Player Matchup

Cerberus
Cerberus
Platinum V
FelsSplitter773
Cerberus
Platinum V
Level 153
God Stats
3W - 3L
1,516 SR
Queue Stats
77W - 68L
1,657 MMR
Party 1
Ne Zha
Ne Zha
Gold II
MISSJOB
Ne Zha
Gold II
Level 128
God Stats
7W - 11L
1,402 SR
Queue Stats
156W - 150L
1,565 MMR
Solo
Ymir
Ymir
Gold III
NextCape6246946
Ymir
Gold III
Level 155
God Stats
5W - 5L
1,510 SR
Queue Stats
130W - 145L
1,630 MMR
Solo
Neith
Neith
Gold II
RexDemon
Neith
Gold II
Level 121
God Stats
38W - 37L
1,616 SR
Queue Stats
94W - 105L
1,715 MMR
Solo
Rama
Rama
Gold I
VIooi
Rama
Gold I
Level 154
God Stats
7W - 7L
1,575 SR
Queue Stats
166W - 161L
1,545 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,524 SR
1,622 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,537 SR
1,599 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum II
Okoko7309
Awilix
Platinum II
Level 155
God Stats
7W - 6L
1,503 SR
Queue Stats
320W - 300L
1,935 MMR
Party 2
Izanami
Izanami
Gold IV
WAFFLE DUDE8123
Izanami
Gold IV
Level 122
God Stats
3W - 0L
1,795 SR
Queue Stats
205W - 198L
1,462 MMR
Party 2
Ares
Ares
Gold III
Wautaiger
Ares
Gold III
Level 105
God Stats
1W - 3L
1,388 SR
Queue Stats
29W - 28L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 5 / 1
4,863
486
1,640
8,291
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
MISSJOB
Ne Zha
9
0 / 5 / 2
4,904
490
838
8,347
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 2
5,157
516
2,275
7,973
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
RexDemon
Neith
10
0 / 3 / 0
4,870
487
2,435
4,373
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
VIooi
Rama
10
4 / 3 / 0
6,128
613
6,255
8,401
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MedusaAgniFenrirMaman Brigitte

VS

Bans
BakasuraThanatosAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
6 / 1 / 2
7,431
743
6,216
6,730
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
 
Chang'e
12
1 / 2 / 5
6,340
634
3,995
5,403
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Okoko7309
Awilix
10
4 / 2 / 4
6,148
615
5,670
7,778
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 2
6,897
690
4,030
3,510
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
3 / 0 / 5
6,985
699
5,616
8,172
6,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
18
18
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
1
2
7
W
Chang'e
 
Chang'e
1
2
5
1.75
L
Cerberus
0
5
1
0.1
L
Ne Zha
MISSJOB
Ne Zha
0
5
2
0.2
L
1
2
2
1
W
Awilix
Okoko7309
Awilix
4
2
4
3
L
Neith
RexDemon
Neith
0
3
0
0
L
Rama
VIooi
Rama
4
3
0
1.33
W
4
0
2
5
W
Ares
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,443
Damage
25,527
37,385
Taken
31,593
14,041
Mitigated
15,092
7,930
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,216
871
0
1,703
6,730
3,165
0
1,368
5,061
2,087
47,245
W
Chang'e
 
Chang'e
3,995
382
200
2,140
5,403
1,549
0
257
5,146
38,961
0
L
Cerberus
1,640
33
0
1,689
8,291
2,867
0
188
8,103
24,877
0
L
Ne Zha
MISSJOB
Ne Zha
838
301
0
1,244
8,347
2,904
0
1,143
7,204
0
31,537
L
2,275
722
0
1,277
7,973
4,759
0
3,484
4,489
16,300
0
W
Awilix
Okoko7309
Awilix
5,670
2,026
0
520
7,778
2,750
0
894
6,884
0
39,533
L
Neith
RexDemon
Neith
2,435
873
0
577
4,373
1,124
0
1,257
3,116
0
28,049
L
Rama
VIooi
Rama
6,255
4,535
0
3,143
8,401
2,387
0
4,080
4,321
0
36,636
W
4,030
2,862
0
1,731
3,510
1,202
1,125
998
2,512
0
55,362
W
Ares
5,616
219
0
2,549
8,172
6,426
0
921
7,251
15,858
1,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
33,801
264
Minions Killed
337
0
Camps Cleared
0
1,029,968
Distance Traveled
1,076,634
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,431
743
81
8
0
218,343
2
W
Chang'e
6,340
634
62
6
0
210,061
0
L
Cerberus
4,863
486
57
6
0
197,821
1
L
Ne Zha
4,904
490
60
6
0
256,508
0
L
Ymir
5,157
516
19
2
0
185,049
0
W
Awilix
6,148
615
60
6
0
241,654
0
L
Neith
4,870
487
56
6
0
204,026
0
L
Rama
6,128
613
72
7
0
186,564
3
W
Izanami
6,897
690
105
11
0
191,641
2
W
Ares
6,985
699
29
3
0
214,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role