Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HYDROGRANADE
Hercules
Level 103
God Stats
10W - 8L
1,465 SR
Queue Stats
79W - 49L
1,548 Elo+
Party 1
Thanatos
Thanatos
Jetz1231
Thanatos
Level 89
God Stats
0W - 1L
1,403 SR
Queue Stats
27W - 18L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
QCkeeper7
Hou Yi
Level 141
God Stats
4W - 5L
1,278 SR
Queue Stats
256W - 238L
1,491 Elo+
Solo
Ra
Ra
somelostcause
Ra
Level 107
God Stats
17W - 24L
1,486 SR
Queue Stats
459W - 426L
1,541 Elo+
Solo
Team Averages
Level 112
1,427 SR
1,517 Elo+

VS

Team Averages
Level 88
1,460 SR
1,450 Elo+
Bellona
Bellona
ChasecLok
Bellona
Level 89
God Stats
1W - 0L
1,267 SR
Queue Stats
263W - 254L
1,470 Elo+
Solo
Chronos
Chronos
IronSide99
Chronos
Level 129
God Stats
2W - 1L
1,563 SR
Queue Stats
128W - 135L
1,471 Elo+
Solo
Chang'e
Chang'e
MiNosQC
Chang'e
Level 126
God Stats
2W - 0L
1,768 SR
Queue Stats
165W - 159L
1,462 Elo+
Solo
Fenrir
Fenrir
xOnlyARG
Fenrir
Level 15
God Stats
6W - 8L
1,165 SR
Queue Stats
35W - 46L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
xWolft120
Baron Samedi
Level 82
God Stats
24W - 18L
1,536 SR
Queue Stats
325W - 307L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 2
6,758
451
7,553
22,950
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
HYDROGRANADE
Hercules
12
0 / 4 / 1
7,700
513
8,025
15,613
13,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Jetz1231
Thanatos
11
1 / 4 / 1
6,423
428
3,643
9,849
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
QCkeeper7
Hou Yi
14
1 / 1 / 1
7,913
528
2,570
6,263
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
7,598
507
10,241
11,136
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChasecLok
Bellona
15
4 / 1 / 2
8,839
589
12,258
14,481
13,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
IronSide99
Chronos
15
2 / 1 / 4
8,873
592
7,283
5,852
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
MiNosQC
Chang'e
14
3 / 1 / 3
8,366
558
7,360
10,174
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xOnlyARG
Fenrir
14
3 / 0 / 6
7,959
531
6,775
11,798
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
xWolft120
Baron Samedi
13
4 / 1 / 7
8,326
555
13,511
12,887
11,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
16
16
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
2
0.67
W
Bellona
ChasecLok
Bellona
4
1
2
5
L
Hercules
HYDROGRANADE
Hercules
0
4
1
0.13
W
Chronos
IronSide99
Chronos
2
1
4
4
L
Thanatos
Jetz1231
Thanatos
1
4
1
0.38
W
Chang'e
MiNosQC
Chang'e
3
1
3
4.5
L
Hou Yi
QCkeeper7
Hou Yi
1
1
1
1.5
L
1
4
0
0.25
W
Fenrir
xOnlyARG
Fenrir
3
0
6
6
W
Baron Samedi
xWolft120
Baron Samedi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,032
Damage
47,187
65,811
Taken
55,192
41,114
Mitigated
34,950
25,459
Healing
24,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,553
435
0
10,384
22,950
16,999
0
12,377
10,573
29,377
0
W
Bellona
ChasecLok
Bellona
12,258
2,695
0
5,957
14,481
13,523
48
917
13,564
0
59,670
L
Hercules
HYDROGRANADE
Hercules
8,025
1,274
0
3,012
15,613
13,242
0
3,040
12,573
0
56,818
W
Chronos
IronSide99
Chronos
7,283
2,354
0
2,885
5,852
2,202
1,271
1,769
4,083
72,548
2,614
L
Thanatos
Jetz1231
Thanatos
3,643
649
0
4,645
9,849
3,935
0
2,778
7,071
0
34,497
W
Chang'e
MiNosQC
Chang'e
7,360
492
1,277
4,877
10,174
2,743
0
4,840
5,121
59,854
1,354
L
Hou Yi
QCkeeper7
Hou Yi
2,570
781
0
2,036
6,263
2,318
576
3,979
2,284
0
62,617
L
10,241
860
1,684
3,698
11,136
4,620
0
5,358
5,778
66,290
0
W
Fenrir
xOnlyARG
Fenrir
6,775
1,061
0
1,967
11,798
5,194
0
4,185
7,613
0
52,605
W
Baron Samedi
xWolft120
Baron Samedi
13,511
1,957
1,701
5,971
12,887
11,288
0
5,870
7,017
35,870
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
42,363
447
Minions Killed
461
0
Camps Cleared
0
1,504,758
Distance Traveled
1,531,292
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,758
451
57
4
0
295,345
0
W
Bellona
8,839
589
98
7
0
277,417
0
L
Hercules
7,700
513
103
7
0
278,210
0
W
Chronos
8,873
592
133
9
0
285,914
0
L
Thanatos
6,423
428
66
4
0
350,531
0
W
Chang'e
8,366
558
117
8
0
310,086
0
L
Hou Yi
7,913
528
102
7
0
278,191
3
L
Ra
7,598
507
119
8
0
302,481
0
W
Fenrir
7,959
531
86
6
0
374,999
0
W
Baron Samedi
8,326
555
27
2
0
282,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role