Player Matchup

Nike
Nike
Bronze III
CassTechStudent
Nike
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,447 MMR
Solo
Neith
Neith
Silver I
Killah-Khy-999
Neith
Silver I
Level 108
God Stats
36W - 42L
1,397 SR
Queue Stats
283W - 322L
1,274 MMR
Solo
Odin
Odin
Gold V
alexgerami95
Odin
Gold V
Level 122
God Stats
10W - 10L
1,548 SR
Queue Stats
495W - 512L
1,299 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
i5th_Nation_
Cthulhu
Bronze IV
Level 144
God Stats
1W - 0L
1,675 SR
Queue Stats
3W - 5L
1,373 MMR
Party 1
Bastet
Bastet
Silver II
iiBunnie
Bastet
Silver II
Level 210
God Stats
7W - 8L
1,540 SR
Queue Stats
69W - 85L
1,042 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,532 SR
1,287 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 154
1,494 SR
1,299 MMR
He Bo
He Bo
Silver II
AMRxGH0STx
He Bo
Silver II
Level 138
God Stats
2W - 3L
1,487 SR
Queue Stats
200W - 214L
1,234 MMR
Solo
Chaac
Chaac
Bronze III
Bjorn 5446
Chaac
Bronze III
Level 149
God Stats
4W - 5L
1,536 SR
Queue Stats
6W - 12L
1,428 MMR
Solo
Arachne
Arachne
Gold V
Frenzify8230
Arachne
Gold V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,417 MMR
Solo
Aphrodite
Aphrodite
Silver I
MrImSooCrazy
Aphrodite
Silver I
Level 250
God Stats
2W - 4L
1,389 SR
Queue Stats
351W - 384L
1,144 MMR
Solo
Osiris
Osiris
Gold V
PEMBORT
Osiris
Gold V
Level 148
God Stats
22W - 18L
1,559 SR
Queue Stats
322W - 333L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,111
651
7,698
7,949
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 3 / 2
7,839
560
5,593
7,405
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 6
7,819
559
3,500
12,093
7,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
i5th_Nation_
Cthulhu
13
2 / 4 / 2
7,983
570
8,928
11,896
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
iiBunnie
Bastet
15
4 / 1 / 4
8,627
616
5,308
9,612
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
PoseidonNu WaRaBakasura

VS

Bans
Bake KujiraAwilixGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
6
0 / 1 / 0
5,067
362
114
2,291
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
12
2 / 5 / 1
7,667
548
6,092
14,451
7,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Frenzify8230
Arachne
12
2 / 5 / 0
6,809
486
4,208
10,953
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
MrImSooCrazy
Aphrodite
11
0 / 3 / 4
6,366
455
5,076
9,721
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Osiris
PEMBORT
Osiris
13
4 / 3 / 2
7,552
539
9,083
12,975
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
8
9
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
1
0
0
L
Chaac
2
5
1
0.5
W
7
0
5
9.5
L
Arachne
Frenzify8230
Arachne
2
5
0
0.4
W
3
3
2
1.33
L
Aphrodite
MrImSooCrazy
Aphrodite
0
3
4
0.67
L
Osiris
PEMBORT
Osiris
4
3
2
1.67
W
1
1
6
4
W
Cthulhu
i5th_Nation_
Cthulhu
2
4
2
0.75
W
Bastet
iiBunnie
Bastet
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,027
Damage
24,573
48,955
Taken
50,391
23,400
Mitigated
23,813
12,619
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
114
0
0
374
2,291
402
0
0
2,291
10,340
362
L
Chaac
6,092
1,143
0
5,323
14,451
7,534
0
7,443
7,008
0
51,201
W
7,698
1,771
0
267
7,949
3,571
0
311
7,532
0
69,701
L
Arachne
Frenzify8230
Arachne
4,208
2,720
0
2,084
10,953
3,281
176
79
10,874
0
46,008
W
5,593
1,866
0
1,133
7,405
2,580
561
1,019
6,204
0
56,539
L
Aphrodite
MrImSooCrazy
Aphrodite
5,076
126
1,681
4,564
9,721
5,948
312
1,086
8,635
31,510
594
L
Osiris
PEMBORT
Osiris
9,083
4,260
0
4,760
12,975
6,648
440
320
12,655
0
50,886
W
3,500
822
2,011
2,183
12,093
7,174
126
2,007
9,688
0
31,105
W
Cthulhu
i5th_Nation_
Cthulhu
8,928
1,114
0
1,250
11,896
6,761
84
485
11,325
54,389
0
W
Bastet
iiBunnie
Bastet
5,308
641
0
5,775
9,612
3,314
791
662
8,822
0
56,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,379
Gold Earned
33,461
458
Minions Killed
333
0
Camps Cleared
0
1,376,341
Distance Traveled
1,163,838
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,067
362
28
2
0
86,770
0
L
Chaac
7,667
548
93
7
0
236,258
0
W
Nike
9,111
651
114
8
0
293,686
1
L
Arachne
6,809
486
77
6
0
283,537
0
W
Neith
7,839
560
90
6
0
271,339
0
L
Aphrodite
6,366
455
63
5
0
266,785
4
L
Osiris
7,552
539
72
5
0
290,488
0
W
Odin
7,819
559
48
3
0
260,861
2
W
Cthulhu
7,983
570
96
7
0
259,694
0
W
Bastet
8,627
616
110
8
0
290,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role