Player Matchup

Hun Batz
Hun Batz
CraZyRat--
Hun Batz
Level 193
God Stats
3W - 3L
1,682 SR
Queue Stats
197W - 230L
1,557 Elo+
Party 1
Merlin
Merlin
GTrixt1
Merlin
Level 128
God Stats
3W - 1L
1,541 SR
Queue Stats
215W - 247L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
Gamer090805
Guan Yu
Level 145
God Stats
7W - 10L
1,549 SR
Queue Stats
189W - 226L
1,533 Elo+
Party 1
Bake Kujira
Bake Kujira
MagicanLK
Bake Kujira
Level 63
God Stats
5W - 5L
1,511 SR
Queue Stats
175W - 186L
1,419 Elo+
Solo
Neith
Neith
Mitxhll_
Neith
Level 58
God Stats
14W - 22L
1,440 SR
Queue Stats
15W - 22L
1,441 Elo+
Party 1
Team Averages
Level 117
1,545 SR
1,500 Elo+

VS

Team Averages
Level 101
1,620 SR
1,553 Elo+
Janus
Janus
Ace2828
Janus
Level 89
God Stats
3W - 6L
1,606 SR
Queue Stats
75W - 56L
1,616 Elo+
Party 2
Ratatoskr
Ratatoskr
AnneFlankk
Ratatoskr
Level 117
God Stats
34W - 19L
1,663 SR
Queue Stats
120W - 95L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
Lobotonario
Sylvanus
Level 69
God Stats
2W - 1L
1,563 SR
Queue Stats
35W - 21L
1,589 Elo+
Solo
Vamana
Vamana
Mnsr_Lantz
Vamana
Level 72
God Stats
4W - 2L
1,608 SR
Queue Stats
69W - 58L
1,500 Elo+
Party 2
Serqet
Serqet
SimSim434
Serqet
Level 158
God Stats
9W - 4L
1,662 SR
Queue Stats
193W - 178L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CraZyRat--
Hun Batz
18
2 / 5 / 2
9,752
513
7,311
14,917
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Merlin
GTrixt1
Merlin
16
1 / 5 / 2
9,769
514
9,900
11,642
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Gamer090805
Guan Yu
18
6 / 0 / 0
11,496
605
13,410
16,468
14,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
MagicanLK
Bake Kujira
12
0 / 7 / 2
7,659
403
6,349
21,741
16,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Mitxhll_
Neith
16
1 / 6 / 0
9,100
479
1,466
11,708
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ace2828
Janus
18
2 / 2 / 5
10,716
564
11,141
7,999
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
AnneFlankk
Ratatoskr
19
10 / 0 / 6
11,008
579
15,100
16,025
6,475
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
Lobotonario
Sylvanus
17
7 / 0 / 6
10,782
567
12,238
8,420
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Mnsr_Lantz
Vamana
16
0 / 4 / 0
9,187
484
5,696
14,761
13,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Serqet
SimSim434
Serqet
17
4 / 4 / 10
10,682
562
11,012
15,606
12,406
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
10
Kills
23
23
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
Ace2828
Janus
2
2
5
2.25
W
Ratatoskr
AnneFlankk
Ratatoskr
10
0
6
13
L
Hun Batz
CraZyRat--
Hun Batz
2
5
2
0.6
L
Merlin
GTrixt1
Merlin
1
5
2
0.4
L
Guan Yu
Gamer090805
Guan Yu
6
0
0
6
W
Sylvanus
Lobotonario
Sylvanus
7
0
6
10
L
Bake Kujira
MagicanLK
Bake Kujira
0
7
2
0.14
L
Neith
Mitxhll_
Neith
1
6
0
0.17
W
Vamana
Mnsr_Lantz
Vamana
0
4
0
0
W
Serqet
SimSim434
Serqet
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
55,187
76,476
Taken
62,811
43,481
Mitigated
41,801
17,964
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ace2828
Janus
11,141
428
0
500
7,999
2,527
0
2,719
4,898
87,303
0
W
Ratatoskr
AnneFlankk
Ratatoskr
15,100
5,136
0
1,000
16,025
6,475
0
3,528
12,177
0
100,655
L
Hun Batz
CraZyRat--
Hun Batz
7,311
1,155
0
690
14,917
5,231
0
4,891
9,590
0
101,546
L
Merlin
GTrixt1
Merlin
9,900
199
0
750
11,642
3,345
0
3,900
6,709
69,075
931
L
Guan Yu
Gamer090805
Guan Yu
13,410
1,445
863
10,212
16,468
14,190
0
905
14,258
0
90,774
W
Sylvanus
Lobotonario
Sylvanus
12,238
4,174
1,816
4,640
8,420
6,560
838
2,837
5,513
75,798
12,991
L
Bake Kujira
MagicanLK
Bake Kujira
6,349
4,097
0
2,574
21,741
16,804
0
8,446
13,179
38,758
667
L
Neith
Mitxhll_
Neith
1,466
273
0
2,875
11,708
3,911
0
3,539
8,038
0
66,344
W
Vamana
Mnsr_Lantz
Vamana
5,696
1,414
0
1,272
14,761
13,833
0
527
14,164
0
72,006
W
Serqet
SimSim434
Serqet
11,012
1,820
0
3,977
15,606
12,406
62
5,596
9,796
0
44,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,776
Gold Earned
52,375
655
Minions Killed
616
0
Camps Cleared
0
1,948,795
Distance Traveled
2,072,752
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,716
564
164
9
0
379,718
0
W
Ratatoskr
11,008
579
119
6
0
496,363
0
L
Hun Batz
9,752
513
151
8
0
444,268
2
L
Merlin
9,769
514
154
8
0
356,957
9
L
Guan Yu
11,496
605
148
8
0
427,626
3
W
Sylvanus
10,782
567
155
8
0
371,136
6
L
Bake Kujira
7,659
403
70
4
0
343,863
6
L
Neith
9,100
479
132
7
0
376,081
5
W
Vamana
9,187
484
113
6
0
418,278
0
W
Serqet
10,682
562
65
3
0
407,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role