Player Matchup

Nox
Nox
 
Nox
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Goliath9401
Janus
Level 146
God Stats
3W - 2L
1,689 SR
Queue Stats
465W - 432L
1,542 Elo+
Solo
Charybdis
Charybdis
samoooooo1
Charybdis
Level 108
God Stats
4W - 5L
1,544 SR
Queue Stats
146W - 126L
1,521 Elo+
Solo
Chiron
Chiron
xwardxd2
Chiron
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,183 Elo+
Solo
Team Averages
Level 117
1,547 SR
1,449 Elo+

VS

Team Averages
Level 116
1,416 SR
1,508 Elo+
Apollo
Apollo
Baliky
Apollo
Level 99
God Stats
2W - 1L
1,263 SR
Queue Stats
55W - 37L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deamonyar
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,504 Elo+
Solo
Agni
Agni
DoktorBCZE
Agni
Level 70
God Stats
1W - 0L
1,835 SR
Queue Stats
51W - 33L
1,534 Elo+
Party 1
Shiva
Shiva
Giggsymodo69
Shiva
Level 111
God Stats
2W - 3L
1,107 SR
Queue Stats
334W - 321L
1,491 Elo+
Solo
Hun Batz
Hun Batz
ZAKAROVSKY_81
Hun Batz
Level 149
God Stats
3W - 4L
1,377 SR
Queue Stats
745W - 766L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 7 / 7
9,972
831
4,801
11,063
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
15
2 / 7 / 8
8,771
731
8,341
12,112
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 7 / 7
8,272
689
7,783
9,029
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
samoooooo1
Charybdis
15
2 / 6 / 7
8,428
702
8,275
10,970
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
xwardxd2
Chiron
15
3 / 6 / 4
8,645
720
6,228
10,726
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Baliky
Apollo
19
13 / 3 / 16
11,928
994
19,396
13,618
6,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Deamonyar
Tsukuyomi
16
8 / 6 / 14
10,419
868
9,733
12,123
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 2 / 18
10,934
911
12,324
6,569
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 1 / 18
10,190
849
5,497
13,503
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
ZAKAROVSKY_81
Hun Batz
15
3 / 4 / 12
9,800
817
4,975
9,456
4,394
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
13
Kills
33
33
Deaths
16
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
7
7
1.07
L
Neith
 
Neith
2
7
8
0.86
W
Apollo
Baliky
Apollo
13
3
16
7
W
Tsukuyomi
Deamonyar
Tsukuyomi
8
6
14
2.5
W
5
2
18
7
W
4
1
18
13
L
2
7
7
0.79
W
Hun Batz
ZAKAROVSKY_81
Hun Batz
3
4
12
2.25
L
Charybdis
samoooooo1
Charybdis
2
6
7
0.92
L
Chiron
xwardxd2
Chiron
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
51,925
53,900
Taken
55,269
18,784
Mitigated
33,563
7,935
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,801
148
209
1,367
11,063
3,878
0
3,070
7,863
13,773
0
L
Neith
 
Neith
8,341
2,989
477
1,717
12,112
3,977
0
3,283
8,793
0
20,896
W
Apollo
Baliky
Apollo
19,396
9,575
1,205
3,583
13,618
6,284
3,550
2,354
10,818
0
42,816
W
Tsukuyomi
Deamonyar
Tsukuyomi
9,733
1,095
575
774
12,123
5,074
464
1,966
10,025
0
20,054
W
12,324
76
2,581
1,248
6,569
2,356
2,002
3,209
3,096
29,331
0
W
5,497
336
1,988
3,335
13,503
15,455
158
2,231
10,394
0
12,009
L
7,783
0
71
164
9,029
3,012
0
1,788
7,148
16,567
0
W
Hun Batz
ZAKAROVSKY_81
Hun Batz
4,975
97
760
1,612
9,456
4,394
1,458
2,020
7,392
0
18,049
L
Charybdis
samoooooo1
Charybdis
8,275
2,886
428
1,412
10,970
3,791
0
2,012
8,800
0
18,555
L
Chiron
xwardxd2
Chiron
6,228
2,053
945
1,145
10,726
4,126
0
2,171
8,456
0
14,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,088
Gold Earned
53,271
111
Minions Killed
143
0
Camps Cleared
0
911,978
Distance Traveled
1,226,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,972
831
25
2
0
174,141
0
L
Neith
8,771
731
24
2
0
181,266
0
W
Apollo
11,928
994
50
4
0
237,519
0
W
Tsukuyomi
10,419
868
14
1
0
227,368
0
W
Agni
10,934
911
40
3
0
243,792
0
W
Shiva
10,190
849
11
1
0
261,200
0
L
Janus
8,272
689
18
2
0
171,027
0
W
Hun Batz
9,800
817
28
2
0
257,108
0
L
Charybdis
8,428
702
23
2
0
195,200
0
L
Chiron
8,645
720
21
2
0
190,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role