230,856
0
W
Fenrir
5,744
479
73
6
0
289,965
0
L
Cthulhu
5,273
439
41
3
0
232,538
0
L
Izanami
5,094
425
63
5
0
200,524
3
L
Discordia
5,846
487
69
6
0
245,743
1
W
Guan Yu
7,077
590
62
5
0
236,936
1
W
King Arthur
6,374
531
89
7
0
248,281
0
L
Hun Batz
5,688
474
72
6
0
258,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role