Player Matchup

Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond I
 
Cabrakan
Diamond I
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond III
Ladi3smn217
Ratatoskr
Diamond III
Level 157
God Stats
4W - 1L
1,818 SR
Queue Stats
257W - 226L
2,106 MMR
Solo
Ullr
Ullr
Diamond I
Tylisseus
Ullr
Diamond I
Level 195
God Stats
6W - 3L
1,575 SR
Queue Stats
229W - 182L
2,381 MMR
Party 1
King Arthur
King Arthur
Diamond II
paolo159
King Arthur
Diamond II
Level 182
God Stats
80W - 57L
1,697 SR
Queue Stats
460W - 423L
2,393 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 189
1,618 SR
1,976 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,552 SR
2,016 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
Drаgoon
Zeus
Masters
Level 150
God Stats
3W - 1L
1,887 SR
Queue Stats
242W - 181L
2,632 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
PlSHO19
Ne Zha
Diamond IV
Level 194
God Stats
4W - 5L
1,548 SR
Queue Stats
567W - 540L
2,096 MMR
Solo
Sobek
Sobek
Diamond I
VeIuda
Sobek
Diamond I
Level 229
God Stats
1W - 6L
1,326 SR
Queue Stats
227W - 193L
2,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 0 / 1
6,533
653
4,017
4,635
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
 
Cabrakan
10
1 / 1 / 3
5,486
549
4,541
8,533
7,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Ladi3smn217
Ratatoskr
10
2 / 2 / 4
5,643
564
2,699
6,306
1,817
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
12
2 / 0 / 1
6,181
618
3,507
3,778
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
paolo159
King Arthur
12
3 / 0 / 2
6,802
680
6,203
6,426
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
YemojaHadesLokiMaman Brigitte

VS

Bans
AresRavanaJing WeiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 3 / 0
5,073
507
2,124
9,458
8,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
 
Chiron
8
0 / 2 / 0
4,933
493
2,627
4,219
1,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
10
0 / 4 / 1
5,507
551
3,317
5,527
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
PlSHO19
Ne Zha
11
2 / 1 / 1
5,516
552
3,581
7,759
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
VeIuda
Sobek
9
1 / 2 / 0
5,246
525
3,178
7,130
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
1
4.5
W
Cabrakan
 
Cabrakan
1
1
3
2.5
L
Fenrir
 
Fenrir
0
3
0
0
L
Chiron
 
Chiron
0
2
0
0
L
Zeus
0
4
1
0.13
W
Ratatoskr
Ladi3smn217
Ratatoskr
2
2
4
2
L
Ne Zha
PlSHO19
Ne Zha
2
1
1
2.5
W
Ullr
2
0
1
2.5
L
Sobek
VeIuda
Sobek
1
2
0
0.5
W
King Arthur
paolo159
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
14,827
29,678
Taken
34,093
15,406
Mitigated
17,808
8,130
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,017
61
0
625
4,635
1,415
0
3,272
1,363
43,995
0
W
Cabrakan
 
Cabrakan
4,541
1,227
0
2,606
8,533
7,307
0
2,095
6,438
20,232
2,214
L
Fenrir
 
Fenrir
2,124
755
0
3,528
9,458
8,133
0
0
9,458
1,170
28,977
L
Chiron
 
Chiron
2,627
938
250
791
4,219
1,228
0
1,285
2,934
0
34,956
L
Zeus
3,317
280
0
750
5,527
1,376
0
3,289
2,238
35,336
0
W
Ratatoskr
Ladi3smn217
Ratatoskr
2,699
527
0
2,010
6,306
1,817
0
676
5,630
0
33,714
L
Ne Zha
PlSHO19
Ne Zha
3,581
1,031
0
5,223
7,759
2,302
0
1,108
6,651
0
38,874
W
Ullr
3,507
796
0
1,240
3,778
1,193
0
547
3,231
0
52,316
L
Sobek
VeIuda
Sobek
3,178
148
0
3,036
7,130
4,769
0
2,780
4,350
12,648
0
W
King Arthur
paolo159
King Arthur
6,203
1,045
0
1,649
6,426
3,674
15
255
6,171
0
48,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
26,275
371
Minions Killed
298
0
Camps Cleared
0
1,057,412
Distance Traveled
926,731
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,533
653
111
11
0
209,494
0
W
Cabrakan
5,486
549
36
4
0
199,568
2
L
Fenrir
5,073
507
53
5
0
177,220
2
L
Chiron
4,933
493
66
7
0
161,222
0
L
Zeus
5,507
551
88
9
0
183,031
1
W
Ratatoskr
5,643
564
47
5
0
228,974
4
L
Ne Zha
5,516
552
74
7
0
209,347
0
W
Ullr
6,181
618
92
9
0
199,346
0
L
Sobek
5,246
525
17
2
0
195,911
2
W
King Arthur
6,802
680
85
9
0
220,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role