Player Matchup

Athena
Athena
Healer Main9131
Athena
Level 157
God Stats
7W - 11L
1,366 SR
Queue Stats
195W - 191L
1,563 Elo+
Party 2
Thanatos
Thanatos
Pignata
Thanatos
Level 67
God Stats
40W - 55L
1,489 SR
Queue Stats
248W - 251L
1,517 Elo+
Party 3
Danzaburou
Danzaburou
TheReaper3799
Danzaburou
Level 128
God Stats
7W - 3L
1,603 SR
Queue Stats
85W - 70L
1,535 Elo+
Party 2
Scylla
Scylla
XxPercefalxX
Scylla
Level 51
God Stats
4W - 1L
1,465 SR
Queue Stats
139W - 109L
1,622 Elo+
Party 3
Bellona
Bellona
reven02
Bellona
Level 81
God Stats
5W - 1L
1,867 SR
Queue Stats
92W - 97L
1,530 Elo+
Party 3
Team Averages
Level 97
1,558 SR
1,554 Elo+

VS

Team Averages
Level 137
1,517 SR
1,510 Elo+
Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BlitzzCreedx
Athena
Level 159
God Stats
0W - 1L
1,561 SR
Queue Stats
39W - 33L
1,510 Elo+
Party 1
Neith
Neith
Ultimmatum
Neith
Level 159
God Stats
3W - 3L
1,497 SR
Queue Stats
95W - 92L
1,537 Elo+
Solo
Da Ji
Da Ji
yahboymonte
Da Ji
Level 27
God Stats
1W - 3L
1,527 SR
Queue Stats
36W - 33L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 6
6,734
673
3,617
10,885
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Pignata
Thanatos
11
3 / 3 / 4
6,087
609
4,017
8,666
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TheReaper3799
Danzaburou
11
6 / 4 / 5
7,084
708
9,059
8,831
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
13
4 / 2 / 0
6,921
692
3,585
5,000
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
reven02
Bellona
11
1 / 1 / 0
6,018
602
4,062
8,310
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
7 / 4 / 2
6,782
678
11,277
10,589
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
 
Janus
12
2 / 4 / 0
6,624
662
3,206
5,502
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
6
1 / 6 / 3
4,757
476
2,311
7,295
4,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
11
3 / 1 / 1
6,946
695
5,800
7,508
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 4
4,983
498
2,085
5,670
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
18
Kills
14
14
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
7
4
2
2
L
Janus
 
Janus
2
4
0
0.5
L
Athena
1
6
3
0.42
W
4
4
6
1.75
W
Thanatos
Pignata
Thanatos
3
3
4
1.67
W
Danzaburou
TheReaper3799
Danzaburou
6
4
5
2.13
L
Neith
3
1
1
3.5
W
Scylla
4
2
0
2
W
Bellona
reven02
Bellona
1
1
0
1
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,340
Damage
24,679
41,692
Taken
36,564
21,708
Mitigated
13,551
14,571
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
11,277
8,546
0
5,604
10,589
3,438
0
2,239
8,350
0
45,469
L
Janus
 
Janus
3,206
162
0
600
5,502
1,541
0
2,848
2,364
54,242
1,167
L
Athena
2,311
815
0
884
7,295
4,621
0
1,240
6,055
7,172
329
W
3,617
1,603
0
2,622
10,885
8,870
40
1,179
9,706
13,280
0
W
Thanatos
Pignata
Thanatos
4,017
854
0
5,131
8,666
3,339
0
429
8,201
0
37,118
W
Danzaburou
TheReaper3799
Danzaburou
9,059
4,368
0
2,818
8,831
2,971
893
675
8,156
0
44,062
L
Neith
5,800
1,133
0
3,380
7,508
2,042
159
0
7,110
0
49,961
W
Scylla
3,585
745
0
400
5,000
1,229
0
2,624
2,120
50,071
1,074
W
Bellona
reven02
Bellona
4,062
1,223
0
3,600
8,310
5,299
0
0
8,310
0
35,764
L
2,085
494
0
927
5,670
1,909
0
383
5,258
0
19,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
30,092
317
Minions Killed
313
0
Camps Cleared
0
1,041,271
Distance Traveled
915,100
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,782
678
67
7
0
171,148
1
L
Janus
6,624
662
109
11
0
215,130
0
L
Athena
4,757
476
8
1
0
158,898
6
W
Athena
6,734
673
7
1
0
200,291
0
W
Thanatos
6,087
609
62
6
0
233,765
4
W
Danzaburou
7,084
708
78
8
0
174,496
0
L
Neith
6,946
695
96
10
0
192,357
0
W
Scylla
6,921
692
97
10
0
212,443
0
W
Bellona
6,018
602
73
7
0
220,276
2
L
Da Ji
4,983
498
33
3
0
177,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role