Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Alucardis12
Freya
Level 129
God Stats
1W - 2L
1,194 SR
Queue Stats
356W - 366L
1,503 Elo+
Solo
Achilles
Achilles
ZVDDY
Achilles
Level 109
God Stats
7W - 6L
1,473 SR
Queue Stats
264W - 265L
1,576 Elo+
Solo
Khepri
Khepri
urinationstation
Khepri
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 242L
1,507 Elo+
Solo
Team Averages
Level 133
1,433 SR
1,517 Elo+

VS

Team Averages
Level 101
1,546 SR
1,526 Elo+
Izanami
Izanami
JORGEGB0023
Izanami
Level 154
God Stats
3W - 4L
1,358 SR
Queue Stats
297W - 289L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Pleghot
Sun Wukong
Level 56
God Stats
3W - 1L
1,727 SR
Queue Stats
90W - 90L
1,533 Elo+
Solo
Hun Batz
Hun Batz
SHADOWCOMMANDER
Hun Batz
Level 155
God Stats
1W - 2L
1,646 SR
Queue Stats
94W - 97L
1,521 Elo+
Solo
Agni
Agni
SilvuhChariot
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,481 Elo+
Solo
Ishtar
Ishtar
kratos_21_08
Ishtar
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 0 / 10
8,678
964
3,881
10,732
14,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
 
Artemis
13
2 / 1 / 7
7,497
833
8,491
7,275
4,348
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
3 / 2 / 6
7,807
867
7,211
6,147
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
ZVDDY
Achilles
15
6 / 1 / 7
8,568
952
9,494
11,759
16,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 10
8,666
963
5,509
8,080
9,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JORGEGB0023
Izanami
6
0 / 0 / 0
5,415
602
897
670
186
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Pleghot
Sun Wukong
15
0 / 2 / 1
6,961
773
6,451
14,591
8,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
14
3 / 4 / 0
7,104
789
7,880
9,088
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 3 / 2
6,890
766
8,496
5,904
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
12
1 / 5 / 0
6,608
734
4,651
7,305
2,672
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
14
Kills
4
5
Deaths
14
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
10
6
W
Artemis
 
Artemis
2
1
7
5.5
W
3
2
6
3
L
Izanami
JORGEGB0023
Izanami
0
0
0
0
L
Sun Wukong
Pleghot
Sun Wukong
0
2
1
0.25
L
Hun Batz
3
4
0
0.75
L
0
3
2
0.33
W
Achilles
ZVDDY
Achilles
6
1
7
9.5
L
Ishtar
1
5
0
0.2
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
28,375
43,993
Taken
37,558
48,278
Mitigated
18,575
19,643
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,881
791
3,075
4,078
10,732
14,135
3
2,575
7,754
9,047
0
W
Artemis
 
Artemis
8,491
2,254
1,130
1,236
7,275
4,348
1,808
1,314
5,900
0
16,158
W
7,211
1,653
1,178
849
6,147
3,255
672
516
5,455
18,096
767
L
Izanami
JORGEGB0023
Izanami
897
680
0
95
670
186
0
375
295
0
2,233
L
Sun Wukong
Pleghot
Sun Wukong
6,451
691
986
4,849
14,591
8,466
0
5,339
8,284
0
16,479
L
Hun Batz
7,880
483
353
613
9,088
5,248
0
3,859
5,036
0
18,075
L
8,496
323
600
896
5,904
2,003
0
1,910
3,712
16,461
0
W
Achilles
ZVDDY
Achilles
9,494
486
503
2,612
11,759
16,953
55
1,719
9,646
0
15,388
L
Ishtar
4,651
2,892
411
198
7,305
2,672
0
3,669
3,274
0
10,190
W
5,509
431
3,338
1,644
8,080
9,587
84
1,213
6,742
15,834
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
32,978
95
Minions Killed
87
0
Camps Cleared
0
923,769
Distance Traveled
685,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,678
964
6
1
0
185,802
0
W
Artemis
7,497
833
18
2
0
162,941
0
W
Freya
7,807
867
41
5
0
178,027
0
L
Izanami
5,415
602
3
0
0
29,979
0
L
Sun Wukong
6,961
773
34
4
0
185,978
0
L
Hun Batz
7,104
789
12
1
0
154,973
0
L
Agni
6,890
766
26
3
0
178,060
0
W
Achilles
8,568
952
11
1
0
206,372
0
L
Ishtar
6,608
734
12
1
0
136,318
0
W
Khepri
8,666
963
19
2
0
190,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role