Player Matchup

Chaac
Chaac
BEASTPOPER2828
Chaac
Level 123
God Stats
8W - 3L
1,649 SR
Queue Stats
566W - 520L
1,466 Elo+
Solo
Sobek
Sobek
Protector07
Sobek
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 109L
1,444 Elo+
Solo
Charybdis
Charybdis
TrayADD
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 133L
1,501 Elo+
Party 2
Persephone
Persephone
remontantrose
Persephone
Level 109
God Stats
11W - 8L
1,539 SR
Queue Stats
81W - 81L
1,480 Elo+
Party 2
Arachne
Arachne
tacticalpiglet
Arachne
Level 60
God Stats
10W - 5L
1,625 SR
Queue Stats
21W - 25L
1,458 Elo+
Solo
Team Averages
Level 114
1,562 SR
1,470 Elo+

VS

Team Averages
Level 132
1,510 SR
1,489 Elo+
King Arthur
King Arthur
 
King Arthur
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GMArenaMain
Nu Wa
Level 81
God Stats
50W - 46L
1,528 SR
Queue Stats
314W - 310L
1,467 Elo+
Solo
Artemis
Artemis
paulpro37
Artemis
Level 126
God Stats
4W - 2L
1,703 SR
Queue Stats
168W - 168L
1,544 Elo+
Party 1
Yemoja
Yemoja
virgo_remmy
Yemoja
Level 108
God Stats
3W - 3L
1,321 SR
Queue Stats
36W - 32L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,864
405
3,501
6,765
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 7 / 2
5,491
458
3,060
11,582
6,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
TrayADD
Charybdis
11
2 / 3 / 1
6,509
542
5,106
7,324
1,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
remontantrose
Persephone
13
3 / 0 / 1
7,709
642
5,237
5,951
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 6 / 3
7,395
616
9,322
11,822
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 3
7,726
644
2,690
7,833
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
 
Arachne
13
4 / 3 / 2
7,159
597
3,463
10,850
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 4
7,686
641
7,281
8,377
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
paulpro37
Artemis
12
7 / 3 / 3
7,681
640
10,189
8,397
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
11
4 / 1 / 8
7,123
594
6,610
7,394
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
18
19
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
3
2.5
W
Arachne
 
Arachne
4
3
2
1.67
L
0
3
0
0
W
2
4
4
1
L
0
7
2
0.14
L
Charybdis
TrayADD
Charybdis
2
3
1
0.83
W
Artemis
paulpro37
Artemis
7
3
3
2.83
L
Persephone
remontantrose
Persephone
3
0
1
3.5
L
6
6
3
1.25
W
Yemoja
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
30,233
43,444
Taken
42,851
17,497
Mitigated
18,843
9,392
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,690
286
0
1,961
7,833
4,516
31
235
7,598
0
47,267
W
Arachne
 
Arachne
3,463
2,607
0
3,517
10,850
4,314
0
956
9,894
0
52,928
L
3,501
683
0
1,577
6,765
4,108
0
611
6,033
0
19,260
W
7,281
2,442
0
1,580
8,377
2,060
236
3,889
4,488
54,830
901
L
3,060
226
0
1,811
11,582
6,494
0
3,041
8,475
13,592
1,233
L
Charybdis
TrayADD
Charybdis
5,106
2,558
0
2,371
7,324
1,944
0
2,374
4,839
0
44,910
W
Artemis
paulpro37
Artemis
10,189
5,373
0
1,775
8,397
2,765
1,224
1,598
6,507
0
44,096
L
Persephone
remontantrose
Persephone
5,237
208
0
2,013
5,951
1,211
0
3,189
2,526
58,255
1,392
L
9,322
6,896
0
1,620
11,822
3,740
32
3,705
7,932
0
29,609
W
Yemoja
6,610
1,289
1,370
2,430
7,394
5,188
201
898
6,312
28,767
1,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
37,375
294
Minions Killed
386
0
Camps Cleared
0
992,374
Distance Traveled
1,208,872
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,726
644
85
7
0
239,128
0
W
Arachne
7,159
597
92
8
0
279,474
0
L
Chaac
4,864
405
34
3
0
130,663
0
W
Nu Wa
7,686
641
96
8
0
233,914
0
L
Sobek
5,491
458
27
2
0
213,641
0
L
Charybdis
6,509
542
82
7
0
229,045
4
W
Artemis
7,681
640
64
5
0
232,856
0
L
Persephone
7,709
642
110
9
0
214,868
4
L
Arachne
7,395
616
41
3
0
204,157
0
W
Yemoja
7,123
594
49
4
0
223,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role